If I understand what you mean, yes. A quest will take you to the island in the first place. You'll somewhat be given free rein to explore but via a quest, you will specifically scout the island with the hunter Thom. He won't take you very far, but far enough to discover something quite unique. You'll take it back to the group to see some tents erected and some food ready.
You'll be able to explore parts of the island but I don't want you to stray too far too early in the game. If you do, you'll run into some big baddies and possibly the hostile natives who'll whup your ass. (Remember you have no weapons/armour. I'm thinking about introducing a strange presence on the island to stop you from using powerful magic)
I think I'm going to recommend that you be no more than level 10 for this mod so it's better balanced.
The island itself is actually a volcano formation. There's enough flat land to be an island but there's also a huge mountain in the middle (which is the tip of the volcano). You will eventually build a mine at the base of the mountain and you'll be able to explore deep into the mountain and eventually discover a shocking surprise. This is all done via quests but very similar to the style of my New Vegas mod (pay some gold, expand the mine).
I was talking to dogtown1 who's the author of "MoMod" which is introducing a ton of unique creatures. I'll be asking him if I can use them in my mod.
There's almost definitely going to be one shipwreck - I'm considering making the shipwreck a part of the Ra'Gada village.
You'll be able to explore parts of the island but I don't want you to stray too far too early in the game. If you do, you'll run into some big baddies and possibly the hostile natives who'll whup your ass. (Remember you have no weapons/armour. I'm thinking about introducing a strange presence on the island to stop you from using powerful magic)
I think I'm going to recommend that you be no more than level 10 for this mod so it's better balanced.
The island itself is actually a volcano formation. There's enough flat land to be an island but there's also a huge mountain in the middle (which is the tip of the volcano). You will eventually build a mine at the base of the mountain and you'll be able to explore deep into the mountain and eventually discover a shocking surprise. This is all done via quests but very similar to the style of my New Vegas mod (pay some gold, expand the mine).
I was talking to dogtown1 who's the author of "MoMod" which is introducing a ton of unique creatures. I'll be asking him if I can use them in my mod.
There's almost definitely going to be one shipwreck - I'm considering making the shipwreck a part of the Ra'Gada village.
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