Pink Elephant in the room

Post » Mon Jun 18, 2012 10:50 am

I guess you and I hang out with different gamers then.

And why then the emphasis on making the game better?
Usually the scope of DLC is to expand on the theme, not to improve the theme. True, Shivering Isles brought small improvements to Oblivion - check Bruce Nesmith comments on the matter. But would you say Shivering Isles prime goal was to improve Oblivion?

Hardly.

That's why I said RANDOM people, instead of saying "ask the people in your circle who have the same opinions as you ".

It's blatantly obvious that the game is both a financial and critical success, there may be things you don't like about it, but that doesn't change the reality.
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Lou
 
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Post » Mon Jun 18, 2012 10:59 am

He's not going to bleed for you. He and the rest of the team have been working hard for three years and now they're on vacation. It's the holidays. They are all entitled to time with their families during the holidays. The game is now in the hands of the people who fix the problems and they're on holiday too. They'll be on it when they holidays are over. We've been told we'll be getting more updates in January and that's fine. I don't want them all burnt out and hating to make these games. I'm done with this.

:tes:
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Romy Welsch
 
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Post » Mon Jun 18, 2012 5:39 am

That's why is said RANDOM people, instead of saying "ask the people in your circle who have the same opinions as you ".

It's blatantly obvious that the game is both a financial and critical success, there may be things you don't like about it, but that doesn't change the reality.

Of course it is. We'll have to wait for DLC sales figures to determine how bad the people who bought the game actually liked playing it. I know we have STEAM numbers, but they're part of the picture.

THis isn't hard to do. What percentage of Oblivion sales carried over to DLC?
How will Skyrim score?
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Louise Lowe
 
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Post » Mon Jun 18, 2012 9:07 am

Rofl@the OP trying to sound legit by saying the complaining is anywhere near the praise. Lol.

This game is amazing, I have experienced zero bugs. How's that make you feel, OP?

FACT: even if 1000 people cry, guess how many people bought the game? Over 10,000,000. That is .5%. LOL. Man, talk about 50/50.
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jessica Villacis
 
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Post » Mon Jun 18, 2012 8:10 am

If Todd came out and said that he is sorry the game is broken... then there would be news stories about how idiotic Bethesda's marketing team is.

Fact is that everyone seems to love the game. I love the game, and for good reason. The critics love the game and are making their GOTYs everywhere you look.
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Life long Observer
 
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Post » Mon Jun 18, 2012 8:35 am

He's not going to bleed for you. He and the rest of the team have been working hard for three years and now they're on vacation. It's the holidays. They are all entitled to time with their families during the holidays. The game is now in the hands of the people who fix the problems and they're on holiday too. They'll be on it when they holidays are over. We've been told we'll be getting more updates in January and that's fine. I don't want them all burnt out and hating to make these games. I'm done with this.

:tes:

EIther I've expressed myself badly or you got it wrong. Or both.
Let's see:

I don't give a rat's backside whether Todd ends up passing comment on this or not. I couldn't care less.
I'm more interested in trying to figure out what his silence - combined the statement DLC is directed towards making the game better (as opposed to bigger - my emphasis) - means.

Now, have I worded myself clear enough?
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CHangohh BOyy
 
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Post » Mon Jun 18, 2012 2:08 pm

I'm not. Yet I certainly wouldn't shut up because you tell me so. Maybe your kids do.

The question is why is Todd so numb-lipped about the tsunami of criticism.
And, surely, he can sort out legitimate from unjust accusations.

Most devs are actually....

Responding only brings in a flood of more people who want THEIR complaint answered now... and then they get MORE upset when their pet issue isn't addressed.

It's a nasty cycle... watched it happen a couple times with diff games.
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R.I.p MOmmy
 
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Post » Mon Jun 18, 2012 12:49 am

People who think the negatives are as abundant as the positives are kidding themselves.

Most ppl on various Skyrim forums are there to complain...where else would they go to do so. Then you have those who just want to complain about the new hot thing.

Where else would these ppl go?
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Mark Churchman
 
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Post » Mon Jun 18, 2012 8:57 am

when does anyone ever comment on how their product svcked? especially when its a financial and critical success? creators will only ever address the existence of problems when the product didnt sell well or do good critically. its like a rule to never say anything bad about your product, to word everything so what youre selling still sounds perfect and flawless.

skyrim is a success in every way, no matter how much it shouldnt be. the apathy of modern gamers means that anything remotely playable and appealing to some sense of "push button- get reward" is going to sell like hotcakes. it doesnt matter that skyrim is a lesser game than its predecessor in every way but visuals, it doesnt matter that its a glitchy mess... all that matters is that it has 300+ hours of time to waste. that is pretty much all modern gamers ask of games: do they kill enough time?
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roxxii lenaghan
 
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Post » Mon Jun 18, 2012 4:34 pm

Rofl@the OP trying to sound legit by saying the complaining is anywhere near the praise. Lol.

This game is amazing, I have experienced zero bugs. How's that make you feel, OP?

FACT: even if 1000 people cry, guess how many people bought the game? Over 10,000,000. That is .5%. LOL. Man, talk about 50/50.

Let's see:
I play on PC, not PS3
120 hours in: no major bugs. Half a dozen of minor glitches. I think it crashed to desktop about once.

Gee...
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A Boy called Marilyn
 
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Post » Mon Jun 18, 2012 3:22 am

I will bring this up for I have yet to see a topic about it.

In a nutshell, how do you interpret Todd Howard's silence concerning the harsh criticism SKyrim has recently suffered, both on the tech and gameplay fronts?
True, the game has sold like hot buns and received unprecedented accolades, but they seem just about proportional to the mix of just and unjust criticism.

My perdiction is DLC will still sell like buns out of the oven, but less so than Skyrim. Perhaps a message will get across.

Todd recently had plenty of oportunities to pass comment. Yet, he chose not to but for a laconic line where he mentioned DLC was directed at making the game better.

What's your take?

besside trolls I didnt saw much serious criticism

I mean the last tech issue I looked at was a TROLL who OVERCLOCKED his GPU and MAXED BEYOND MAX all his settings, and then complained he was suffering low fps.

DOH !!!

There are other real issues, but nothing preventing me to sleep, it will get fixed

As for gameplay, what idiot complained ....
I saw peoples complaining about the lack of spell maker who had not event tried the new magic system and couldnt even spell *wall of frost* or *attronach forge* let alone some khajit experimentations

other peoples who complained skill xyz svck but had not put any perk point in it
(just try using a bow without perks)

***(mentioned DLC was directed at making the game better. )***
there is nothing laconic in that article
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James Rhead
 
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Post » Mon Jun 18, 2012 1:30 pm

I don't give a rat's backside whether Todd ends up passing comment on this or not. I couldn't care less.
I'm more interested in trying to figure out what his silence - combined the statement DLC is directed towards making the game better (as opposed to bigger - my emphasis) - means.

Now, have I worded myself clear enough?
The CIA issued a report to congress and Obama three years ago, carried by major news media, that biotechnology represents the greatest threat we have EVER faced, and that if we don't shore up defense and welfare spending to build secure public housing we're all walking dodo bords.

After three years and 14 TRILLION in debt primarilly for defense, the American government and people have done NOTHING.

Why don't you try to "figure that one out" instead?
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lolli
 
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Post » Mon Jun 18, 2012 4:01 pm

EIther I've expressed myself badly or you got it wrong. Or both.
Let's see:

I don't give a rat's backside whether Todd ends up passing comment on this or not. I couldn't care less.
I'm more interested in trying to figure out what his silence - combined the statement DLC is directed towards making the game better (as opposed to bigger - my emphasis) - means.

Now, have I worded myself clear enough?

"Elephant in the room" is an English metaphorical idiom for an obvious truth that is being ignored or goes unaddressed. The idiomatic expression also applies to an obvious problem or risk no one wants to discuss.

It is based on the idea that an elephant in a room would be impossible to overlook; thus, people in the room who pretend the elephant is not there have chosen to avoid dealing with the looming big issue. - Wikipedia

I disagree with the negative characterization in the subject line. That is why I posted what I posted.

Back to the dungeons!

:tes:
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Rob
 
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Post » Mon Jun 18, 2012 6:59 am

They might look at the biggest gameplay complaints, get together and play the game and probably share saves between each other at the office so they get a feel for how their colleagues play the game and then try and see how they personally interpret the fans concerns.

It is also obvious that they watch the modding community closely and play and enjoy the best mods out there. I'm sure they learn a lot about their games a couple years down the road after they have had a chance to try out the best mods, several character builds, compare to other games etc.

They appear to be trying to address technical issues with patches, although I believe 1.2 should have been pulled while waiting for 1.3.

I think the game is just going to get better with more content and more technical issues getting fixed and it must be remembered this is their biggest and fastest selling title yet receiving critical and fan acclaim (and cash) by the bucketload.
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Captian Caveman
 
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Post » Mon Jun 18, 2012 10:57 am

double post...

These forums are crapping out on me.
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Alexxxxxx
 
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Post » Mon Jun 18, 2012 7:44 am

I don't care for apologies. I'm not even sure they're due.
There's a Pink Elephant in the press room where everyone is congratulating Todd without ever bringing up the glitches, lags and some design misteps.

I see a hint of recalibration in Todd's words.

wrong

they totally acknowledges all the glitches and it was fully covered in 100s of articles I saw, along with a lot of well deserved praise, thought, maybe that s what piss you off
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Mimi BC
 
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Post » Mon Jun 18, 2012 11:37 am

Company size goes up = communication with consumers goes down. (not just with game companies)

Bethesda also seems to generally take the stance of "Here's your game world, we're done." Sure they fix some bugs and glitches but generally it's up to the community to fix the game and/or improve it.
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Yonah
 
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Post » Mon Jun 18, 2012 7:58 am

"Elephant in the room" is an English metaphorical idiom for an obvious truth that is being ignored or goes unaddressed. The idiomatic expression also applies to an obvious problem or risk no one wants to discuss.

It is based on the idea that an elephant in a room would be impossible to overlook; thus, people in the room who pretend the elephant is not there have chosen to avoid dealing with the looming big issue. - Wikipedia

I disagree with the negative characterization in the subject line. That is why I posted what I posted.

Back to the dungeons!

:tes:

My bad then. I applied the expression to the media who somehow failed to press Todd for comments at the time of, say, VGAs.
Were I a journalist - in the propper sense of the word - I would have.

I think Skyrim is a very good game - 120 hours in should tell you something.
That doesn't prevent me from paying due notice to its shorttcomings or questionable design decisions.
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gary lee
 
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Post » Mon Jun 18, 2012 9:37 am



I'm not. Yet I certainly wouldn't shut up because you tell me so. Maybe your kids do.

The question is why is Todd so numb-lipped about the tsunami of criticism.
And, surely, he can sort out legitimate from unjust accusations.

He wasn't directly it at you personally, just the i-followed-some-guys-build-off-the-net-now-the-game-is-too-easy-crowd.

The brains behind those builds have already moved on into the real hard stuff, determining the true effectiveness of each overlooked or assumed workong perk to understand hidden mechanics and divine formulas.
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Baby K(:
 
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Post » Mon Jun 18, 2012 3:49 am

The only thing I wish Bethesda, not necessarily Howard himself, would communicate better about is the ps3 issue. The ps3 crowd is addressed very vaguely with general statements about "general stability improvements" in patches. It's caused a lot of speculation and anger in the ps3 tech forum. I know they will get a certain amount of indiscriminate hate no matter what they do but those of us who are on ps3 and are reasonable would feel much better if Beth gave more updates on what thee problem is and what they are trying to do to fix it. The vagueness just leaves everything up to my imagination and doesn't give me any hope and a lack of hope breeds further discontent. It's just sad the Pc crowd has done more to shed light on the issue then the company that sold the faulty product.
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Tiffany Carter
 
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Post » Mon Jun 18, 2012 4:08 pm

I figure he's laughing his way to the bank.
because as we know anyone who is every involved in any corporation is just trying to rip you off and doesnt care about the quality of their product
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marina
 
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Post » Mon Jun 18, 2012 6:35 am

Bethesda rarely responds to criticism about their latest released game other than acknowlegding bugs, engine issues and footnotes of what they might have done better when they're making a new elderscrolls game in in comparison to the old ones.
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Nicole Elocin
 
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Post » Mon Jun 18, 2012 2:13 am

Has anyone here played skyrin on ps3 for more then 50 hours?

anyone at all?

If you have your comment would change from
"oh hey they worked hard, they deserve the holidays off"

to just pure anger and rage.

Can't pass 70 hours of play or it constantly freezes. OVER AND OVER AND OVER and unless you start a new game it will not leave.

and 40+ days passed release, ITS STILL NOT FIXED.
it makes me wonder how much testing on this game was done
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keri seymour
 
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Post » Mon Jun 18, 2012 4:15 pm

How often do any game developers hop onto the internet after a game is released and say "I want to hear about everything you don't like and then I will respond."

For that matter, how often do you hear about game developers talking about what is wrong with their games period?
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Connie Thomas
 
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Post » Mon Jun 18, 2012 2:13 am

Bethesda rarely responds to criticism about the game other than acknowlegding bugs, engine issues and footnotes of what they might have done better when they're making a new elderscrolls game in in comparison to the old ones.
yeh that is the whole reason we have toggleable quest arrow, carriages, and miaq. They put all that crap in because people on the forums wanted it back
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Matthew Warren
 
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