» Sun Mar 06, 2011 4:45 pm
Everyone is entitled to their own opinion. I suspect that those who love to mod their game to suit themselves tend to prefer the idea of play after the main quest because from their perspective they don't even have the whole game yet. Not only do they not have the DLCs, but they don't yet have the many community created mods that will expand the game in unforeseeable ways, and so it doesn't make sense to end the game before they do.
On the other hand, you have the Fallout fanatics, who think of the official material as some sort of gospel, the integrity of which must be defended. They are the ones who like to dog Fallout 3 as "Oblivion with guns" (which to us Oblivion fans was actually a selling point!) and are reflexively shocked by the idea that everyone else doesn't swoon in wonder at the absolute perfection of Obsidian's original choices and dare to suggest changes.
Personally, I think that if Obsidian was going to include a hard ending, it should have been a part of the final expansion pack. Expansions should allowed continued play beyond the initial game's content rather than be reduced to mere added content for a replay. But, that's not the choice they made, and it's probably not really feasible for play after the main quest to be part of an official DLC given the way they designed the endings. We will have to rely on the modding community to provide these things.
I have little doubt they can do it, too, and do it right.