Perk Point Reset Vendor and Follower Stats

Post » Sat Jun 09, 2012 12:21 am

So i have about 60 hours into my first character and i used some perk points on perks earlier in the game that i now feel are useless. is there plans on maybe adding a vendor type person that you could pay to reset a point for X amount of gold or anything like that? anyone else think its a good idea? my only solution right now to solve my issue is to start a new character entirely. my first character isn't bad or anything but i just really hate the wasted perks that i could have utilized much much better.
oh and i'm on ps3 so i can't use console commands like on pc for it
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Sophh
 
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Post » Sat Jun 09, 2012 1:08 am

Bethesda hasn't currently announced any concrete plans for their DLC. As many players who are asking for it, I wouldn't be surprised if it is an option on one of the DLC packs though.
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Angela Woods
 
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Post » Fri Jun 08, 2012 11:13 am

alright so it is kind of a possibility at this point, that's satisfying i guess.
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sarah
 
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Post » Fri Jun 08, 2012 11:46 pm

I wouldn't hold your breath mate.

My first character is always a tester to see what works for me and what doesn't. I'd start a new character, probably faster than waiting for Beth to implement a reset perk feature, if they ever do that is.
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Steph
 
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Post » Fri Jun 08, 2012 8:07 pm

Highly doubtful but it would be nice. I regret wasting perks on the miserable farce that is crafting.
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Budgie
 
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Post » Fri Jun 08, 2012 11:13 am

I think it would be cool for us to see the stats of followers. This way we can have concrete data on what type of play style they best fit.

For instance, it took me a long time before I realized that two of the mages in the Winterhold guild (J'zargo, onmund) are actually battle mages who specialize in heavy armor instead of light armor. It's a fun build I enjoy giving them ebony gear with magic enchants, but it would have been nice to know this from the beginning. oh well.

Yes, a respec option would be ideal, however, I don't foresee it happening any time soon :\
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Sheeva
 
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Post » Fri Jun 08, 2012 6:29 pm

I think the idea of a 'respec' would be great. I've invested about 400 hours between two different characters before finding out about things like the armor cap, or that you only need to fill one line in a perk tree to get the top perk. Stupid mistakes, but it would be nice not to have to redo everything to rebuild my character. :(
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Taylrea Teodor
 
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Post » Sat Jun 09, 2012 1:42 am

The idea of being able to undo time and remove knowledge from your character's head and get other knowledge in place of it is absurd.
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Damian Parsons
 
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Post » Fri Jun 08, 2012 1:08 pm

The idea of being able to undo time and remove knowledge from your character's head and get other knowledge in place of it is absurd.

As is casting fire from your hands or absorbing the souls of dragons.

Much can happen in the realm of fantasy.
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Tasha Clifford
 
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Post » Sat Jun 09, 2012 1:20 am

As is casting fire from your hands or absorbing the souls of dragons.

Much can happen in the realm of fantasy.

But again, there's a difference. People expect big things in fantasy, but what they also usually expect more mundane things to work like they do in the real world. Water flows downhill, bears bit and claw you, bees sting, falling 12 feet will hurt, falling 200 feet will kill you, etc. and so forth. And one thing that should hold true in a fantasy world just as in the real world is, when you take the time to learn something, you can't later decide "I don't think that was worth it", and then swap out that old knowledge for some new, different knowledge that you think will be more useful. You can take the time to learn the new knowledge, but it's going to cost you time and effort; you can't just swap old knowledge for it.

Suspension of disbelief is a fragile thing, and must not be abused.
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Bitter End
 
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Post » Fri Jun 08, 2012 10:23 pm

But again, there's a difference. People expect big things in fantasy, but what they also usually expect more mundane things to work like they do in the real world. Water flows downhill, bears bit and claw you, bees sting, falling 12 feet will hurt, falling 200 feet will kill you, etc. and so forth. And one thing that should hold true in a fantasy world just as in the real world is, when you take the time to learn something, you can't later decide "I don't think that was worth it", and then swap out that old knowledge for some new, different knowledge that you think will be more useful. You can take the time to learn the new knowledge, but it's going to cost you time and effort; you can't just swap old knowledge for it.

Suspension of disbelief is a fragile thing, and must not be abused.
But you cant just learn new knowledge thats why we want a reset because theres a limit on the perks you can have which svcks btw i would like to learn everything one day but u never ever can.
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Jonny
 
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Post » Fri Jun 08, 2012 11:36 pm

So start a new character. Why do people need to do everything in one character? It's just weird to say "I want to erase my old character's old knowledge, but I don't want to lose, it, I want to swap it for new knowledge.

Skills can only be learned. They can't be bought with skills or perks you want to trade in. It's just a weird concept.
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Claudz
 
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Post » Sat Jun 09, 2012 1:17 am

I don't think that there will ever be a vendor to undo your perks. This isn't WoW.
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Hilm Music
 
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Post » Fri Jun 08, 2012 2:31 pm

You can undo your perks anytime you want. Just start a new game.
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Kit Marsden
 
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Post » Fri Jun 08, 2012 7:27 pm

lol
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Jessica Thomson
 
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Post » Sat Jun 09, 2012 1:09 am

I wouldn't hold your breath mate.

My first character is always a tester to see what works for me and what doesn't. I'd start a new character, probably faster than waiting for Beth to implement a reset perk feature, if they ever do that is.

This.

Since perks are a major feature of Skyrim, I don't expect Bethesda to do anything with it. It will have to be modded, if possible.
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Symone Velez
 
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Post » Fri Jun 08, 2012 2:22 pm

Sounds good. Just add a potion or a mage that resets your perks for you.
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Adam Baumgartner
 
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Post » Fri Jun 08, 2012 12:43 pm

You can undo your perks anytime you want. Just start a new game.

No downloads necessary.
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Lindsay Dunn
 
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Post » Fri Jun 08, 2012 3:00 pm

What I find utterly bizarre are all the extreme points of view on this matter. Some people want classes back despite the fact that classes commit you, permanently, for the whole game, to certain skills as the very first decision you make in the game, yet other people don't even want you stuck with perk points you've already spent.

Crazy.
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Chelsea Head
 
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Post » Fri Jun 08, 2012 6:56 pm

I to would love to see a perk reset option. Realism or not, 5 characters into the game and still working on various builds, the option would be nice. Just the thought of retrieving the golden claw from Bleak Falls Barrows again just because i perked into something at level 2 before haveing any idea how it would affect my build at level 40 agian. Activates an uncontrollable gag reflex. what i would suggest would not be to reset the skill level of skills you have, just the perks tied into them. If you need a fantasy reason for doing this have Bethseda write one into a quest you have to complete or something. Personally I wouldn't need a reason.
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Annick Charron
 
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Post » Fri Jun 08, 2012 2:44 pm

It's just strange. Who ever heard of having only one character and wanting to be able to constantly redefine what that character has done and his abilities, not by adding new abilities but by trading in old ones? It's pure OCD.
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Zoe Ratcliffe
 
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Post » Fri Jun 08, 2012 6:40 pm

But again, there's a difference. People expect big things in fantasy, but what they also usually expect more mundane things to work like they do in the real world. Water flows downhill, bears bit and claw you, bees sting, falling 12 feet will hurt, falling 200 feet will kill you, etc. and so forth. And one thing that should hold true in a fantasy world just as in the real world is, when you take the time to learn something, you can't later decide "I don't think that was worth it", and then swap out that old knowledge for some new, different knowledge that you think will be more useful. You can take the time to learn the new knowledge, but it's going to cost you time and effort; you can't just swap old knowledge for it.

Suspension of disbelief is a fragile thing, and must not be abused.

You are aware the planetary system of tamriel would cause all sorts of physical and geological anomilies and disasters, though?

So in a sense, TES is not consistent with its own reality, OR physics behave totally differently in TES (for example, taking an apple on the table causes everything to float a few inches upwards ;-) )
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sexy zara
 
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Post » Fri Jun 08, 2012 1:12 pm

You are aware the planetary system of tamriel would cause all sorts of physical and geological anomilies and disasters, though?

So in a sense, TES is not consistent with its own reality, OR physics behave totally differently in TES (for example, taking an apple on the table causes everything to float a few inches upwards ;-) )

Oh, come on now. People are starting to use that for everything.

"What you want isn't logical."

"But this is Tamriel, not Earth, so maybe things work completely differently."

"...Seriously? That's your argument? Okay."

You can't just hide behind "it's a different planet and so things work differently there" for everything.
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Lily Something
 
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Post » Sat Jun 09, 2012 1:42 am

Oh, come on now. People are starting to use that for everything.

"What you want isn't logical."

"But this is Tamriel, not Earth, so maybe things work completely differently."

"...Seriously? That's your argument? Okay."

You can't just hide behind "it's a different planet and so things work differently there" for everything.

Why not? you are only saying you can't use that as a reasonable excuse. You haven't said why not.


Also, in my previous post I said that either;
1. Tamriel is logically inconsistent with itself, as its planetary system would cause extreme volcanic activities or tsunamies if real world physics were applied,
2. Tamriel has its own physics that are not consistent with reality, which would explain why it is inhabitable. This suggests other things may differ significantly from real life.
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JESSE
 
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Post » Fri Jun 08, 2012 11:18 am

What I find utterly bizarre are all the extreme points of view on this matter. Some people want classes back despite the fact that classes commit you, permanently, for the whole game, to certain skills as the very first decision you make in the game, yet other people don't even want you stuck with perk points you've already spent.

Crazy.

Because they are a bunch of whiny little [censored]es who have for FAR too long, been tied down by the bore and chore that is Stupid common RPG's or WoW. This isn't an MMO, this isn't a normal run of the mill RPG. It's MFING TES and you can play how YOU WANT to play. You are not stuck in some role or defined class, you can do w/e the hell you want, when you want. Tired of playing warrior? Start using magic, learn tomes and play mage for a while.
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emma sweeney
 
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