What gripes have you got?

Post » Sun Jun 03, 2012 10:20 am

yeah that would be awesome. . . although im a total horse geek so anything to amp up that aspect of the game would make me happy lol
Well, I'm no...what do you call them? "horse geeks""? :lol: ...but I feel goofy riding around in full Daedric on a horse with a saddle made out of linen wraps looted from a Draugr. :P
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lucile davignon
 
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Post » Sun Jun 03, 2012 8:25 pm

yeah that would be awesome. . . although im a total horse geek so anything to amp up that aspect of the game would make me happy lol

Me too.... our last old guy had to get helped on to horse heaven almost a year ago now. I can't deal with having more horses - we're too old for the issues: the last 3 winters of his life, we were out there in the middle of the night numerous times, digging him out of 4 foot snow banks.... he had arthritic fronts, and while he wasn't in pain, he did NOT have mobility as a younger not arthritic animal would have.... so if he laid down, he couldn't get back up.... And since we're both well over 60, digging a very large horse (16.5 hands, 1200 pounds) out of snow banks was NOT a small endeavor.

I miss my horses. But we've decided to be happy with an ATV. So in game, I would LOVE to have a horse AI that made sense, so I could sort of relive the good times....
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Nina Mccormick
 
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Post » Sun Jun 03, 2012 8:45 pm

Me too.... our last old guy had to get helped on to horse heaven almost a year ago now. I can't deal with having more horses - we're too old for the issues: the last 3 winters of his life, we were out there in the middle of the night numerous times, digging him out of 4 foot snow banks.... he had arthritic fronts, and while he wasn't in pain, he did NOT have mobility as a younger not arthritic animal would have.... so if he laid down, he couldn't get back up.... And since we're both well over 60, digging a very large horse (16.5 hands, 1200 pounds) out of snow banks was NOT a small endeavor.

I miss my horses. But we've decided to be happy with an ATV. So in game, I would LOVE to have a horse AI that made sense, so I could sort of relive the good times....
I used to have three. . .2 yr old QH, 3 yr old QH/Arab and 12 yr old anglo-arab. . .had to sell them so i would have more time for my daughter. . . but i would love to be able to have horses to take care of in the game(so much cheaper than the real ones lol)
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Jerry Cox
 
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Post » Sun Jun 03, 2012 7:00 am

I used to have three. . .2 yr old QH, 3 yr old QH/Arab and 12 yr old anglo-arab. . .had to sell them so i would have more time for my daughter. . . but i would love to be able to have horses to take care of in the game(so much cheaper than the real ones lol)

Yeah. That's the other half-good thing about not having them now - hay is almost $1k a ton - THREE TIMES what it was just a couple of years ago....
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Lyd
 
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Post » Sun Jun 03, 2012 7:14 pm

Totally agree on houses and containers. Riverwood currently is > every house I've bought (well, got for free but still). It has an enchanter and alchemy table right across each other, 1 chest near each+barrels+weapon racks, and it's in an awesome secret passage. In the town itself is a smith shop and a special trader who has almost 11,000 gold after you get the 500 gold investment perk. Simply put, an abandoned Blades headquarter which is free beats a 40k fully upgraded mansion in a major city.


Also really hate the bugs, oh how I hate the bugs. I'm not talking about the little bugs I let slide, I'm talking about the huge gaping ones that prevent me from enjoying many aspects of the game. Like the glitched emerald claw door banning me from forging together a gaulder amulet, or the messed up louc and clear quest blocking me from continuing the thieves guild quest line, or how I can't use weapon racks or plaques/display cases in my homes because they vanish or become irretrievable.



I regret getting Skyrim on the 360. Almost every review I read said to get the 360 version because it had the least bugs and the best playability. At least PC players can hotfix their bugs and have mods, consoles wait however it long it takes for a patch which may or may not even work.
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Ray
 
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Post » Sun Jun 03, 2012 3:59 pm

Inspired by a recent response I made...

Silver and magic weapons used to mean something. Now a level 1 tard can strike a ghost (or other mystical being) with an iron dagger.
The silver hand has 1 H and 2 H silver swords. We can't do anything with those, yet on Solstheim everyone had their silver weapon varieties and styles. Practically everyone knew what a werewolf was and had silver stuff. Plus, they had random wandering werewolves, which gave characters something to fear at night. If the werewolves were so real on a tiny island colony, shouldn't there be a holy crap factor in Skyrim's wilderness? Where the hell are the werewolves and silver crafting?
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sam smith
 
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Post » Sun Jun 03, 2012 1:22 pm

I mentioned it in my original post, but please keep the stuff about bugs and glitches out, yes they're annoying and should be addressed asap.

Anyway, an update to what Ive seen about Glass Arrow forging, my strategy guide was lying to me (No surprise there, damn thing has a lot of false information. Mostly in the alchemy effects list.) There is no recipe.

I know a lot of people complain about the Blades wanting you to kill Paarthurnax. I'm wondering why we are not given an option to lie to Delphene about killing him. Is she able to check on it? I mean, the Dovahkiin needed to learn the Clear Skies shout to open the path, a shout that could only be learned from the Greybeards. The Greybeards dislike the Blades, and would be unwilling to teach them anything, including Clear Skies. And no, the Greybeards would not 'Fus-Ro-Dah' them off the mountain, as they are pacifists. Would be quite entertaining though, simply because everyone does something like that at least once. It happened to be a poor goat for me. What confused me was the time a dead Hagraven fell from the sky after I killed a dragon at it's lair just north of Peryite's Shrine.
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Hearts
 
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Post » Sun Jun 03, 2012 3:17 pm

Alduin's Wall bug is my only beef. Can't proceed in main story and have to give up my lvl 58 character. (ps3)
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Scott
 
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Post » Sun Jun 03, 2012 7:44 am

2 complaints

1) ANNOYING KIDS!!!!!! Why oh why must they be immortal when they insult you in the face and you practically can't do anything about it.

2) Wish the cities were bigger. At least make it much more interesting..... like the better cities mod in Oblivion.
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Kat Stewart
 
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Post » Sun Jun 03, 2012 7:39 am

1) ANNOYING KIDS!!!!!! Why oh why must they be immortal when they insult you in the face and you practically can't do anything about it.
The kiddies? Maybe try an Unrelenting Force shout or something. The Marked for Death shout might be nice. Frenzy anyone? Perhaps the kids are the main cause of save file bloat. Begone you little beggars.

My game's unplayable at the moment due to save file bloat so I have nothing new to add here. Waiting for the "Official" 1.4 patch.
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Sabrina Steige
 
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Post » Sun Jun 03, 2012 4:52 pm

I was expecting a horde of flying dragons to defeat. But anyway I still get to fight two at the same time now and then.
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OTTO
 
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Post » Sun Jun 03, 2012 9:05 pm

many magic/mage related gripes that i'm sure someone will nerd rage rant in detail here..

oh and the 1 ring to rule the hand :P
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Nick Tyler
 
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