A simple solution:
Allow the player to see the conversation that led up to the quest.
I'm not saying too many quests are a bad thing, but when I have so many that I cant keep track of them...and the only clue I have is "Locate Grimsever" it kinda takes me out of the story a bit.
I would love to locate Grimsever...But first....Wtef is Grimsever and why do I have to locate it?
Also all the names in this game....I don't know who these people are talking about half of the time..I know I should, cause I kinda recognize the name, but how am I supposed to form an opinion on someone when I can't remember what the last guy told me about him 3 days ago...
What I propose is a Dragonborn's Journal. That is unique to each player depending on how he plays the game. It would tell you what you have learned during your playthrough.
That is all.


