Conjuration breaks EVERYTHING

Post » Fri Jun 01, 2012 2:15 pm

There are scripts/bat files to auto max all skills.

http://www.skyrimnexus.com/downloads/file.php?id=3317
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noa zarfati
 
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Post » Fri Jun 01, 2012 9:02 am

You could do it in Morrowind as well, it's part of the series. In fact, if I remember correctly, in Morrowind, they even tell you about how you can soul trap summoned creatures and stuff. It's intended. Summoning creatures and training with them is not a "cheat".
You spend time training under safely controlled circumstances. It's not any worse than spending gold to level skills at a trainer - that takes, comparatively, no effort.

Having beaten the guild stuff and main quest, I think I might just train a bit with some summons. I neglected conjuration ever since I noticed how awful it was, my summons getting destroyed super-easy by mobs.

I used summoned scamps to test spell and enchants in the magic university in Oblivion, yes it's an pretty natural way to test rather than go out looking for something to kill.
Main problem is that it's an boring way of leveling up, why not go out and explore, you get treasure, ores and dragon shouts as an bonus and you get training as part of it :)
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Captian Caveman
 
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Post » Fri Jun 01, 2012 5:31 am

why does it break anything? you can exchange boredom against skills. what a trade ;)
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Kayleigh Mcneil
 
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Post » Fri Jun 01, 2012 1:08 pm

RPG. role playing game.

not an "action" game.

the major points of an RPG are story, character, quests, loot, exploration, getting experience and then growing/building character, dialogue, loot, COMBAT, and a few I am forgetting at 1 am.


in some games, the whole point is that combat it hard, and it takes great skill or patience or strategy to "win"

combat, and how hard it is, is only one part of an RPG.

TES have never been about hard combat.

I played morrowind and oblivion. here is the deal....you die way way more early on than you do at later levels.

eventually you are rich as god, and super powerful.

the elder scrolls don't end.....that makes the fact that you are UBER if you level up high a wierd thing.

because a lot lot lot of RPGs let you get to be complete UBER character...but then 10 minutes later, the game is over. I don't know how many games I played to "finally" get the very very best of armor/weapons/spells, and by the time you do, you have just a few fights left.

I leveled a thief to 53. I played on adept. I got archery, sneak, speech, lockpicking, and smithing up to 100. I did MQ, I did all guild quests, I did dungeon crawls....I think I did every non radiant quest.

I then got all the dragon shouts/ Dragon priest masks. all 5 houses.

I leveled enchanting to 100. I lacked one perk for dual enchantment, so I grinded light armor with a mud crab. this got my light armor up way higher than before.

it was at that point that I realized my character was unkillable. not literally. I moved the difficult to master. if I fought smart, I still never died anymore.

I realized that even before the powerlevel light armor, I was already nigh invincible. so guess what? I stopped playing that character.

she had done every quest, had the EXACT armor/items she always wanted. had more money than she could spend. now she finds that every combat is easy. no challenge. I don't see that as a bad thing. the game for her is OVER. she "won." time to retire.


grinding skills in a ROLE PLAYING GAME can make sense. I have grinded sutff before. I grinded my conjuration because I was tired of crap flame atro. a wizard would do that. my summons don't svck anymore.


but grinding skills in a TES game, and then being upset the game is easy......well, that is every game in the series!

I feel the OP's pain. kinda.

you die in combat. you find stuff like smithing and conjuration and realize if you grind it, you might be good enough for that hard fight. then you grind so much...everything is too easy.

I think the most elegant solution, but one beyond MY control, would be adding higher difficulty levels.

but we can't add that to the current game.

I have made a new thief. If I grinded 2 or 3 skills, I could make the game easy. but the point of an RPG, again is not "winning in combat" winning in combat is a part of the game, a needed part. but not the only part.

buying an RPG, then grinding til you are a bada ss and then finding the game to easy....is not suprising at all. not a schocker.
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Isaiah Burdeau
 
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Post » Fri Jun 01, 2012 1:06 pm

I wasn't able to find any sort of thread that talked about this, so I figured that I would address this:

Conjuration can break literally every single combat skill

And here's how:

The conjuration school is, by itself, a good school. You summon stuff, be it a weapon or a Atronach, and you kill things. This school becomes broken once you start taking that weapon you've summoned (though it technically isn't necessary) and started to use it against whatever Atronach.

Let's use an example of my character that I haven't even put 4 hours into. It's already level 15, with 50+ in one handed, conjuration, and archery. This is accomplished by summoning an Atronach, hitting it enough to kill (in the beginning, and even now because of a lack of any perks in one handed, it takes 5 hits with no power attack.) This levels up conjuration (summoning and hitting with a summoned weapon) and one handed (obviously the attacking with the weapon). Literally the only limit on how fast this goes is by how much magicka you have, and how fast it regenerates. Fun little note here too: it's not limited to one handed for combat skills. Want that two handed to power level? Switch after summoning an Antronach. Want to improve your sneak? Attack when it's not aware of you. Want to start flinging some more powerful flames and frost around? Summon and set that bad boy on fire.

But what you're probably thinking is that this is only attack stuff, and I said all combat skills. Now hold your horses, and let me explain:

After 4 hits, an Atronach attacks you back. Problem? Not if you want your armor to get better. You get the crap kicked out of you, and then get that last shot to make it so that you don't die. Oh wait, now your health is low. Good thing that you can use restoration, and improve that school too.

So, by using this one school, we can improve anything combat related.

Don't believe me? Let's go over the skills you can improve using it, and a short bit how:

-Conjuration, by using the skill (summoning, and using weapon)
-One Handed, attacking summoned creature
-Two Handed, attacking summoned creature
-Archery, attacking summoned creature
-Sneak, shooting/stabbing summoned creature in the back
-Illusion, you can use on the summoned creature
-Destruction, using the spells on the summoned creature
-Restoration, healing yourself after allowing yourself to be hurt
-Heavy/Light Armor, allow yourself to be attacked

So yeah, just a tip, Conjuration breaks everything.

Gamertag -- you're a clued up guy. Why does my summon of a Flame Atronach not always work -- someone suggested it was because I might absorb my own magic thereby cancelling the summons. Any ideas ? Thanks
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Ridhwan Hemsome
 
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