I always play open world games in 'explorer' mode. I don't follow the quests or feel the need to rush around anywhere.
Ditto
To me bethesda's open world games have all been 300+ hour games. Takes me forever to finish them.
Hmm, I don't think I've ever really "finished" a Beth game. There's always more things to find/explore/discover, even on my fourth or fifth or sixth character. And I've spent more than 300 hours on each game (well, not yet for Skyrim, but it's getting close), just not all on one character. Still enjoy my FT, though.

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Random example, from Fallout 3. Typical "major quest" process: Pick a quest location that's far away (like, going to Republic of Dave, or down to the Nuka Cola museum place). Start walking there.... get distracted by a dungeon/ruin/whatever. Explore it. Emerge with Piles O' Loot. FT back to Megaton to sell/stash. FT back to dungeon. Continue walking toward quest location.... get distracted by a dungeon/ruin/whatever. Repeat over and over and over. Eventually (probably a week or two IRL since I set out to go to Quest Location), finally get there. Having wandered all over the place, explored a dozen or more dungeons, found all sorts of nifty stuff, etc. Plenty of FT.... but also plenty of exploring. What it
didn't include was several (cumulative) hours of walking back and forth to Megaton, through explored/cleared/safe terrain, over and over and over, getting more and more bored.

But, hey - to each their own. That's what's great about these games.
