A Possible idea for something like the Anchorage DLC?

Post » Fri May 27, 2011 9:51 am

Nope, sorry. Operation Anchorage broke Fallout 3s *delicate* gambe balance and smashed it to bits. The Chinese Stealth Suit broke the game *horribly*.


No it didn't... just don't use it!
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james tait
 
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Post » Fri May 27, 2011 11:47 am

Again, my point being is that "dun uz eet lolololo" is a horrible arguement.

Balance > Being a god that only god could kill


I'm in the "don't use it" camp. Unless someone is sitting there with a gun to your head forcing you to play the game with the Stealth suit, then the only way it breaks the game is if you choose to use it.

I liked it. I used to run around rivet city just blowing people up with hot-pockets. Fun. It didn't break the game for me because I didn't use it to play the game proper. Yes, it was, amazingly enough, that freaking easy. Who'd a thunk it...?
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RaeAnne
 
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Post » Fri May 27, 2011 1:01 pm

Again, my point being is that "dun uz eet lolololo" is a horrible arguement.

Balance > Being a god that only god could kill

Have to step in here. This is just too painful to read. It doesn't "ruin the balance of the game" if you don't use it. You think it's a bad argument? Well guess what buddy, it's the truth. I'm tired, as well as others on this forum, of hearing kids like you complain. You think this item is game breaking? Well heck DON'T USE IT! Seriously, all I hear these days are people complaining over one thing after another. It's a game. Not life. It does not affect you in real life. Why don't use say it with me? It's just a game. :thumbsup:
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Laura-Lee Gerwing
 
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Post » Fri May 27, 2011 8:55 am

Have to step in here. This is just too painful to read. It doesn't "ruin the balance of the game" if you don't use it. You think it's a bad argument? Well guess what buddy, it's the truth. I'm tired, as well as others on this forum, of hearing kids like you complain. You think this item is game breaking? Well heck DON'T USE IT! Seriously, all I hear these days are people complaining over one thing after another. It's a game. Not life. It does not affect you in real life. Why don't use say it with me? It's just a game. :thumbsup:


Should probably tell that to Obsidian because in case you didn't notice, they agree. Mini nukes can't be bought anywhere with only something like 17 in the game, Stealth Suit is worse than recon in DT and has no stealth field, whilst I agree about not using and just drop game breaking items in the Colorado river, the point is keeping the game challenging.
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kevin ball
 
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Post » Fri May 27, 2011 1:46 pm

The brokeness of the Operation:Anchorage rewards has nothing to do with the fact that the game was a very fun nostalgia-filled simulation. I was actually kinda depressed that I couldn't use any of the VR pods in the game, neither those of the Boomers nor the Brotherhood.

I'd like to see a DLC that has the VR pods, though I kinda hope to get something other than the Sino-American War or a Tranquility Lane-type scenario. A hardboiled detective VR sim might be pretty cool, for example, and fit in well with the Vegas themes.
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Victoria Vasileva
 
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Post » Fri May 27, 2011 10:14 am

well no [censored] it was too linear, it was a simulation. not like you could deviate from what had been programmed into the sim.


That was the problem.

@ Babyavatar (I did'nt see your name): I will continue to complain either way, I don't like seeing people [censored]ing about how the steath field is gone now.
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luis dejesus
 
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Post » Fri May 27, 2011 2:46 pm

I would like fallout to go abroad. You go, for a ride in the boomers plane, but the engine fails[god knows how old that thing is] and fortunatly the boomers gave you a parachute before the flight. You parachute down into africa, or russia and you have to try and find a way back home. It would be interesting how the fallout had affected other areas of the world and posibly find some new toys :thumbsup:

It probably wont happen, but you never know
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My blood
 
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Post » Fri May 27, 2011 3:33 pm

I will continue to complain either way.


Yes.
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Amy Gibson
 
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Post » Fri May 27, 2011 2:00 pm

Yes.

'Indeed.
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John N
 
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Post » Fri May 27, 2011 9:34 am

The brokeness of the Operation:Anchorage rewards has nothing to do with the fact that the game was a very fun nostalgia-filled simulation. I was actually kinda depressed that I couldn't use any of the VR pods in the game, neither those of the Boomers nor the Brotherhood.

I'd like to see a DLC that has the VR pods, though I kinda hope to get something other than the Sino-American War or a Tranquility Lane-type scenario. A hardboiled detective VR sim might be pretty cool, for example, and fit in well with the Vegas themes.


Exactley! Why ar so many people overlooking this?
The whole argument with the Chinese Stealth Armour is pointless, It seems some people have to use every item they pick up and I suppose if it's in your inventory you'll always be tempted to use it so why not just sell it?
It's not fair on everyone else who enjoyed using it to cut it out of the game just because you are weak willed and have to use it, 'cos it's there.
It's a fun 'toy' that everyone will have had a bit of fun with at some point or another.
Someone else on here mentioned loving the revolvers? I found that interesting 'cos I never use them, I don't like them. So, seens as I don't like them why don't we petition to get them removed from the game? because the problem is I have loads of them stored in my room and in my inventory and well, I just have to use them because they are there....

That's how ridiculous the Chinese Stealth Suit argument is.
I sometimes wonder if the developers ever read these forums. I hope they don't because the next Fallout will be the most stripped down boring game ever made.
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neen
 
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Post » Fri May 27, 2011 8:56 am

Exactley! Why ar so many people overlooking this?
The whole argument with the Chinese Stealth Armour is pointless, It seems some people have to use every item they pick up and I suppose if it's in your inventory you'll always be tempted to use it so why not just sell it?
It's not fair on everyone else who enjoyed using it to cut it out of the game just because you are weak willed and have to use it, 'cos it's there.
It's a fun 'toy' that everyone will have had a bit of fun with at some point or another.
Someone else on here mentioned loving the revolvers? I found that interesting 'cos I never use them, I don't like them. So, seens as I don't like them why don't we petition to get them removed from the game? because the problem is I have loads of them stored in my room and in my inventory and well, I just have to use them because they are there....

That's how ridiculous the Chinese Stealth Suit argument is.
I sometimes wonder if the developers ever read these forums. I hope they don't because the next Fallout will be the most stripped down boring game ever made.


No, if they do, it will turn into Call of Duty or halo.
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Lavender Brown
 
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Post » Fri May 27, 2011 4:03 pm

It still amazes me the amount of bad comments Operation Anchorage gets. Ok, I was too keen on the weapon and health system, it was all a little bit too COD aswell but, it had an awesome atmosphere. it almost felt nostalgic, being back in the world before the bombs dropped, seing suits of power armour hanging up and being chekced over by technicians, it was a small look into how the world was before.
I think people are too narrow minded when it comes to DLC's, it seems no-one is ever happy with any of them. EVER!


yah i agree with him the similation was one of the best dlcs if not the best. You practicly get to go back in time and see how it all went down back then stop complaining how this dlc is bad because its not.
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Kelsey Anna Farley
 
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Post » Fri May 27, 2011 5:20 pm

Operation Anchorage wasn't bad, it was lackluster. It felt too linear and that I was being forced to do this... And that..., and the rewards upset game balance, especially the T-51b, the Chinese Stealth Suit, I could one-shot muties with the Gauss Rifle with an energy weapons skill of 33. The only DLC I really liked was The Pitt, despite being enslaved... I ironically felt more free, and my choices had a more serious impact on the lives of everyone there.
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Steve Smith
 
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Post » Fri May 27, 2011 1:58 am

wow really the guass rifle was epic so are u gonna complain about the one thats in NV and how was the pitt so awsome it was like a nightmare.
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Davorah Katz
 
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Post » Fri May 27, 2011 2:47 pm

wow really the guass rifle was epic so are u gonna complain about the one thats in NV and how was the pitt so awsome it was like a nightmare.


New Gauss Rifle in FO3 and New Vegas svcks. M72 Gauss Rifle is alot better. Wish we could have both. I agree The Pitt was one of the better DLCs
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Britta Gronkowski
 
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Post » Fri May 27, 2011 3:04 pm

New Gauss Rifle in FO3 and New Vegas svcks. M72 Gauss Rifle is alot better. Wish we could have both. I agree The Pitt was one of the better DLCs


Why was the PITT so good though i admit it was decent idk about great though
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rebecca moody
 
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Post » Fri May 27, 2011 5:32 am

Why was the PITT so good though i admit it was decent idk about great though


Big map I am free to move around in. New factions and new creatures. Interesting info about pre-war workers being replaced by robots. Its not black or white.

For me its

1) Point Lookout :biggrin:

2) The Pitt :biggrin:

3) Operation: Anchorage :)

4) Broken Steel :angry:

5) Mothership Zeta :swear:
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Natasha Callaghan
 
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Post » Fri May 27, 2011 4:37 am

Big map I am free to move around in. New factions and new creatures. Interesting info about pre-war workers being replaced by robots. Its not black or white.

For me its

1) Point Lookout :biggrin:

2) The Pitt :biggrin:

3) Operation: Anchorage :)

4) Broken Steel :angry:

5) Mothership Zeta :swear:


lol at the mothership zeta i didnt like it much either this is how i place

1.Operation anchorage
2.Point lookout
3.Broken steel
4.THE PITT
5.mothership zeta
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ShOrty
 
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Post » Fri May 27, 2011 9:56 am

Again, my point being is that "dun uz eet lolololo" is a horrible arguement.

Balance > Being a god that only god could kill



Actually "don't use it then" is a great argument. You wanna know why? Everyone plays this game differently. Who are you to tell anyone else how to play the game that they bought? Fallout is all about having a myriad of options on how to play the game. Yet you, and many other people on these boards, seem to think that the way you play is THE only way anyone should ever play it. If you don't like it, yet still use it, and then complain about it, that's one of the most ridiculous things ever. That's like sitting there watching a TV show or movie that you can't stand and instead of just watching something else, you choose to keep watching it and act like you were forced to. So using something that you think is overpowered, then complaining about it is very hypocritical.

Personally, I didn't like it. I prefer the Roving Trader Outfit and Wasteland Doctor Fatigues. The Stealth Suit just wasn't my thing. Did I come on here and complain about it? No. If someone else wants to use it, then why shouldn't they be able to? You're not the final word on how Fallout games are meant to be played. People on these boards need to realize that. Too many people on here think that if you don't play like them, then you're doing something terrible. Get over yourself.
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Cool Man Sam
 
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Post » Fri May 27, 2011 8:59 am

Personally, I didn't like it. I prefer the Roving Trader Outfit and Wasteland Doctor Fatigues. The Stealth Suit just wasn't my thing. Did I come on here and complain about it? No. If someone else wants to use it, then why shouldn't they be able to? You're not the final word on how Fallout games are meant to be played. People on these boards need to realize that. Too many people on here think that if you don't play like them, then you're doing something terrible. Get over yourself.


Okay, so pretty much if I don't want to play a [censored] DLC thats like michael bay based that has a horrible story, continues the DLC, and becomes canon, I shouldn't use it and ignore it completely if it gets released and everyone starts saying "dis [censored] svcks, why u make this" when EVERYONE asked for it?

Hm, that sounds like greaaaat idea.
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Taylah Haines
 
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Post » Fri May 27, 2011 2:01 am

I would like a return of the shock-sword, along with the fully powered Chinese Stealth Suit. I also miss the auto-axe. Good fun!
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Epul Kedah
 
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Post » Fri May 27, 2011 9:43 am

I would like a return of the shock-sword, I also miss the auto-axe. Good fun!


I gotta agree with these two though, nothing would be more fun than lopping Kimball's head off with the Auto-axe.
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Pumpkin
 
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Post » Fri May 27, 2011 1:38 pm

Nope, sorry. Operation Anchorage broke Fallout 3s *delicate* gambe balance and smashed it to bits. The Chinese Stealth Suit broke the game *horribly*.



I think everyone has a different opinion on which DLC broke Fallout 3, To be honest I think they were all fun and thats all that should count, its a game and there's no way that they can make it perfect, nothing in life ever is.
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Clea Jamerson
 
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Post » Fri May 27, 2011 2:28 am

Okay, so pretty much if I don't want to play a [censored] DLC thats like michael bay based that has a horrible story, continues the DLC, and becomes canon, I shouldn't use it and ignore it completely if it gets released and everyone starts saying "dis [censored] svcks, why u make this" when EVERYONE asked for it?

Hm, that sounds like greaaaat idea.


I'll agree that story and game play wise, Operation: Anchorage was lacking. However, it's way more enjoyable than the heaping piece of crap that Dead Money is. If it wasn't for the five extra levels it gives you, I'd just delete it. It's worse than Mothership Zeta.

Back to my original point: Just because you don't like something, doesn't mean it needs to be removed. If you think something makes the game too easy and don't have the willpower not to use it, then that's not the game's fault. You chose to use it every single time. Nobody forced you. Then you complain that it makes things too easy. That's like touching a red hot stove multiple times and complaining about how it keeps burning you. :facepalm:
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мistrєss
 
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Post » Fri May 27, 2011 5:15 am

Actually "don't use it then" is a great argument. You wanna know why? Everyone plays this game differently. Who are you to tell anyone else how to play the game that they bought? Fallout is all about having a myriad of options on how to play the game. Yet you, and many other people on these boards, seem to think that the way you play is THE only way anyone should ever play it. If you don't like it, yet still use it, and then complain about it, that's one of the most ridiculous things ever. That's like sitting there watching a TV show or movie that you can't stand and instead of just watching something else, you choose to keep watching it and act like you were forced to. So using something that you think is overpowered, then complaining about it is very hypocritical.

Personally, I didn't like it. I prefer the Roving Trader Outfit and Wasteland Doctor Fatigues. The Stealth Suit just wasn't my thing. Did I come on here and complain about it? No. If someone else wants to use it, then why shouldn't they be able to? You're not the final word on how Fallout games are meant to be played. People on these boards need to realize that. Too many people on here think that if you don't play like them, then you're doing something terrible. Get over yourself.


THANK YOU that is the point that i have bin trying to make to some people about there not the final word about it and all in your last paragraph
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Lew.p
 
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