please remove pickpocketing skill

Post » Fri Jun 22, 2012 3:44 pm

They probably could have combined lockpicking and pickpocket into some kind of rogue/thievery perk tree, and then had a tree for acrobatics/athletics.

Love this idea, bring those skills back.
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aisha jamil
 
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Post » Fri Jun 22, 2012 10:23 pm

lvl 100 pickpocket is fun...
you can take ppls armor, weapons, clothes
pickpocket makes u a lot of cash if u pickpocket the right person.
also helpful if lockpick is low, as u can pickpocket the key
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Ernesto Salinas
 
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Post » Fri Jun 22, 2012 7:42 pm

Last perk of the pickpocket tree is one of the best in the game! Heimskr preaches nvde in front of Talos Shrine in Whiterun in my game:) And I'm sure I'm not the only one who stole his clothes:)
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Aliish Sheldonn
 
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Post » Fri Jun 22, 2012 1:39 pm

lvl 100 pickpocket is fun...
you can take ppls armor, weapons, clothes
pickpocket makes u a lot of cash if u pickpocket the right person.
also helpful if lockpick is low, as u can pickpocket the key

Im glad someone mentioned this, hilarious XD
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Kill Bill
 
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Post » Fri Jun 22, 2012 9:52 pm

I think the OP's point is just that pickpocketing may be fun, but it's essentially useless. and some posters missed the point about removing the skill tree for it. There are a limited number a skill trees, and the pickpocketing (and lockpicking for that matter) trees are taking up space that could be better used for skills such as hand-to-hand combat, acrobatics, etc.
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Your Mum
 
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Post » Fri Jun 22, 2012 2:27 pm

Pickpocket is a powerful skill, but it does NOT deserve it's own skill. It should have just been a branch of another skill.(possibly lockpick) I would have much preferred H2H
yes ala DnD "slieght of hand" skill...

edit: i just read this and it doesnt make sense how i typed it....but like that kinda thing, a little drunk i dunno.
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Vahpie
 
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Post » Fri Jun 22, 2012 11:54 am

Don't steal the hip bone from the bum in solitude either!

Oh, crap.
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JeSsy ArEllano
 
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Post » Fri Jun 22, 2012 11:07 pm

I liked it better when pick-pocketing was tied in with stealth.

With the way it is now you have to spend extra perks on one tree that svcks without the other tree.

Try to be a master pickpocket without being decent at stealth, I dare you. Separating them was a bad idea.
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Alexx Peace
 
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Post » Fri Jun 22, 2012 7:34 pm

i seriously hate this skill
i have enchanted ring, gauntlets, necklaces all with better pickpocketing, i need to improve my pickpocketing because it was my lowest skill of them all ( go figures i hate using it )
basically i use those enchanted items and i am able to steal most items except enchanted rings or necklaces people have with a total of 90% accuracy
pretty good HMMM????
well it should be! but i'm caught almoust 50% of ALL THE DAMN TIME!
pickpocketing is the most USELESS skill tree out of all of them
i understand sneak is precious
lockpicking has it's uses
the thief trees are almoust all usefull except stupid pickpocketing!
why would i want to steal eldar cheese wedges, sweet rolls, silver necklaces, silver rings, apple pies and baked potatoes???? that's what most npc's have and oh a little bit of gold like 5 or 10 gold PPFFTT big deal..
if there's no actual meaningfull use for this skill then why in the bloody hell is it there to begin with? pickpocketing is dull, lacks alot of interest and is hard to come by.
the only good thing about pickpocketing is the fact that it grows FAST that's good because i dont want to be stuck at loading saving re-loading again to aovid getting in trouble whenever i'm caught AGAIN!
And i suppose the skills you can choose from pickpocketing a "few" of them are interesting, specially if you reach 100, u can remove npc's clothes.
now that for as far as being funny has no MEANING whatsoever...
Does it help you in any way? NO
A skill is valuable as long as it helps you, i dont care if i steal other people's clothes and leave them walking around only in panties and bra or just ragged robes, why would i want that?
In my opinion pickpocketing should be replaced with another usefull skill/tree in the thief branch.

You, my good friend, lack creativity. Droping a paralyze, fear, or fury poison in a pocket never gets old. neither does stealing an NPC's gear before doing so. -chuckles-
. It's FUN. Heck i've got the Jarl of Solitude sitting naked on her throne, and General Tulius's armor without having to side with the storm cloaks. Nine out of ten times I can pay for training then steal back the gold I just forked over. As with much esle in the game it's limited only by each players inventiveness. Like using Ward Absorb from restoration to refill your magicka using Spellbreaker or playing basket ball using Telekinesis, a bucket and some cabbage. Or grabbing the Ritual Stone power and leading 30 zombies to a Giant camp to watch the big fellas play golf with them!
On a lesser note, stop trying to take away our skills! Lost some of my favorites as is...
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^~LIL B0NE5~^
 
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Post » Fri Jun 22, 2012 12:25 pm

i found as a mage assassin, that reverse pick pocketing was the only way to get away with assassinations. but 9/10 is way to uncertain.

edit: saving and reloading is for the weak....pay 50 g and try again...plus xp...
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Dan Wright
 
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Post » Fri Jun 22, 2012 1:58 pm

I think the OP's point is just that pickpocketing may be fun, but it's essentially useless. and some posters missed the point about removing the skill tree for it. There are a limited number a skill trees, and the pickpocketing (and lockpicking for that matter) trees are taking up space that could be better used for skills such as hand-to-hand combat, acrobatics, etc.

I see little point in a H2H skill tree myself... What perks could you have? All I can see is being able to sneak attack and snap someone's neck, which would be kickass in itself, but not much warranting a whole tree.
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Katie Louise Ingram
 
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Post » Fri Jun 22, 2012 12:15 pm

I see little point in a H2H skill tree myself... What perks could you have? All I can see is being able to sneak attack and snap someone's neck, which would be kickass in itself, but not much warranting a whole tree.

u could have a dnd style paralysing palm strike, or snap neck sneak attack...maybe elemental damage on blows...
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Lori Joe
 
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Post » Fri Jun 22, 2012 8:34 pm

u could have a dnd style paralysing palm strike, or snap neck sneak attack...maybe elemental damage on blows...
Always seem to do a suplex with unarmed sneak attacks.. And there is nothing stopping anyone from taking a Khajiit, Fists of Steel and an unarmed damage booter enchant then going and fist fighting dragons. :D as for elemental strikes.. Hadoken! -throws a dual-cast fireball in a draugr's face-
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Horror- Puppe
 
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Post » Sat Jun 23, 2012 12:18 am

I think the OP's point is just that pickpocketing may be fun, but it's essentially useless. and some posters missed the point about removing the skill tree for it. There are a limited number a skill trees, and the pickpocketing (and lockpicking for that matter) trees are taking up space that could be better used for skills such as hand-to-hand combat, acrobatics, etc.
Why must anything be removed? Why not just add more skill trees? People should be limited on why they want to spend their perks on. If you want to be a thief you should spend your points on thief related perks and not dip into a different class, at least without giving up an essential perk/perks. More skill trees, for example in the thief branch, like adding acrobatics or whatever will keep players from having too many leftover points(If you play a pure thief/stealth) to be able to max out an essential skill tree of another branch. A good example is the pure mage branch. If you pretty much max(except the master spells and others you think are not needed) out all the schools and the essential enchanting and alchemy and you only have a few points left. It makes picking the class you want to play mean something. The thief class is versatile enough to make a thief mage/warrior but I also want the thief to have its own set off abilities to set it apart like the mage having the schools of magic or like the warrior having the power(2-h) vs speed(1-h)+defense(shield)/second 1-h. I want the thief to have a perk that makes you sneak quickly without exploits like the shield charge, to be able to shoot arrows silently, to be able to jump/run higher/faster in one perk, ect to feel like a ninja because to me I just feel like a mage/warrior who can sneak because it's dependent on the other branches. It can just be me whose a whinny baby but I wish the thief better.
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CRuzIta LUVz grlz
 
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Post » Sat Jun 23, 2012 1:34 am

Quit whining, TS.
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Lil Miss
 
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Post » Fri Jun 22, 2012 12:31 pm

I don't really hate pickpocketing being it's own skill, but it really doesn't play nice with skyrim's restrictive leveling/perk selection system, It would probably have been better to have it merged with sneak like it was in oblivion, and have some of it's own perks in that tree. Seems like the obvious solution to me.
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Ownie Zuliana
 
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Post » Fri Jun 22, 2012 5:37 pm

I agree my good chum.
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Josh Lozier
 
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