Okay, we get it. Bethesda will not release a construction set for consoles because Microsoft and Sony won't allow it.
.. but why can't they do something else? Why can't they implement features for motion sensing technologies available for both consoles? Why can't they take better advantage of PSN and XBL? Why can't they take advantage of the ability to use up to 4 controllers on each console?
Sure, it would delay development (which affects PC owners), but if you don't think us console owners were affected by Bethesda choosing to make the game moddable for PC gamers, you're incredibly naive. Hell, we're waiting on 1.4 right now because the CK needs to be tested and Steam Workshop integration is still being fine-tuned -- something that has absolutely nothing to do with consoles, yet we're stuck waiting just like you guys.
I'd also have absolutely no problem with Bethesda making the PC version of the game better for PC gamers, but I'd likewise expect them to throw console owners a bone as well.
Provide examples otherwise your statement is pointless.
Motion sensing is silly for 90% of games anyway. The development time alone would be far from worth it. You already have the game, so Bethesda gains nothing from it. The editor on the otherhad has an indirect benefit and even additional sales of PC version.
How would you propose taking advantage of PSN and XBL? Its a single player game, so what did you have in mind?
What good would 4 controllers have? Its a single player game.
1.4 is barely being delayed because of the editor. Besides, the Steam Workshop is more then likely a test bed for organizing mod distribution so they can allow mods on consoles in the future, so you are benefiting from this as well.
Compare the PC version sales to console sales and rethink what you just said. Using that logic, there's no reason for them to even release a Creation Kit since PC gamers make up less than 1/4 of the market for them.
Yes, because everyone who has a console uses it for the motion control. Right...