Please put the Kill Cams in for Archery

Post » Sun Jun 10, 2012 6:59 pm

A sword is close combat, nobody notices the split second it takes for the game to realise a killing blow was dealt and then switch to the finishing moves.

I think you'd notice your arrow flying to a enemy, hitting them after a few seconds of flight and then suddenly changing to a replay of what your arrow just did.

Edit @yougivingmelipboy? Nope I can't say I have since this game is single player and the AI is none too bright. But I doubt you can tell me that you have a 100% hit rate on everything and that you never miss a shot, and even if by some feat of Azura you have never missed a shot in your life then... it still doesn't matter since not all players are as accurate as you, and the game would need to simulate (on phone, too much effort to write) a lot of variables to see where the arrow would land.

Have you ever played Deer Hunter (probably not, it's not a well-known game)? There are kill cams for the bullets there and they fly faster than the arrows. I'm pretty sure the game can calculate whether your shot will hit or not as soon as you let go of the button. Therefore, there could be kill cams.
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Zosia Cetnar
 
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Post » Sun Jun 10, 2012 9:29 pm

This is one of those rare situations where you could, in fact, please everyone.

If Bethesda were able to integrate, after release, an archery and magic killcam then one would think they could also integrate a toggle option to turn off any or all of them as needed. If they put in both, then I'd get to see the arrows nail dudes in the eye (I'm getting really good at archery gameplay, and it is super fun and a lot of that fun is seeing where you wound up hitting the dude, lots of throats and eyes and exactly one bandit took an arrow in the knee) and anyone who was sick of killcams could just turn them off.
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Claudz
 
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Post » Sun Jun 10, 2012 10:40 pm

I think you'll find I don't give a [censored], with making twice the animations they need to for one creature you can't tell me they couldn't have left those out and thrown 1 or 2 creatures like frost giants or werebears in thurr

Way to argue man. Your intelligence really shines through comments like that. Care to grace us with any more of your wise maxims great sage, or can I stop refreshing the page every ten seconds to see if you've written anything else? :facepalm:
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Minako
 
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Post » Sun Jun 10, 2012 2:19 pm

To people saying this can't be done, Bethesda already did it. The first week after the game's release Bethesda had their staff members all come up with ideas they'd love to see added to the game someday. It was called Game Jam, and the amount of crazy ideas was just awesome, look it up or watch the links here.

Magic and bow ranged both have kill cams in the video.
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daniel royle
 
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Post » Sun Jun 10, 2012 3:36 pm

If Bethesda put in a kill cam make it so we can SWITCH OFF THE FRIGGING THING FOREVER!
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Red Bevinz
 
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Post » Sun Jun 10, 2012 8:41 pm

I don't mind people wanting this. but please give us the option to turn it off. Not everyone is a fan of anything that disconnects us from our character.
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Susan Elizabeth
 
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