I just realised that only 2 out of 7 combat based characters

Post » Thu Jun 21, 2012 10:34 pm

Since it's so easy to hit the armor cap with any type of armor, I usually just use console commands to make a Jeweled Amulet that add 500 to my armor rating, and just wear my favorite light armor or clothing.
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Becky Cox
 
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Post » Fri Jun 22, 2012 10:26 am

Since it's so easy to hit the armor cap with any type of armor, I usually just use console commands to make a Jeweled Amulet that add 500 to my armor rating, and just wear my favorite light armor or clothing.

the ability to do that has always been available on tes.

however, difficulty should still be a factor. period.
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Katie Samuel
 
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Post » Fri Jun 22, 2012 11:07 am

the ability to do that has always been available on tes.

however, difficulty should still be a factor. period.
Yeah, I know that difficulty plays a large part in full enjoyment and immersion, but if I'm going to hit the armor cap soon after I hit 100 smithing, I usually just make the amulet I talked about after I hit 100 smithing. That way I can wear whatever I want and not sweat the small stuff. At least on master you still take decent amounts of damage at 570 armor rating.

EDIT: The exception is a vampire necromage that uses dragonhide.
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Alex Blacke
 
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Post » Thu Jun 21, 2012 10:48 pm

Heavy armor should offer more protection, but reduce the Agility or Speed of the Character. Only we don't have Speed and Agility in this game, so what could be reduced by wearing heavy armor? I agree that the Weightless Perk should be only 50% Weight and that might be the best that can be done. But, is that enough?

Unless someone can think of another balance detriment to the armor.

Light Armor used to wear out faster and need more repair, but that is out of the game too.

Maybe is best that it comes down to Aesthetics after all.
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Eibe Novy
 
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Post » Fri Jun 22, 2012 6:52 am

Heavy armor should offer more protection, but reduce the Agility or Speed of the Character. Only we don't have Speed and Agility in this game, so what could be reduced by wearing heavy armor? I agree that the Weightless Perk should be only 50% Weight and that might be the best that can be done. But, is that enough?

Unless someone can think of another balance detriment to the armor.

Light Armor used to wear out faster and need more repair, but that is out of the game too.

Maybe is best that it comes down to Aesthetics after all.

no. you were correct with degradation. it should be a part of regular gameplay. not, a non-existent hardcoe, lol.

take what makes light and heavy different: weight, lol. determine the appropriate and creative differences within the framework of tes and rpg's.

imo.
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GPMG
 
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Post » Fri Jun 22, 2012 6:19 am

The 2 characters I've got at the moment are an altmer battlemage in dragonplate and an Orc shadow warrior who I've just started in iron, though I want to get her into the ebony mail and other ebony armour. I've just always preferred heavy armour in all the TES games I've played, I've always preferred the look and the protection it offered. I don't have smithing on either of my chars so I won't reach the cap and they tend to get into open combat where I take a lot of damage so I need the extra protection.

Light Armour has never really offered the protection, looks, and sheer badassery that I've needed.
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Jessica Phoenix
 
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Post » Thu Jun 21, 2012 11:48 pm

i cannot stand those heavy armour, light armour look sway to good to switch to the clunky stuff
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Jack Walker
 
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Post » Fri Jun 22, 2012 2:58 am

This is true, although many would argue that the light armor perk that makes stamina regenerate 50% faster makes light armor the best from a gameplay perspective since it will help you do more power attacks.

Aesthetically, I don't like the look of any of the light armors other than leather, fur and hide, but I like the look of most of the heavy armors. For that reason, my warrior characters typically take heavy armor (foregoing the 50% stamina regen boost).
Once they fix the "Tower of Strength" perk, Heavy will definately hold an edge over Light Armor with the -50% Stagger. Only other way to get Stagger Resistance is the "Fus" Meditation. The +50% Stam Regen of Light Armor is easily replicable by enchants or potions.

It's also better for sneaking around, as Heavy armor requires a significant investment in perks not normally worth taking in order to match it.
My Nord Warrior and Gogron Gro-Bolmog are in agreeance. "What do you mean nobody can see you? Where's the fun in that? Damn the bonus, I say! Just walk in there and stab him!"
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Ysabelle
 
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Post » Thu Jun 21, 2012 10:14 pm

What about no armor cap and offer diminishing returns the higher you get. Reduce the armor of Light a little so there is a significant difference late game with how much of a beating you can take. Early game is ok, its just late game, it feels stupid to me that someone wearing full Daedric takes as much damage as someone wearing fur. Same with Daedric compared to Steel, the former should always be better, there shouldnt be a way to make Steel as good as it, I don't mind if you can significantly improve Steel so its viable end game, but Daedric should always be able to have an edge, this is another kettle of fish though.

But back on topic, I really don't like a game having such a low armor cap, it's just too easy to get to it. Diminishing returns may not be the answer but what about raising it significantly and balance the game around it, so everytime you go up in tiers of armor you feel improvement in your character. And choosing Light/Heavy should play a much more significant role then just Aesthetics. There doesnt have to be inventive ways to seperate the two armors, it should just be the obvious choice, you should take more damage when wearing less (lighter) armor. You should move faster and swing faster when wearing lighter armor.
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matt
 
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Post » Fri Jun 22, 2012 6:30 am

I just made my first ever heavy armor char (2h orc) my other 5 (i think) character use light armor (well one of them use robes). so yeah light armor is the best imo and when it comes to looks heavy cant hold a candel to light armor

I disagree. Banded iron armor is the best looking/most practical appearing armor in the game.
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Claire Vaux
 
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Post » Fri Jun 22, 2012 7:26 am

Cause bethesda ruined heavy armor with light armor perks, light armor becomes just as strong as heavy armor but being lighter and using less weight it becomes better then heavy armor so theres really no point in wearing heavy armor on any character ever...

Totally false. The heavy armor perks are just as beneficial. There are more heavy armor perks too so please don't point out the 2 or 3 you think are worthless because there are still the same number of heavy armor perks even with those removed. Heavy can be made to weigh nothing with a perk so weight is no issue. It isn't that difficult to get armor to 70 to get the perk so don't bother saying it only comes late game because that isn't true at all. Just don't hold the shield up so much early on. And get to a trainer. I had it by my mid 20's.

The main differences between the two in the end is looks and your play style, or how you want to role play your character.
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Lucie H
 
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Post » Thu Jun 21, 2012 7:33 pm

Maybe is best that it comes down to Aesthetics after all.
There is more than aesthetics to armor choice. Heavy armor lets you reflect damage if you take the right perk. If you want to eventually kill things a little faster in melee, then choose heavy over light. Heavy is also a better choice for fist fighters.
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Sunnii Bebiieh
 
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Post » Fri Jun 22, 2012 3:57 am

Totally false. The heavy armor perks are just as beneficial. There are more heavy armor perks too so please don't point out the 2 or 3 you think are worthless because there are still the same number of heavy armor perks even with those removed. Heavy can be made to weigh nothing with a perk so weight is no issue. It isn't that difficult to get armor to 70 to get the perk so don't bother saying it only comes late game because that isn't true at all. Just don't hold the shield up so much early on. And get to a trainer. I had it by my mid 20's.

The main differences between the two in the end is looks and your play style, or how you want to role play your character.

you are factually wrong, depending, on your choice.

one requires less perks than the other.
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marie breen
 
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Post » Thu Jun 21, 2012 9:26 pm

I disagree. Banded iron armor is the best looking/most practical appearing armor in the game.

I actually agree with that. And banded iron shield is the best looking shield. I just wish there was a perk for improving basic iron and leather armors. The best looking stuff in the game and there is no perk for improving it? What is up with that?
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Tammie Flint
 
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Post » Fri Jun 22, 2012 11:23 am

I actually agree with that. And banded iron shield is the best looking shield. I just wish there was a perk for improving basic iron and leather armors. The best looking stuff in the game and there is no perk for improving it? What is up with that?

a lack of creativity or a lack of desire to be creative. which do you prefer?
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Dewayne Quattlebaum
 
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Post » Thu Jun 21, 2012 7:50 pm

Totally false. The heavy armor perks are just as beneficial. There are more heavy armor perks too so please don't point out the 2 or 3 you think are worthless because there are still the same number of heavy armor perks even with those removed. Heavy can be made to weigh nothing with a perk so weight is no issue. It isn't that difficult to get armor to 70 to get the perk so don't bother saying it only comes late game because that isn't true at all. Just don't hold the shield up so much early on. And get to a trainer. I had it by my mid 20's.

The main differences between the two in the end is looks and your play style, or how you want to role play your character.

I might agree with this if Tower of Strength was not completely bugged and actually did something. Take that one out and the differences boil down to aesthetics and increased fall distance with heavy verses increased stamina regen with light armor.
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phillip crookes
 
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Post » Fri Jun 22, 2012 7:02 am

I might agree with this if Tower of Strength was not completely bugged and actually did something. Take that one out and the differences boil down to aesthetics and increased fall distance with heavy verses increased stamina regen with light armor.

they pretty much equal out.

i'm now creating my most powerful character ever. the hybrid. i am dominant at a much earlier level on master than any of my 'specialized' characters. not even close.

thanks to those that helped me see and do this.
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Marine Arrègle
 
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Post » Fri Jun 22, 2012 8:49 am

I might agree with this if Tower of Strength was not completely bugged and actually did something. Take that one out and the differences boil down to aesthetics and increased fall distance with heavy verses increased stamina regen with light armor.
Even then the left-side perks in Heavy Armor would still be of debatable utility, although the 'no-weight' one would at least have the benefit of freeing one from being shackled to the Steed Stone should one desire to actually move at a decent rate whilst wearing the stuff.

I still think that the main problem with Heavy Armor is that even uncapped you'd never need all the AR it can provide; non-caster enemies do not have armor-piercing attacks, the 'bleed' effect is often trivial compared to character HP pools, especially on higher settings, and the bonus damage from critical perks is pathetic at best because it keys off the base, rather than enhanced, damage of the weapons.
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Jarrett Willis
 
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Post » Fri Jun 22, 2012 3:08 am

is there a point to light armor at all? By the time you are at endgame heeavy armor is weightless, and the benefits from items such as ebony mails make it ideal for sneaking more so than its light counterpart. All of my characters use heavy armor, more protection,more benefits still good for sneaking and weightless once maxed.
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WTW
 
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Post » Fri Jun 22, 2012 5:59 am

My fav. light armor is the TG master armor for looks, but in heavy I would have to say steal plate is the best/most practical looking.

Agreed. I like the TG armor for looks. It's a lot like the leather armor from Oblivion. Unfortunately the enchantments are all wrong for anything but a straight up thief, unless you kill the leader of an unnamed, budding rival faction.

Steel Plate, in my opinion, is the best looking armor in the game.
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Brian LeHury
 
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Post » Thu Jun 21, 2012 10:16 pm

I just maxed my toon out in HA and made a bunch of dragon bone. It looks like some ROFL GWAR or Juggalo outfit. I'm selling it and going back to ebony
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Sabrina Schwarz
 
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Post » Fri Jun 22, 2012 8:05 am

Excellent point. I'm still confused why armor/weapon degradation was taken out of the game. There's no reason it couldn't have been part of the Smithing skill, and it could have thrown a little variety into the frighteningly dull Smithing perk tree.

Also, creating a perk that completely eliminates the weight of heavy armor is arguably the stupidest decision Bethesda has ever made. It really does bring it down to a matter of cosmetics, which is a shame.

Indeed, HA perk should only give you a 50% encumbrance benefit.

No way - item degradation in Oblivion was horrendously tedious. Hearing that "crunch" of repair hammers breaking several times in a row left me wanting to kick a puppy, and since I got tired of taking enormous damage after a few battles (because my armor was so worn down that it was borderline useless), I said the heck with it and just started enchanting clothing with various Elemental Shield effects from Sigil Stones. Eliminating item degradation was one of the best design decisions they made for Skyrim. I wouldn't be opposed to some kind of degradation system, but the implementation in Oblivion was really awful, and Skyrim is leaps and bounds better in that regard.
I say item non-degradation in Skyrim is horrendous.

Bethesda seems to exhibit cognitive fatigue, they simply can not sit down and work out a difficult balance issue for Skyrim. It was either 'all in' or 'cut it out like a cancer' because we can't get it to work right.

(same thing happened with attributes)

And I would also like my 'tank' HA character to feel like one, move slower, jump lower etc so when I play with my LA assassin I really feel the difference.
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Philip Lyon
 
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Post » Fri Jun 22, 2012 10:48 am

is there a point to light armor at all? By the time you are at endgame heeavy armor is weightless, and the benefits from items such as ebony mails make it ideal for sneaking more so than its light counterpart. All of my characters use heavy armor, more protection,more benefits still good for sneaking and weightless once maxed.

I can think of only three benefits to light armor over heavy.

1. Aesthetics -- Some may like the look of light armor better. Personally I prefer the look of the heavy armors, although some fo the hide, fur and leather look fine to me.

2. Stamina regen perk -- may be important to some folks who are doing a lot of power attacking and don't want to bother quaffing potions or eating their vegetable soup.

3. There are several unique sets of light armor that are well suited to sneaky types.

But, yeah, with the ebony mail (or a muffle spell/enchant) plus the weightless perk/steed stone and you can sneak just as well with heavy armor as light. My nightblade wears heavy armor because it looks so much better than light. I stopped wearing Ebony Mail though because the smoke got in the way of my vision. I just cast a muffle spell and wear my own custom set of ebony armor.
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tannis
 
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Post » Thu Jun 21, 2012 9:16 pm

I've always played a Heavy Armored Nord as my main character ever since Morrowind (Morrowind had the Nordic Mail which was great - Oblivion I chose the Crusader Armor for him). I like to dress a character in an armor to suit their race and built their stats to suit. I end up having multiple other character builds. Nord in Nordic (dragon plate in Skyrim's case), Imperial in steel plate / ebony, Bosmer in Elven Orsmer in Orcish Redguard in Hammerfell garb or Dwarven Breton in Forsworn or robes, etc etc
I'm the same. Here's my list

Altmer- Glass and Elven armor and weapons. If I'm not using them I wearing master destruction or Thalmor robes

Bosmer- Glass Elven and the armors you get from the Dark brotherhood and thieves guild.

Dunmer- Ebony and Dwemer armor

Nord. Wolf armor, Dragon plate, Steel plate, and scaled

Orc- Orc armor

Redguard- Dwemer armor and weapons most of the time, but I do mix it up with other stuff.
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Jeff Tingler
 
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Post » Fri Jun 22, 2012 10:55 am

Yes, i found that most of my character wear light armor. It is not because whatever advantages light armor in Skyrim can provide. I love medium armor, prefer mobile over defense, too bad medium armor does not exist in Skyrim.

But to say, i bring my smithing to dragon smith just to that found almost all light armor looks terribly ugly, leather is the only light armor looks okay but i hate armor without pant... Thief guild armor is okay but by default not enchantable.

Luckily i play PC version for mod. Every pieces of armor my character is wearing are all from mod.
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Matthew Barrows
 
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