Patch 1.4 20-30 min crash cycle.

Post » Tue May 29, 2012 5:26 pm

Just out of curiosity what are the system specs? Are you using onboard sound, hardware acceleration? Are those drivers up to date?
Sorry, meant to post that. Separate soundcard: Creative X-fi. Core2duo system with 4gigs ram. NVIDIA GTX480.
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Daniel Brown
 
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Post » Tue May 29, 2012 6:56 pm

Before this patch I did a clean install of the game. I got rid of all the mods I was using to start clean in that respect as well. I haven't had a single crash and have been reinstalling various mods along the way. Game is smooth as silk and so far runs flawlessly.
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CSar L
 
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Post » Tue May 29, 2012 7:19 pm

It seems, when I untagged all mods, and took out the Anti-Freeze patch http://skyrim.nexusmods.com/downloads/file.php?id=2531 I was able to play for over an hour without a single crash on a brand new game. Note* The only things that remained were texture mods, and I ran Skyrim with SBW http://skyrim.nexusmods.com/downloads/file.php?id=4 during that time.

Feeling confident that the Anti-Freeze patch was the culprit behind the crashes, I decided to start up my previous save game, where I previously experienced crashes. After 65 min of gameplay, and as much zoning in and out I could do, while completing a few random quests. Slaying a dragon, and fighting 6 bandits at once. No crashes to report.

The only thing I could suggest to others experiencing this is to take out ALL Performance enhancing drugs... er mods, including DLLs.

No reinstall was needed. No lag to report either... well 6 on 1, slight stutter but unnoticable really.

Thanks and hope this works for you as well.

Anunnak
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OTTO
 
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Post » Tue May 29, 2012 8:14 am

Same here, I could go days without a crash of any kind before the latest patch. I have had 3 CTDs in the last hour. Once when talking to Urag gro-Shub about the Elder Scroll, once when attempting to equip an amulet, and again when executing a sneak roll in Alftand.

Me too.

I had maybe 2 or 3 crashes on all versions to date, and on the latest version I have had 2 or 3 crashes a day.
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how solid
 
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Post » Tue May 29, 2012 8:02 am

If you are using the latest SKSE (1.4.8) you may have CTDs and freezes. This version is unstable with patch 1.4.21, lots of people complain at skyrimnexus. A beta version of 1.4.9 is available, you may try it. The only other way is to play without SKSE.

1.4.9 has exact same issue, every 15-20 minutes, I CTD.

I really REALLY wish Bethesda would provide a link to back track to 1.3.1. That version ran fine for me, and I never experienced any of the reported bugs that 1.4 supposedly fixed except for the occasional CTD when attempting to move during an autosave. I played through entire game 4 times with that version, even with additional mods installed. Now, well, this ctd issue is driving me insane.
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Stacyia
 
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Post » Tue May 29, 2012 4:59 pm

1.4.9 has exact same issue, every 15-20 minutes, I CTD.

I really REALLY wish Bethesda would provide a link to back track to 1.3.1. That version ran fine for me, and I never experienced any of the reported bugs that 1.4 supposedly fixed except for the occasional CTD when attempting to move during an autosave. I played through entire game 4 times with that version, even with additional mods installed. Now, well, this ctd issue is driving me insane.

1.4.10 is out.
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Daniel Holgate
 
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Post » Tue May 29, 2012 1:13 pm



My CTDs have disappeared, updating to SKSE v1.4.10
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BlackaneseB
 
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Post » Tue May 29, 2012 2:50 pm

I wonder how many of the people getting crashes "caused by the Skyrim 1.4" patch will discover that it was actually caused by a mod? And, if they've blamed Bethesda for their woes, how many will apologize? When I get blamed for a software problem that is subsequently proven not to be a bug in what I have written, I am always very happy if the accuser acknowledges their error.
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Amy Masters
 
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Post » Tue May 29, 2012 4:09 pm

I wonder how many of the people getting crashes "caused by the Skyrim 1.4" patch will discover that it was actually caused by a mod? And, if they've blamed Bethesda for their woes, how many will apologize? When I get blamed for a software problem that is subsequently proven not to be a bug in what I have written, I am always very happy if the accuser acknowledges their error.

Eh, if I know my code isn't the issue, which it usually is not (~95% of the time), I generally ignore them and carry on about my business.

That is why I always tell folks to turn off any and all mods and third party things, even if they say there isn't any. They may have something that doesn't belong anyways.
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IsAiah AkA figgy
 
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Post » Tue May 29, 2012 2:24 pm

I do ignore them if I know my code is OK, but it's still nice to get a positive follow up from someone who previously sent a mini-rant about me not testing / breaking their system, etc. Makes me smile. :)
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JeSsy ArEllano
 
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Post » Tue May 29, 2012 7:59 am

I do ignore them if I know my code is OK, but it's still nice to get a positive follow up from someone who previously sent a mini-rant about me not testing / breaking their system, etc. Makes me smile. :smile:

Gotcha. I generally just ignore. It's very very rare that I have bugs in my code. ;)
Personally, I prefer the full blown rant follow ups.

But there's a lesson to be learned from all this: make sure you're using the game the way it was meant to be before you cried fowl and start pointing fingers. Always read the documentation and always try the routine stuff first before you get bent out of shape.

Leaving this here for all the other folks who will be visiting this topic over the next day or so. :P
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Stephanie Kemp
 
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Post » Tue May 29, 2012 6:23 am

But there's a lesson to be learned from all this: make sure you're using the game the way it was meant to be before you cried fowl and start pointing fingers. Always read the documentation and always try the routine stuff first before you get bent out of shape.

Totally agree. I feel for the Bethesda devs who have - to be frank - done a great job with the 1.4 patch, but then get negative feedback that turns out to because of an issue caused by 3rd-party content. I am NOT condoning laziness or indifference on the part of the devs, but credit where credit is due and blame where blame is due.

In my case, my VERY broken saved game was totally fixed by the first beta version of 1.4. In fact, the only serious problem that I have now is that my Reunification Of Skyrim has got stuck.
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Madeleine Rose Walsh
 
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Post » Tue May 29, 2012 5:00 pm

Yeah after receiving an email from a Beth Rep who suggested I remove all mods and other possible game enhancements, no crash since. But I repeat myself, added my 'fix' to the op.
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katie TWAVA
 
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Post » Tue May 29, 2012 10:24 am

I had this crash problem (mine were a mix of CTD & freeze) 2 things i found digging around my install. A left over ENB.ini & a left over Skyrim.INI (the 41 k one).

Have a good look at all your files. I am finally 6 hour stable. Since the beta 1.4.21 I could not get much past an hour. Days of fighting this I thought it was SKSE..nope...Thought MSI afterburner..nope. Thought SkyUI nope. With everything removed it sill locked at loading save or withen an hour.
The game has a new setting in the Skyrim.ini I Generate a new INI for each build (saveini) in console and compare to old. this is brand new...

[SaveGame]
bUsePagedBuffers=1

Dont know if this could cause any of this but is how i found I had an extra INI. (Game saved the INI as Update.ini) <
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Taylor Bakos
 
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Post » Tue May 29, 2012 12:45 pm

[SaveGame]
bUsePagedBuffers=1

Nice find; other than stray .enb files, don't forget about older skse .dll's. I found 3 older skse files I didn't delete from when I updated.
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Symone Velez
 
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Post » Tue May 29, 2012 7:00 am

Nice find; other than stray .enb files, don't forget about older skse .dll's. I found 3 older skse files I didn't delete from when I updated.

Thanks for that...forgot about those...I had 2 sticking around
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Dalton Greynolds
 
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Post » Tue May 29, 2012 11:20 am

It seems, when I untagged all mods, and took out the Anti-Freeze patch http://skyrim.nexusmods.com/downloads/file.php?id=2531 I was able to play for over an hour without a single crash on a brand new game. Note* The only things that remained were texture mods, and I ran Skyrim with SBW http://skyrim.nexusmods.com/downloads/file.php?id=4 during that time.

Feeling confident that the Anti-Freeze patch was the culprit behind the crashes, I decided to start up my previous save game, where I previously experienced crashes. After 65 min of gameplay, and as much zoning in and out I could do, while completing a few random quests. Slaying a dragon, and fighting 6 bandits at once. No crashes to report.

The only thing I could suggest to others experiencing this is to take out ALL Performance enhancing drugs... er mods, including DLLs.

No reinstall was needed. No lag to report either... well 6 on 1, slight stutter but unnoticable really.

Thanks and hope this works for you as well.

Anunnak

Yeah, ENB should not be used with 1.4. in any way. Not for performance or visual improvements. It will break your game. There are better alternatives.
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NEGRO
 
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Post » Tue May 29, 2012 12:17 pm

I had this crash problem (mine were a mix of CTD & freeze) 2 things i found digging around my install. A left over ENB.ini & a left over Skyrim.INI (the 41 k one).

Have a good look at all your files. I am finally 6 hour stable. Since the beta 1.4.21 I could not get much past an hour. Days of fighting this I thought it was SKSE..nope...Thought MSI afterburner..nope. Thought SkyUI nope. With everything removed it sill locked at loading save or withen an hour.
The game has a new setting in the Skyrim.ini I Generate a new INI for each build (saveini) in console and compare to old. this is brand new...

[SaveGame]
bUsePagedBuffers=1

Dont know if this could cause any of this but is how i found I had an extra INI. (Game saved the INI as Update.ini) <

Turns out it actually WAS SKSE. Ianpatt has fixed the known issue causing crashes in SKSE version before 1.4.10. Upgrade to SKSE 1.4.10. With this new SKSE, I have had NO CTDs since yesterday, whereas before it was a ticking time bomb. I still run ENB, texture mods, SkyUI, etc.
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Alessandra Botham
 
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Post » Tue May 29, 2012 10:03 am

hello.im new here and also in the game.i bought the game a couple of days ago and right after i started enjoying the game and getting into it ,1.4 came...random annoying crashes every 30 mins - 1 hour ,maybe sooner.didnt had a crash since then...not a single mod installed,fresh installed retail game on steam.please do something,at least give us an opportunity to rollback.
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candice keenan
 
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Post » Tue May 29, 2012 3:09 pm

hello.im new here and also in the game.i bought the game a couple of days ago and right after i started enjoying the game and getting into it ,1.4 came...random annoying crashes every 30 mins - 1 hour ,maybe sooner.didnt had a crash since then...not a single mod installed,fresh installed retail game on steam.please do something,at least give us an opportunity to rollback.

System specs? It really makes it hard to figure out what the problem could be if we don't know what type of system you're running on.

As for a rolling back option, I doubt that would wise. Bethesda needs to move forward and they can't do that if they have to provide support for older patches. The game runs stable and smooth on the majority mid to high end systems with standard installations. It is unfortunate that some people are experiencing performance issues and crashes but I'm pretty sure it is more hardware related than patch related.
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Frank Firefly
 
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Post » Tue May 29, 2012 4:21 pm

i verified the steam files,nothing.did a fresh install also.no mods again.boom crash to desktop and no error message in less than 5 minutes in game.

Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.111025-1505)
Language: English (Regional Setting: English)
System Manufacturer: INTELR
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel® Core™2 CPU 6600 @ 2.40GHz (2 CPUs), ~900MHz
Memory: 3326MB RAM
Available OS Memory: 3326MB RAM
Page File: 1738MB used, 4912MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11

Card name: ATI Radeon HD 4800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9442)
DAC type: Internal DAC(400MHz)
Display Memory: 1912 MB
Dedicated Memory: 505 MB
Shared Memory: 1407 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 2243BW/2243BWX,SyncMaster Magic CX2243BW/CX2243BWX(Digital)
Monitor Model: SyncMaster
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Albert Wesker
 
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Post » Tue May 29, 2012 4:12 am

Same here, I have had maybe 3 crashes since the games release, and after updating to 1.4 I have crashed 3 times in 2 hours of game play. The crashes happen out of no where. One happened when I was running towards dragon's reach in Whiterun, another happened when I opened my inventory, and the third happened when the barter menu was opening. I will try updating skse, and see if its fixed. Hopefully that is all it is.
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Flash
 
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Post » Tue May 29, 2012 5:49 am

i verified the steam files,nothing.did a fresh install also.no mods again.boom crash to desktop and no error message in less than 5 minutes in game.

Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.111025-1505)
Language: English (Regional Setting: English)
System Manufacturer: INTELR
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel? Core?2 CPU 6600 @ 2.40GHz (2 CPUs), ~900MHz
Memory: 3326MB RAM
Available OS Memory: 3326MB RAM
Page File: 1738MB used, 4912MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11

Card name: ATI Radeon HD 4800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9442)
DAC type: Internal DAC(400MHz)
Display Memory: 1912 MB
Dedicated Memory: 505 MB
Shared Memory: 1407 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 2243BW/2243BWX,SyncMaster Magic CX2243BW/CX2243BWX(Digital)
Monitor Model: SyncMaster

Your CPU and GPU are sub par mate. Your system is working too hard to try and keep up with the demands the game puts on it. If you're running this game on anything under the recommended specs it's a gamble at best. It might work well or it might crash on you. Also, the latest patch did some fine tuning under the hood which puts more stress on gfx cards and processors. I suspect this is what is causing the sudden crashes for some after 1.4.
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Roberto Gaeta
 
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Post » Tue May 29, 2012 1:12 pm

well i turned the settings to medium and had no crash at all after this.kinda svcks though because i was able to run it at high with no frame rate issues etc before 1.4.
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jasminε
 
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Post » Tue May 29, 2012 5:07 pm

Turns out it actually WAS SKSE. Ianpatt has fixed the known issue causing crashes in SKSE version before 1.4.10. Upgrade to SKSE 1.4.10. With this new SKSE, I have had NO CTDs since yesterday, whereas before it was a ticking time bomb. I still run ENB, texture mods, SkyUI, etc.
True that...I am now crash free...them guys all rock..SKSE FTW. IF you update to latest SKSE that is...lol
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Sarah MacLeod
 
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