A part of Skyrim that`s even more realistic than Morrowind?

Post » Wed Jun 06, 2012 2:25 pm

A part of Skyrim that`s even more realistic than Morrowind?? is it possible?

It sure is.

Went for a swim to check out an island and got attacked by some fish. "Ho,ho," thinks I, "I`ll just chop them down with my trusty sword!" After struggling to use my sword and getting bitten a lot it dawned on me that you can`t fight in water!

That`s even more realistic than Morrowind. In Morrowind I always thought it slightly strange that you could chop away under water with no problems at all.

I`ll admit it`s a pain but i`m actually pleased! :)

Maybe Bethesda made a mistake? It`s not like them...
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Sxc-Mary
 
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Post » Tue Jun 05, 2012 10:53 pm

I was happy when I discovered this too, it always seemed so silly that you could swing a weaopn at full speed while underwater.
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Casey
 
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Post » Wed Jun 06, 2012 9:35 am

I wasn't pleased since it takes away some interesting things I found in MW underwater. Plus the extra beasts to fight. I remember having some fear of going into the water in MW because you didn't know what you would run into. Slaughterfish were mean as hell and so were those whatchacallit creatures with the shell and pincers (and no I don't mean mudcrabs)

Wouldn't have minded way slower attacks or only being able to thrust with a dagger or sword. Just one less environment to explore too.
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x_JeNnY_x
 
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Post » Wed Jun 06, 2012 2:14 pm

Only dumb people can't fight underwater. It's not that hard. Sure, you don't hit as hard but you can still do it. Oh crap, I got water near me! I'm completely vulnerable!! ahhhh!!!!
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Sara Johanna Scenariste
 
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Post » Wed Jun 06, 2012 1:33 pm

I know man!
How could something be more realistic than the game of gods?
Best RPG ever made?

Dude we should totally make a cult based on Morrowind, after all Its the best game ever made in dat whole entire world for ever and ever evers yo.
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AnDres MeZa
 
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Post » Wed Jun 06, 2012 3:26 am

Of course many things in Oblivion are more realistic than Morrowind -- like enemies following you through doors for example (something that seems to be lost in Skyrim), and of course schedules and physics, etc.

But as far as Skyrim goes there are a lot of things more "realistic" than Morrowind and Oblivion. I really like the currents in the rivers, which was absent from both previous games (and Fallout 3 as I recall, though I didn't swim much in that game for obvious reasons).
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Emma Copeland
 
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Post » Wed Jun 06, 2012 11:17 am

Only dumb people can't fight underwater. It's not that hard. Sure, you don't hit as hard but you can still do it. Oh crap, I got water near me! I'm completely vulnerable!! ahhhh!!!!

Well you could attempt to fight underwater, but it would be like trying to stab someone with a sponge for the effect it would have.

But look on the bright side, at least other humanoids can`t do it and many animals won`t even enter water.
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oliver klosoff
 
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Post » Wed Jun 06, 2012 12:17 am

Realistically, you should still be able to stab with a short blade under water.
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Connor Wing
 
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Post » Wed Jun 06, 2012 2:03 pm

I wasn't pleased since it takes away some interesting things I found in MW underwater. Plus the extra beasts to fight. I remember having some fear of going into the water in MW because you didn't know what you would run into. Slaughterfish were mean as hell and so were those whatchacallit creatures with the shell and pincers (and no I don't mean mudcrabs)

Wouldn't have minded way slower attacks or only being able to thrust with a dagger or sword. Just one less environment to explore too.
I've found the opposite to be true with the way not being able to fight in water affects my gameplay - Now, Slaughterfish are a genuine menace, but there is frequently a LOT of good stuff under the waves - I've found lots of cool stuff under there, and some interesting fish to catch.
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jason worrell
 
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Post » Wed Jun 06, 2012 6:13 am

Of course many things in Oblivion are more realistic than Morrowind -- like enemies following you through doors for example (something that seems to be lost in Skyrim), and of course schedules and physics, etc.

But as far as Skyrim goes there are a lot of things more "realistic" than Morrowind and Oblivion. I really like the currents in the rivers, which was absent from both previous games (and Fallout 3 as I recall, though I didn't swim much in that game for obvious reasons).
And beating up a God by abusing magic powers...Mounting an Unicorn...yeah plenty of things.Acrobaticis.....
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Queen
 
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Post » Wed Jun 06, 2012 6:01 am

Only dumb people can't fight underwater. It's not that hard. Sure, you don't hit as hard but you can still do it. Oh crap, I got water near me! I'm completely vulnerable!! ahhhh!!!!

I didn't know that the ability to talk grants one the power to fight in the water.
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Joanne
 
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Post » Wed Jun 06, 2012 12:09 pm

There should be an adept level alteration spell that makes water pressure virtually non-existent.
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:)Colleenn
 
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Post » Wed Jun 06, 2012 1:50 pm

Of course many things in Oblivion are more realistic than Morrowind -- like enemies following you through doors for example (something that seems to be lost in Skyrim), and of course schedules and physics, etc.

But as far as Skyrim goes there are a lot of things more "realistic" than Morrowind and Oblivion. I really like the currents in the rivers, which was absent from both previous games (and Fallout 3 as I recall, though I didn't swim much in that game for obvious reasons).

Enemies do follow you through doors when appropriate. I've had Dragr Deathlords chase me from deep in a dungeon all the way into the first cell of that dungeon. Have also sat hiding and watched mobs open doors and pass through zone exits to search for me. They just never leave the actual dungeon to chase you.
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Emma
 
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Post » Wed Jun 06, 2012 6:07 am

The best would be no ranged magic except maybe ice, fatigue drains faster when fighting, and attacks are slower and less powerful. I think it would take some work to implement though. Besides, I wouldn't want to swim in Skyrim's icy waters anyway.
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joannARRGH
 
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Post » Wed Jun 06, 2012 2:47 am

This is ridiculous. Skyrim is a game, not a digital real life simulator.

One of two things needs to happen: 1. Bethesda needs to remove enemies from underwater areas or, 2. Bethesda needs to let us to defend ourselves when we are in underwater areas. It is poor game design to create large areas of an open-world game within which a player cannot defend himself.
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Kayla Keizer
 
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Post » Wed Jun 06, 2012 4:17 am

Used to be that you could use touch spells to fight underwater... :laugh:
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[ becca ]
 
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Post » Wed Jun 06, 2012 3:00 am

Well you can look at it differently : it's kinda weird that a 1, 90m tall Dragonborn is clueless against a single slaughterfish the size of a cucumber in a shallow river .
I mean at least he could seize him with his hand and crush it , and do something against this small pathetic fish , don't you think ?
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Stephanie Valentine
 
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Post » Wed Jun 06, 2012 2:37 pm

Well you could attempt to fight underwater, but it would be like trying to stab someone with a sponge for the effect it would have.


Spearfishing? It was my favorite Morrowind occupation, circling the island underwater.
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Markie Mark
 
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Post » Wed Jun 06, 2012 8:37 am

Don't know about you but in reality you could use a knife or dagger underwater. How's it being realistic not being able to defend your self underwater?

EDIT: In Fallout it made sense with guns but with a dagger it doesn't.
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Ashley Tamen
 
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Post » Tue Jun 05, 2012 10:59 pm

I know man!
How could something be more realistic than the game of gods?
Best RPG ever made?

Dude we should totally make a cult based on Morrowind, after all Its the best game ever made in dat whole entire world for ever and ever evers yo.
I am looking to join this cult.
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keri seymour
 
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Post » Wed Jun 06, 2012 4:17 am

I think quite a few people in this thread have never spent much time underwater. You can use knives, spears, machetes, i dare say you could use a bow but it would be less effective ... but without modern day spear guns I guess a bow and arrow, with a string tied the end of the arrow would work pretty good.

A stabbing motion from close range with a knife would be deadly even underwater.

So no, it isn't more realistic, it's more limiting.

Since when is realistic even remotely a consideration for TES anyways?
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Eileen Müller
 
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Post » Wed Jun 06, 2012 8:03 am

I wasn't pleased since it takes away some interesting things I found in MW underwater. Plus the extra beasts to fight. I remember having some fear of going into the water in MW because you didn't know what you would run into. Slaughterfish were mean as hell and so were those whatchacallit creatures with the shell and pincers (and no I don't mean mudcrabs)

Wouldn't have minded way slower attacks or only being able to thrust with a dagger or sword. Just one less environment to explore too.

I believe you mean a Dreugh? I always liked to fight those things; fast, roughly equal in size, and often rewarded me with valuable Dreugh Wax.
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Maria Garcia
 
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Post » Wed Jun 06, 2012 11:41 am

I think quite a few people in this thread have never spent much time underwater. You can use knives, spears, machetes, i dare say you could use a bow but it would be less effective ... but without modern day spear guns I guess a bow and arrow, with a string tied the end of the arrow would work pretty good.

A stabbing motion from close range with a knife would be deadly even underwater.

So no, it isn't more realistic, it's more limiting.

Since when is realistic even remotely a consideration for TES anyways?

Do you make up this stuff from a dream? `A bow and arrow with a string tied the end of the arrow would work pretty good.`

And you say WE don`t spend much time underwater??? hahahaha! A spear gun is NOTHING like a bow and aroow and works completely differently.

Now I understand you could still use melee items under water, but due to the properties of water it would be extremely limited in its effectiveness compared to out of water. And compared to a creature used to fighting underwater say a shark or alligator, near useless.
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A Boy called Marilyn
 
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Post » Wed Jun 06, 2012 3:46 am

Actually he is right. You could use a bow and arrow underwater but it is far less effective. Way too much drag, and the arrow basically drop off after 10 to 20 feet. I'd have to agree that many on here either don't swim or at least didn't spend much time in the water. I've been kicked underwater, although by accident, and it hurt. Left a good bruise. I've also used a spear underwater (snorkeling). Swings don't work so well due to the increased drag but thrusts work just fine.

Mind you, who would be able to swim across a lake in a full set of steel plate armor?
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Casey
 
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Post » Wed Jun 06, 2012 10:21 am

Actually he is right. You could use a bow and arrow underwater but it is far less effective. Way too much drag, and the arrow basically drop off after 10 to 20 feet. I'd have to agree that many on here either don't swim or at least didn't spend much time in the water. I've been kicked underwater, although by accident, and it hurt. Left a good bruise. I've also used a spear underwater (snorkeling). Swings don't work so well due to the increased drag but thrusts work just fine.

Mind you, who would be able to swim across a lake in a full set of steel plate armor?

This is semantics. You could (if you were stupid) try and use a bow and arrow underwater but it`s so useless it would be pointless, so it is as good as NOT using a bow and arrow underwater.

And I did not say you couldn`t use melee weapons underwater, just that in a fight against an underwater creature like a shark they would be next to useless and at least 60% worse than in the open air.

I just love the way you listen to the bits you want to but ignore the bits you don`t want to have to accept.
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lilmissparty
 
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