dudes... what is this? The WoW forum?????
This isn't the WoW forum!?!? Damn, I must have taken an arrow to the knee for nothing! (Back to adventuring!)
lol...
The first problem, is that they keep using levels (1,2,3...) then nearly nullify them for everything logical... replace them with broken and backwards skill-systems... and still use formulas for levels, that we can't see, are irrelevant to the game, and keep messing-up the skills in the process...
That is like making you stronger, and the enemies better at defence, at the same time... One or the other, not both, or it becomes impossible to balance. (They NEVER had a balanced-system, in any game.)
Same with EXP, when games use it... They continue to multiply and multiply and multiply, until you are level 100+ and trying to track 999,999,999,999,999-EXP, and determine which next point should level you up... That is the most horribly abused system ever invented, and backwards to any form of reality.
In reality, you don't LEARN by repeating any task. You do get better, SKILL, but you don't learn a damn thing. You only learn by failure... and THAT is your leveling limitation... The better you get, the less you fail, the less you learn, the more skillfull you get. You never get to 100% EVER... There is no such thing.
You also forget, or loose skill if you don't do things often... Like riding a bike. Sure you can get on and ride... but you can't do back-flips as well, if you haven't done it in years.
EG... You are skill 0 to start... You fail... Your EXP goes up to 10... You learned from your mistake... Now you do it without failing... You learn nothing, but your skill goes up... you do more damage or whatever, that 10% of the time. Now you fail again... You now learned... and go up... Etc.. until you get to 90%... and now your skill is high, and you fail less, thus, you learn less, and it becomes harder to get better than you are. However, you continue to perfect it with each swing, until you are at 100% of the ability, which is still compared to the oppositions 100%, which truly turns your skill into 50% at an equal level... yet you are not more than 99% when faced with someone with a skill of 1% who you are fighting.. like a bunny, which you can still fail at... but not a tree, which has 0% skill in defence. (You are 100% sure to damage the tree with a skill of 100% or 1%)