i think the trade offs are good idk if it would be my best class but i think the flanking and raining on them with grenades and soldier perks would be great
"raining grenades"
Soldier will almost certainly be my first Light class. SMG's seem satisfactory in terms of power, and I would rather enjoy raining grenades down upon my hapless foes. Not to mention the Soldier's other battle-oriented skills, of which we currently know next to nothing. Also you can restock your allies ammo, and your own as well, making you a valuable delivery boy, especially since you can get up to where your other Light teammates are, instead of making them come down to you. Plus it's nice not having to worry about running out of ammo, considering you'll probably be sending quite a bit of it towards the other team. Fun on a bun. :disguise:
"raining grenades"
keep in mind xp has nothing to do with your affect on battle and higher bullet damage can be obtained by any class as a general skill. Depending on the variety of grenades light soldiers will be the fragger class, get in, blow up, move out, simple. I know my light soldier will have abilities for explosives damage, range, cooking, etc. I wont be using much gun ammo myself with that class.
i can see everyone talking about spamming grenades, yet now you say it won't be needed?
*has a picture in his head seeing lights throw grenades when theres no-one there*
to be serious though, your all thinking about mainly throwing grenades, while it'll be suppressing fire and diverting enemy fire that will be your attributes.
grenades are for clearing cover and creating chaos, the kills they do are just a bonus.
if you think lights are all about throwing grenades and using only a few bullets, then i'll prefer you on the enemy team, not on mine