I can see your reasoning, but I do find I disagree.
Because: If you became as powerful as them, where would the challenge be? They should be more powerful than you - because that's the way it should work.
Because: If you became as powerful as them, where would the challenge be? They should be more powerful than you - because that's the way it should work.
I would say that the last bit is wrong, if I can come across as not being too blunt or rude, because I don't mean to sound like that at all. I think what you've said is how it should work on the hardest difficult settings, not on all difficulties. Difficulty settings are there for that reason, to change how powerful the enemies are (among other things). But a theme of the Elder Scrolls games is that your character can become truly powerful. (Something that is not true if the enemies are your equal throughout the game).
When playing on 'normal' difficulty, I want to be able to defeat anything if I am of a high enough level, 50+. Say, If I'm a pure mage. I am a master of all the schools of magic, according to the lore, that would make me one of the most powerful mages in Tamriel. This is how I like my RPG's
But say other people don't want that. Say they want the game to be a challenge throughout. That is where the difficulty settings come in, to make the enemies equal to the player throughout the game. I'm not saying I want to one shot these high level enemies, just that I want to know I don't have to run around like a headless chicken waiting for my Magicka to regen...

