Another perk tree I had in mind is perk tree for staffs. As a recent topic of space on skyrim. gmentioned, staffs are sort of a waste of space in Skyrim. They do what you can do and they dont even give you expierience. You cant even really use it in close quarter combat which is a huge problem when tank soldiers are rushing a mage. Some extremly useful perks I can think of are:
A perk to increase the magnitude of your spellpower to add incentive to use staffs. People would love it if their destruction spells did double or triple the damage as normal. Just like the sneak attack multiplier.
A perk that joins a staffs magic to yours instead of being restricted to charge and adds a reduction to spell cost when using staffs.
Since we cant make our own staffs and every staff being sold is high as giraffe [censored] it would be really cool if staffs werent so restricted to one spell. A much better system would be to dual wield all staffs like bows while spells become 'arrows'. So you could fire off great fireballs here, switch to a large flamethrower there and finish off by twirling up a firestorm. Sounds great to me. just like you would switch from ebony to glass arrows.
lastly, Id like it if staffs benifitted more from bash perks you know like bashing with a staff could disarm an opponent or knock them off their feet. Just a way to defend against the the enemies that always ger right in front of you.
Just some perk trees I wish were in the game....


