Kinnect Support for Xbox360 - Thread #3

Post » Fri Jun 22, 2012 1:27 pm

unless you know exactly how many skyrim owners have kinect you are spouting pure speculation.

however, i do know for a fact that there are millions of skyrim and kinect owners.

this argument is invalid until you know the numbers. find another one.

though, i'm still hoping for the hardcoe, lol.

I can tell you this only xbox user can use kinect so you are cutting out PS3 and PC from the equation right there however the things I suggested could be used by all.
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Heather Stewart
 
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Post » Thu Jun 21, 2012 9:07 pm

I'm not sure if this experience is worth Kinect's price, but it's good for those who have Kinects already.

I can tell you this only xbox user can use kinect so you are cutting out PS3 and PC from the equation right there however the things I suggested could be used by all.
I hope that PC gets an official microphone support for this. If not...it's not a big deal as there's already at least 2 mods that do this. Launching the shouts by shouting to your microphone is great fun.
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Hot
 
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Post » Fri Jun 22, 2012 2:09 am

So bethesda thought it would be cool to add Kinect support for a small minority of people, but the small minority of people that would want a survival/hardcoe mode or weapons like spears,throwing weapons and crossbows continues to get ignored.
Regular content DLCs are minor peanuts compared to proper kinect support. If this actually works well, it will give a whole new impetus to both Skyrim as a game and the Xbox as a platform.

Microsoft has made no secret of wanting to move kinect forward and if it's going to be a big feature, it needs game support. Not just specifically designed 'fun' games, but also from the big A titles.
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TWITTER.COM
 
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Post » Fri Jun 22, 2012 1:49 am

Is this the "April suprise"? or can we expect more?

Supposedly there is more to be had. How good it is? Yet to be known.
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Rachyroo
 
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Post » Fri Jun 22, 2012 2:03 am

Awesome, now i can annoy my neighbours more often with my constant shouting and screaming at the top of my lungs..

(I already do all of that, this won't change anything.)
Who too already shouts the 'shouts' when they shout? ( <-- LOL )
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Bek Rideout
 
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Post » Fri Jun 22, 2012 4:17 am

Regular content DLCs are minor peanuts compared to proper kinect support. If this actually works well, it will give a whole new impetus to both Skyrim as a game and the Xbox as a platform.

Microsoft has made no secret of wanting to move kinect forward and if it's going to be a big feature, it needs game support. Not just specifically designed 'fun' games, but also from the big A titles.

If Bethesda really wanted to implement this Kinect stuff, they had plenty of time before the game was released. It sounds to me like Microsoft went begging, and maybe promised them something, and talked Bethedsa into adding the support.

Microsoft is trying to make the Kinect a "Serious" gaming tool but they can't. They never will. Kinect is fine for fun games and kids but to the serious gamer jumping around your house and yelling at the TV isn't serious.
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Alyce Argabright
 
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Post » Thu Jun 21, 2012 9:04 pm

^

As far as I understand it was just one developer who did the groundwork for kinect support during the week they were given to do whatever they wanted with the game. They obviously liked it and decided to implement it in an update for those who can use it.

So no, it doesn't sound to me like Microsoft "went begging". Then again, I know that some people are out to blame them for every one of the world's problems so go ahead... I'll just keep laughing.
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matt
 
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Post » Thu Jun 21, 2012 11:05 pm

Why can't we have the same thing on ps3 and PC?

Answer here too please:

http://www.gamesas.com/topic/1366687-voice-command-kinect-why-not-pc-and-ps3/
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Mandi Norton
 
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Post » Fri Jun 22, 2012 12:29 pm

^

As far as I understand it was just one developer who did the groundwork for kinect support during the week they were given to do whatever they wanted with the game. They obviously liked it and decided to implement it in an update for those who can use it.

So no, it doesn't sound to me like Microsoft "went begging". Then again, I know that some people are out to blame them for every one of the world's problems so go ahead... I'll just keep laughing.

I'm not blaming anyone. I like Microsoft and I have an XBox, but not a Kinect.

I still don't have an answer to my question and I don't think I'll get one because there is NO serious game that uses Kinect soley and uses it as well as a controller can.

What I'm saying is that Kinect isn't for serious games and no matter how hard Microsoft tries to make it "Serious" there is no way to make Kinect serious. It's nothing but a fun toy and gimmick. Maybe Microsoft should try and focus on that instead of trying to shoehorn it into a catagory it will never fit.
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Strawberry
 
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Post » Fri Jun 22, 2012 4:22 am

Why can't we have the same thing on ps3 and PC?

Answer here too please:

http://www.gamesas.com/topic/1366687-voice-command-kinect-why-not-pc-and-ps3/
You need Voice Recognition Software. So they would have to license or implement it themself for the PC and I'm not sure on the status of voice recognition on the PS3. The reason for it being implemented for the XBox only at the moment, is therefore most likely, that it can be done in reasonable amount of time using voice recognition of Kinect without additional cost.
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His Bella
 
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Post » Fri Jun 22, 2012 7:24 am

Well I'm sorry for the misunderstanding. I don't see the Kinect as a tool for serious gamers, either, at least not yet.

If I can find a used one at a decent price, though, I'll get one just for this. I really like the idea (if it works properly, of course).

EDIT: This is @ The Engraving Man. For some reason my phone won't let me use the quote function.
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lolly13
 
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Post » Fri Jun 22, 2012 6:16 am

I still don't have an answer to my question and I don't think I'll get one because there is NO serious game that uses Kinect soley and uses it as well as a controller can.
Why is it so important to you, that it has to be used soley? Different input devices, have different capabilities and purposes and complement each other. It has been that way all the time and even a controller is [censored] to use compared to a mouse when playing a real time strategy game. There is no ultimate input device. They are designed for specific purposes and to complement each other.
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Svenja Hedrich
 
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Post » Fri Jun 22, 2012 5:02 am

I'm not blaming anyone. I like Microsoft and I have an XBox, but not a Kinect.

I still don't have an answer to my question and I don't think I'll get one because there is NO serious game that uses Kinect soley and uses it as well as a controller can.



Um, where exactly is it stated that Skyrim will be kinect only? Nowhere, so your complaint is invalid. It's adding voice commands, not removing the use of the controller.There are no serious games that use ONLY kinect. There will be serious games that use kinect in part. And it hasn't been around that long anyway, so not sure why you're making such a huge deal out of it.
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Makenna Nomad
 
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Post » Fri Jun 22, 2012 5:47 am

Well I'm sorry for the misunderstanding. I don't see the Kinect as a tool for serious gamers, either, at least not yet.

If I can find a used one at a decent price, though, I'll get one just for this. I really like the idea (if it works properly, of course).

EDIT: This is @ The Engraving Man. For some reason my phone won't let me use the quote function.

I'm probably end up with one at some point, since the next edition of the XBox will most likely have the Kinect integrated into it so that you can't use the XBox without one.


Why is it so important to you, that it has to be used soley? Different input devices, have different capabilities and purposes and complement each other. It has been that way all the time and even a controller is [censored] to use compared to a mouse when playing a real time strategy game. There is no ultimate input device. They are designed for specific purposes and to complement each other.

Everyone seems to be excited and think that Kinect is some great technological advacement into gaming. It isn't. There are plenty of applications for it, using it in serious video games isn't one of them and I don't ever see it becoming that.

Microsoft is trying to push the Kinect as the newest and greatest thing since sliced bread, but the only uses I see for it are fun games and gimmicky promotions like it will be used for in Skyrim.

Instead of forcing it into serious games, like Forza 4 or Skyrim or COD or other types of games, they should focus more on using it for what it's best at: Fun games and party games.

Once they come up with a gaming system that resembles a Star Trek Holodeck I'll be impressed, until then motion sensors and that type of technology should not be forced into serious games.
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Tha King o Geekz
 
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Post » Thu Jun 21, 2012 9:46 pm

there is NO serious game that uses Kinect soley and uses it as well as a controller can.

What I'm saying is that Kinect isn't for serious games and no matter how hard Microsoft tries to make it "Serious" there is no way to make Kinect serious. It's nothing but a fun toy and gimmick.

I agree that the concept of 'you are the controller' is very gimmicky and was a bad idea from start. However, the Kinect is an impressive piece of tech and could be implemented as a supplemental controller in "serious" games to enhance the experience. In my modest opinion, what Beth has done here is awesome and I fully intend to be shouting "IIZ SLEN NUS" at my T.V. as soon as the patch is released.
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Rude_Bitch_420
 
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Post » Thu Jun 21, 2012 9:28 pm

I'm probably end up with one at some point, since the next edition of the XBox will most likely have the Kinect integrated into it so that you can't use the XBox without one.




Everyone seems to be excited and think that Kinect is some great technological advacement into gaming. It isn't. There are plenty of applications for it, using it in serious video games isn't one of them and I don't ever see it becoming that.

Microsoft is trying to push the Kinect as the newest and greatest thing since sliced bread, but the only uses I see for it are fun games and gimmicky promotions like it will be used for in Skyrim.

Instead of forcing it into serious games, like Forza 4 or Skyrim or COD or other types of games, they should focus more on using it for what it's best at: Fun games and party games.

Once they come up with a gaming system that resembles a Star Trek Holodeck I'll be impressed, until then motion sensors and that type of technology should not be forced into serious games.
I don't even have an XBox, so I won't comment on marketing strategies of MS. Of course Kinect move or voice rec. has to be incorporated into a game to fullfill a purpose and not just for the sake of incorporating it. But in the case of Skyrim it can fullfill a great purpose. People are complaining about limited hotkeys since the beginning of consoles and their controllers. Working (!!!) voice rec. is a great way to annihilate that disadvantage and complement controllers. Right now it may seem they force Kinect support, where it is unnecessary, but this is a working progress and sooner or later the will figure out, what fields of work are reasonable, and that can be as a part of "serious games" too, whatever you mean by that.
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BRAD MONTGOMERY
 
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Post » Fri Jun 22, 2012 8:26 am

I don't even have an XBox, so I won't comment on marketing strategies of MS. Of course Kinect move or voice rec. has to be incorporated into a game to fullfill a purpose and not just for the sake of incorporating it. But in the case of Skyrim it can fullfill a great purpose. People are complaining about limited hotkeys since the beginning of consoles and their controllers. Working (!!!) voice rec. is a great way to annihilate that disadvantage and complement controllers. Right now it may seem they force Kinect support, where it is unnecessary, but this is a working progress and sooner or later the will figure out, what fields of work are reasonable, and that can be as a part of "serious games" too, whatever you mean by that.

I guess my fear is that the next TES game, and next generation of games in general, will have even more Kinect functionality to the point where you can't play the damn things without having Kinect.

I have no desire to scream at my TV and jump around the room acting like a fool. However, the more Microsoft pushes KIinect into games the more games will add additional functionality and pretty soon everyone is screaming at their TV and jumping around to play a video game. If I want to jump around and scream, I'll go play some basketball outside. I don't need it in my video games.
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MARLON JOHNSON
 
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Post » Thu Jun 21, 2012 11:39 pm

I guess my fear is that the next TES game, and next generation of games in general, will have even more Kinect functionality to the point where you can't play the damn things without having Kinect.

I have no desire to scream at my TV and jump around the room acting like a fool. However, the more Microsoft pushes KIinect into games the more games will add additional functionality and pretty soon everyone is screaming at their TV and jumping around to play a video game. If I want to jump around and scream, I'll go play some basketball outside. I don't need it in my video games.
I would say that your fear is without resaon. First, you don't have to scream, second you don't even have to use the functionality. You said yourself, that it is ADDITIONAL functionality, some of which I think is usefull nevertheless. It is more likely that they will figure out the strengths of their system in the future, than "overuse" it. Allways has been that way.
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Elea Rossi
 
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Post » Fri Jun 22, 2012 11:44 am

I can tell you this only xbox user can use kinect so you are cutting out PS3 and PC from the equation right there however the things I suggested could be used by all.
I believe the numbers of people who have Kinect and 60 still add more to the total of PC and PS3 users combined. If not, the 360 surpasses PC and PS3 users combined and this would be a good marketing ploy to get the other 360 users to get Kinect.
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Nick Tyler
 
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Post » Fri Jun 22, 2012 5:11 am

I'm not blaming anyone. I like Microsoft and I have an XBox, but not a Kinect.

I still don't have an answer to my question and I don't think I'll get one because there is NO serious game that uses Kinect soley and uses it as well as a controller can.

What I'm saying is that Kinect isn't for serious games and no matter how hard Microsoft tries to make it "Serious" there is no way to make Kinect serious. It's nothing but a fun toy and gimmick. Maybe Microsoft should try and focus on that instead of trying to shoehorn it into a catagory it will never fit.

you do realise that its only been out for over a year? Develeopers maybe have had it for 2. Serious games are coming, the develeopers are learning how to use it. Fable Journeys will be marketed to advlts, whether it will be good or not, is to be said. Crytek is coming out with Roman Battle game which for advlts. I understand that everything out currently is aimed at a lower age or party like games, however to simply say its not meant for serious games is stupid. Xbox is meants for everyone. Just because xbox has Sesame street over 9000, does that negact that its an advlt system as well?

Is being able to rent movies on xbox make it merely a in your house blockbuster? No it play games too.

To be fair, the kinect games i have had, ive gotten rid of for the most part, but when small things like voice commands is added to games like skyrim and mass effect3. Its nice.

Give the Kinect a few more years, we'll have some dope stuff. Just because you dont want to hope around your room, doesnt mean i dont want to, or joe down the road.
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Jordan Moreno
 
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Post » Fri Jun 22, 2012 7:35 am

i think if your going to go down the 'i'm the controller' path then they need to do a total rethink on what they are trying to achieve and ditch the kinect and move and start all over again.

what i'd like to see is you are the controller and also you are the game.
it would work by having you wearing a helmet that has a 3D hd screen over each of your eyes. built in speakers on your ears. you could take this to the extreme and have small built in fans that would simulate wind and also svck up some head from the screens 3D screens and blow hot air in your face to simulate things like the heat from fire and explosions. your game could be beamed onto your tv so that friends could watch what your doing in the game as an option.

you would wear a pair of gloves that had sensors build in to detect your hand movements and a pair of sensor shoe soles that would strap onto your footwear so that the game would know what way your body was facing in relation to your head movements. again you could take this to extremes and have a body vest that would simulate getting hit or shot by something.

to me this is the only technology that i would feel that i would want to exert some energy into a game rather than sitting on a couch with a control pad in my hand or a mouse and keyboard at a desk. but the only down side is its one hell of a lot of technology to develop and it would not come cheap to buy if it ever did get invented. but until that day comes I'll stick with my control pad and sit on my couch at night waiting for this day to come in the far off future.

http://thenextweb.com/shareables/2012/03/16/if-you-combine-kinect-a-virtual-reality-helmet-and-skyrim-you-get-this/
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