» Mon Jun 11, 2012 7:24 am
Well, the PS3 version (my version) is incredibly disappointing (inherently sub-standard, unwieldy, inconsistent fps indicating little actual optimization or care for my platform in Skyrim's development coupled with severe potential long-term issues and all the multiplatform bugs and scripting errors on top of it) and completely contradictory to lies claimed pre-release by Bethesda. For that reason alone, I'm severely disappointed in Skyrim and in Bethesda and I see it now... they can't be trusted with anything technical, especially if it's not on their designated lead platform, even after being buried so deeply in money and fame and so I'm extremely skeptical of any of their future releases. For this reason alone, never again will I purchase their games anywhere close to release day, if at all, unless they really get their act together. This is pathetic.
Moving on, ignoring the technical issues, it's an entertaining game, but a disappointingly shallow and rather empty-feeling one (certainly not something I really consider much beyond a shallow, barebones RPG if it may be called an RPG). They scrapped and/or cut back on several important RPG features (reputation system, any meaning or substance to factions practically whatsoever, several character customization options, whatever little choice and consequence this series might have had in the past, which admittedly was little yet certainly more than this... should have improved upon it, not cut it out almost entirely) and I'm really disappointed by this. In addition, Bethesda's skill to write compelling stories and quests still have not improved and the dungeons, toted for being unique, really are very limited in variety and lack proper incentive for exploration. The world, aside from the forced, drab color palette that's asserted its way deeply into the gaming industry for being "realistic" and "gritty" is well-designed in terms of geometry and terrain and the soundtrack is unsurprisingly beautiful, but that's really about it to the one-trick pony here, in my opinion. Skyrim's little more than a pretty sandbox dungeon-crawler and it doesn't take long to realize nothing you do matters and that you're given very few choices in regards to anything in the first place while stories are boring (even if there much), dungeons/quests are repetitive, and tying back into the technical issues, I can't even enjoy the pretty world as the framerate goes into varying degrees of sub-30 garbage on my platform when doing practically anything short of moving around inside my house or moving around in certain barren areas such as the glacial north of Skyrim and a select-few dungeons or rather parts of those dungeons. In the forests, the framerate is inconsistently in the 20-25 range. Particle effects almost assuredly drop framerate into a similar range. AI and towns do the same, and this is all while doing nothing except panning the camera about.
It's very much a disappointment not just on the technical front, but the gameplay front (still would have been much happier if the performance was simply smooth, however), as well and future Bethesda releases have, unfortunately, guaranteed themselves a highly skeptical and critical eye. The impression I get is this company is fraudulent, lying, and apathetic to the treatment of their consumers on the technical front (some of the worst self-called "cross-platform developers" I'm aware of... more like hasty, money-grubbing porters...) and just moving into a direction I found disdainful on the gameplay front. Though again, much of my newfound hatred for the company itself instead of just a pure distaste for the games themselves stems not from disappointing game design choices, but from their poorly-performing, lied-about product.