Pretty much this, I actually see the workshop as an very good think, all the time since Morrowind the creation set has always been an sort of free bonus for fans game who was given away because it was just a couple hours work to modify, package and release it.
It was close to not being released for Fallout simply as it was another game series.
With the workshop they takes this mainstreams and are pretty much committed, yes it will be popular, most buyers of Skyrim on PC don't use mods but now it get simple enough for everybody. Chances for no CK in TES 6 or Fallout 4 is very microscopic.
Why does they do this, 1) keep fans interested in the game longer, they helps selling it.2) anti piracy steam Workshop require an registered game, yes it's possible to download mod other places but it require some knowledge.
It was close to not being released for Fallout simply as it was another game series.
With the workshop they takes this mainstreams and are pretty much committed, yes it will be popular, most buyers of Skyrim on PC don't use mods but now it get simple enough for everybody. Chances for no CK in TES 6 or Fallout 4 is very microscopic.
Why does they do this, 1) keep fans interested in the game longer, they helps selling it.2) anti piracy steam Workshop require an registered game, yes it's possible to download mod other places but it require some knowledge.
Knowledge is a virtue!
Lets create something for "dumb" people is wrong philosophy.





