hardcoe Really Earns It's Name

Post » Sun Mar 06, 2011 12:04 pm

I'm still dreading running the 105 howitzer line of death the Boomers have on hardcoe.

it's not so bad actually. you just need at least 3-6 doctors bags before you go is all.
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Roberta Obrien
 
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Post » Sun Mar 06, 2011 4:44 am

hardcoe mode isn't hard. It's easy. But at least it HAS a difficulty. Normal mode you can just lolstimpack your way out of anything. It's not even a game. It's like the computer asks you nicely if you want to lose and you can say no. I never could understand why people want that crap.
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JLG
 
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Post » Sun Mar 06, 2011 9:36 am

I played my first run through on normal / hardcoe, now I'm playing Very Hard / hardcoe.
Playing without hardcoe makes the game seem lackluster. It's not so much as a challenge, but it makes the game feel like this is how it should be played. Weighted ammo can be a pain, but I'm surprised all the drugs, stimpacks, buffout, jet, etc, are not weighted. I do like the fact that you DO have to eat something though. FO3 was a joke, and I never picked up any food items, unless I needed them for a quest. The Sugar Bombs one comes to mind for making ultrajet for the ghoul living in the sewers. I'd usually only pick up high healing items, every piece of ammo I could find, whiskey, and cartons of cigarettes.

It's really a joke, you can go almost 24 hours without eating, or sleeping, and water sources are so common it just makes hardcoe too easy. I play on the 360, so there's no way to up the difficulty any further, other than the fact that I don't wear armor, other than Benny's suit, and have no followers.

It is annoying getting hit once, and having less then a 5th of health left, and eating damn near everything in my inventory, but the rate you consume things, you end up gaining more health then damage you take. Granted, they can't make a game "realistic" or you'd be dead in one shot, along with any enemy you faced. How fun would that be? Now I'm just rambling.
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Chantel Hopkin
 
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Post » Sun Mar 06, 2011 1:39 pm

This thread :cryvaultboy:

Really hardcoe should have been named Survival or Realism due to the additional factors as otherwise it gives different impressions to different audience.
As otherwise we have a whole thread of Epeen measuring "I never found it hard AND I HAVE MOD TO HAVE -5 STATS AT THE START I'M SO PRO",
Or those unaccustomed to gradual healing or maintaining uncommon stats "WHY I DIE, HUMANS NOT NEED SLEEP DURR".


I don't care what kind of mode you want to call it, it was suppose to increase immersion and challenge. It fell a little short of doing this.

I don't think people are going for "I'm pro, watch me own" thing. Fallout 3 was a cake walk. Many thought FNV would be much harder and dispose of the "walking god" character. IMO, it didn't.

Fallout 2, I haven't played Fallout 1, is a very hard game. I was hoping FNV would be equally difficult. Again, at around lvl 15 is combat very difficult?

People like to enjoy this game in different ways. For me, at higher difficulties, it feels more like a RPG.
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Alex Vincent
 
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