My troll senses are tingling...
You mean your troll instinct? (Pointless post +1 /post count)
I'm glad I found this thread - I realise there are probably many already in existence on this subject but it saves me starting a new one just yet...
And so it begins... "In 20 years of gaming..."
I'm going to make a number of assumptions in this post, most of which I will at least attempt to justify in some small way. With reference to the above as an intro, I immediately assume you have either been paid to say that or you have only played one game prior to Fallout New Vegas, and that game was very small, very glitchy, and failed to live up to everyone else's expectations...
I realise it may be a novelty to have a game with a construction set if you have never experienced one before but its not a new feature and in no way elevates NV above any of gamesas's prior releases, particularly FO3, which is vastly superior in many ways. This is not simply my personal opinion but has basis in a number of undeniable and unfortunate facts:
Fallout NV is quite simply a mod. A Fallout 3 mod. A glorified, overhyped, underdeveloped, mod with one outstanding feature that other mods lack - we paid for it. And given the countless hours of enjoyment I have had from years of free user content for gamesas games, it pisses me off in no small measure that Obsidian have the bare-faced cheek to charge money for this crap at this point in its developement. Its a working beta at best, if not alpha.... and were a mod creator to release such an unfinished work without ascribing beta status, there would be hell to pay, even considering that mods are free.
Lets roll out the issues shall we?
Constant CTDs every time I do, well, pretty much anything. Average time to CTD is between 30 mins and immediately after loading (or during loading in a couple of instances)
The map is small. Very small compared to FO3. They have cheated in several ways to make it seem larger :
-Sheer cliffs to block direct routes
-Invisible collision barriers atop the hills and cliffs to block direct routes (WTF? This is impossible for me to digest being an Oblivion fan, where the map is huge and you can literally go anywhere you like)
-Impossible opponents (Deathclaws) to block selected routes for lower level characters.
Add to that the fact that over one third of the map has nothing in it anyway and you are not left with much sense of scale - the world of New Vegas gets ever smaller with extended exploring.
NPCs/creatures stuck in static objects and under ground meshes.
Broken quests - including some quest options being left open when they shouldn't be after certain quest stages are completed... and some quest options being removed prematurely thus leaving confusion over what you should be doing. Some quests don't even register as quests and are not added to the quest list in your Pip-boy.
The landscapes are below par and a back to back comparison of FO3 and NV was quite a shocker, considering FO3 was the platform on which NV was "modded".
On quest lines again, the ability to choose what quests you do and when is an illusion and some choices will actually inhibit your ability to continue even the main quest. In reality, it seems to be assumed that quests will be done in a certain order thus severly limiting the RPG experience. My opinion only but I am more and more seeing this as nothing more than a glorified FPS.
The voice acting for some NPCs sounds like it was done while bursting for the toilet (Sunny Smiles - is she on something or just desperate for a number 1?)
Ok, it does have some good points. The new character animations are better on the whole than FO3 and the much larger selection of guns and gun mods is pleasing.... So I ripped them out of the BSAs and put them in FO3 (my own game only, nothing illegal) which will do me nicely while I wait to see if they successfully fix NV.
The quests, when they work, are quite engaging and the number of choices you can apparently make is good for replayability at first glance.
My first impression was that it was a game I loved to hate. Now I just hate it and all sense of immersion is gone. Capped out at level 30, barely started the main quest with some aspects of it apparently broken due to some unkown events while I was exploring the very limited wasteland. I have some quests that I have also seemingly started in the middle with no idea of their origins or conclusion.
In conclusion, FO3 is vastly superior if you compare them as games. If you view NV as a mod, which I am choosing to do at this juncture, it has potential and I shall wait with slightly detached interest to see if they successfully fix it. I'm afraid, though, the assertion that NV is one of the best games ever made is lamentable. It is yet another example of a good idea poorly executed, something that has become one of the defining features of our age.