You is describing every game already made (Or the vast majority of them). Most Games (Without counting Strategy Games) have a already-written history that you, as protagonist, must follow. There already are discussions about what will be canon Stormcloaks or the Empire. What would be the gain, from a developer point-of-view to let you side with Potema in her domination of the world? That would simply destroy many plots planned for TES VI.
TES games in general own every other game because what the developers let you do (content) is far superior to most other games.
You never will have the possibility do whatever you want, not until they invent Procedural-Generated-Content that is believable and looks good.
TES games in general own every other game because what the developers let you do (content) is far superior to most other games.
You never will have the possibility do whatever you want, not until they invent Procedural-Generated-Content that is believable and looks good.
Agreed, but what the OP and Greed are saying is that Skyrim goes in the opposite direction an ES game should, in ways like essential NPC's. That is giving less choice and freedom to the player. If you are not going to move forward in your games philosophy, at least don't move backwards.



