» Tue May 31, 2011 1:58 pm
It was too easy. Hunger is almost never a key management. And even if I get some sickness, it'll be easy to decrease it, as most foods in the game removes over 100 points, and that I always carry Steaks with me for a good replacement for Stimpaks. Sleep Deprivation is never a key management. I thought you get sleep-deprived every night. The only real one to manage is Dehydration. It goes up fairly quick, and so I carry +20 Dirty Waters and +10 Purified Waters to remove the doses. Another is ammo weight. This makes me put away any ammo that is heavy and non-usable to me, like Flamer Tanks or 40mm Grenades. Another is limb and HP healing. Since Stimpaks no longer heal limbs, this makes Hydra and Doctor's Bags more valuable. And if I don't have either, I get to visit a doctor. And lastly is companion no longer goes unconscious -- instead, they die. Instead of being harder, it makes things annoying, like for one they can't use Antivenom. So I have to administer several Stimpaks to keep one alive.
But still, it can be challenging. But sometimes, you don't notice you have hardcoe Mode on.