ffs it would be close to having actual consequences for doing stupid things.
'''lemme, see.. there are 237 lutes in this game world, and this ONE has a special name. I'll just sell it anyways, probably not important'''
if you are too dense to notice the in-game cues that some of this stuff is important then live and learn I say..
or they could make all quest items infinitely persistent. So if you sell something to a vendor, drop it in a cave, whatever you have to retrace your steps to find it again.



