Point of Robes?

Post » Sun Jun 03, 2012 1:00 am

What would be the point of wearing magicka enchanted robes instead of magicka enchanted light armor? The light armor would be better defensively. Also, where can I get robes that look like the Master robes but without an enchantment? I know where to get the green college robes, but that's it.
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Benito Martinez
 
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Post » Sat Jun 02, 2012 7:03 pm

There really is no point to robes if what you want is cost reduction.
But robes have signigicant regen % over anything else.

I've never seen non-enchanted robes except for what that store in Solitude sells, and their selection isn't to my liking.
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Stacyia
 
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Post » Sun Jun 03, 2012 5:36 am

So if I enchanted some ordinary black robes with fortify magicka regeneration, it would be a higher regen rate than if I did the same thing to, say, elven armor?
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joseluis perez
 
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Post » Sat Jun 02, 2012 10:01 pm

So if I enchanted some ordinary black robes with fortify magicka regeneration, it would be a higher regen rate than if I did the same thing to, say, elven armor?

I'm pretty sure player made magic regen is horrible compared to what robes already have.
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Cheryl Rice
 
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Post » Sun Jun 03, 2012 12:05 am

I'm pretty sure player made magic regen is horrible compared to what robes already have.
It all depends on your enchantment skill level. You have to be practically Odin himself to give items decent enchantments.
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daniel royle
 
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Post » Sun Jun 03, 2012 2:16 am

If you want to have several sets with different enchants then even all light armor would add significant weight. Though what I did was have my main set light armor and the rest are clothes.
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Lucky Girl
 
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Post » Sat Jun 02, 2012 10:18 pm

my dark elf is only using robes and mage items just for the challenge.
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Matthew Barrows
 
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Post » Sat Jun 02, 2012 11:52 pm

I'm pretty sure player made magic regen is horrible compared to what robes already have.
Yup. I made an enchantment once that was regen 1%
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Kirsty Wood
 
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Post » Sun Jun 03, 2012 5:23 am

Has...nobody mentioned the benefit of Mage Armor?

Generally if you're wearing robes, you're going to be a mage, or it's part of your roleplay (and if it is, then ignore me). Alteration gives you various --flesh spells, which increase AC. The Mage Armor perk will grant 2x, 2.5x, and finally 3x bonus for the spells when not wearing armor.

I think that's really the only benefit of wearing robes over light armor, but it's up to the player on whether the want to wear robes and upgrade alteration, or wear armor and upgrade smithing and the light armor skill trees.
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jaideep singh
 
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Post » Sun Jun 03, 2012 4:41 am

The only benefit to robes is that, early in the game, they come with much higher stats than you can enchant or make with alchemy, etc. If and when you have the enchanting and alchemy skills maxed out, you can wear glass or daedric armor and do far more damage, regen .... everything.
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Shannon Lockwood
 
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Post » Sun Jun 03, 2012 12:43 am

Yeah, enchanting/smithing is broken. Mages got screwed in itemization, particularly the Dragon Priest masks as they break the alteration armor bonus by being classified as light/heavy armor.

I love my archmage robes, and I refuse to look like a damned warrior/thief. But I do so at a significant statistical cost. I actually resent that enchanting/smithing are so much stronger than the other trees, because it means you can't even think about builds like a mage with sneak and magic builds. Pickpocket, Lockpicking, speechcraft get completely sidetracked, and illusion itself isn't all that great to invest points in when conjuration and destruction are enough alongside alteration for astronach and magic resistance.

The biggest detractor to this game for a mage, however, is friendly fire. Adept+ spells and spray-like spells mean you will want to wander through dungeons alone as you run a high risk of killing your teammates, and master spells are just ridiculous in how my Firestorm and Mass Paralysis hit my allies and have a huge radius, even paralyzing/killing my dremora lords. How hard would it be to just make spells like Blizzard that affect enemies and not your conjures and allies?

I don't know what they were thinking with friendly fire and the current design of high mage spells. Especially as a mage with a tank partner since you'll want to stay at range and that often means your tank getting in between you and the enemy, so the projectile will be pelting him often unless you keep circling.
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Damien Mulvenna
 
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Post » Sun Jun 03, 2012 3:04 am

Yup. I made an enchantment once that was regen 1%

Then your enchanting level was not high.
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Lucky Boy
 
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Post » Sun Jun 03, 2012 1:44 am

Yeah, but even at 100 enchanting with all the right perks, a player made magick regen % enchantment is going to fall behind what robes normally offer.
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Laura Wilson
 
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Post » Sun Jun 03, 2012 1:10 am

Hmmm never tried magic regen on anything honestly. Getting 100% magic reduction on dragon armor seemed like better option.
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Prue
 
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Post » Sat Jun 02, 2012 7:05 pm

Magic Regen is a useless enchantment anyway as you only really need it in the middle of a battle, and in is seriously slowed down while in combat.

A better choice is the reduction in the cost of casting a school of magic, and you get a better % for your £ in this, and never run out of magicka to need to regen it anyway
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Siobhan Thompson
 
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Post » Sat Jun 02, 2012 7:04 pm

If you have the Ebonyflesh spell and you have lvl3 mage armor perk you get 200 armor points.. only with clothes though(robes are clothes)
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Mrs Pooh
 
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Post » Sun Jun 03, 2012 6:57 am

Magic Regen is a useless enchantment anyway as you only really need it in the middle of a battle, and in is seriously slowed down while in combat.

A better choice is the reduction in the cost of casting a school of magic, and you get a better % for your £ in this, and never run out of magicka to need to regen it anyway
This..
Magic regen is absolutely WORTHLESS!
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Richard Thompson
 
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Post » Sat Jun 02, 2012 5:28 pm

Magic Regen is a useless enchantment anyway as you only really need it in the middle of a battle, and in is seriously slowed down while in combat.

A better choice is the reduction in the cost of casting a school of magic, and you get a better % for your £ in this, and never run out of magicka to need to regen it anyway
yeah i agree, magic regeneration is too slow.
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louise hamilton
 
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Post » Sun Jun 03, 2012 5:38 am

The Mage Armor perk will grant 2x, 2.5x, and finally 3x bonus for the spells when not wearing armor.

Aside from "looks", this is the reason. Also, once you get Dragonhide, you are capped by the spell and can wear anything you want. No need for armor rating. Tavern clothes or Wedding dress ftw.
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Emma-Jane Merrin
 
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Post » Sun Jun 03, 2012 5:00 am

Aside from "looks", this is the reason. Also, once you get Dragonhide, you are capped by the spell and can wear anything you want. No need for armor rating. Tavern clothes or Wedding dress ftw.

Tavern clothes are what I want! Is there a non criminal way to get them that you know of?
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k a t e
 
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Post » Sun Jun 03, 2012 12:11 am

Tavern clothes are what I want! Is there a non criminal way to get them that you know of?

There are a couple of bandit camps that have barmaids in them and you can kill those for the clothes. Also, Alva in Morthal wears them, so if she attacks you and you kill her during that quest you can get them.
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GRAEME
 
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Post » Sun Jun 03, 2012 12:10 am

Tavern clothes are what I want! Is there a non criminal way to get them that you know of?

There is one in the first or second room of Liar's Retreat.
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FITTAS
 
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Post » Sun Jun 03, 2012 4:47 am

The easiest way is to do the quest line in Morthal that begins with the burned house. Eventually, you'll have to kill Alva who's wearing a set.
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Taylah Haines
 
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Post » Sat Jun 02, 2012 8:19 pm

The easiest way is to do the quest line in Morthal that begins with the burned house. Eventually, you'll have to kill Alva who's wearing a set.

This isn't entirely true. You can kill her, but you do not have to and you are not forced to. I kept her alive.
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Emerald Dreams
 
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Post » Sun Jun 03, 2012 2:03 am

Spoiler
She didn't attack you inside Movarth's cave? I left her alive too on the first toon, but she was inside the cave, and attacked me. Then on later toons, she was in the coffin when I searched the house, and attacked immediately....
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HARDHEAD
 
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