no it didn't , broken was fine it breathed new life into the game, the problem with FO3 was too many skill points and perks, and broken steel raised the level cap to 30, so all the skills got maxed out etc, but the content it added to the game was fine what are you talking about ? it added hellfire troopers which were fun to fight, it added overloards which i liked to kill, it added a few pretty decent quests, old olney quest, who dares wins and the other one with the robot, so i liked broken steel fine, it was a good dlc, a lot better than dead money was, the pitt was way better than dead money, dead money is lousy dlc. if i wanted to spend a few hours puzzle solving i would buy a rubiks cube.
Broken Steel expanded upon the main game instead of giving us yet another arcade game (a game within a game).
But did so horribly because the ending felt very anti-climactic, the raise in level cap messed up skill point distribution, new perks for unbalance and bullet sponges were added.
Dead Money was awesome IMO, it did not feel very Fallouty but was still a great little arcade game.
The only part I was "ugh" about was the Vault part, it was just annoying and tedious, but the rest was fun as hell.