I seem to have OCD about playing games. I have to do things a certain way. So here's where you can laugh at me. I took on Destruction again, knowing that it's not the best idea. But the reason why, is the Impact perk. Why? So I can stop dragons before they kill everyone on that farm, or in Riverwood, or wherever. Because dragons have the attention span of a... well, do they even have attention spans? They seem to want to attack everything EXCEPT me. Farmers, mudcrabs, deer, bandits, cows, chickens. They fly around in a circle overhead, swoop down, then fly down to the Battle-Born farm and attack that sort-of-attractive farmer woman, who then pulls out her dagger and fights back. Brilliant strategy, really... but the dragon AI is so annoying, I can't even begin to tell you how frustrating it is to get the damn thing to focus on me, and not chickens, farmers, or bandits on the other side of the freaking mountain... or M'aiq the Liar, in fact.
So, there. I care about NPCs dying forever in an Elder Scrolls game. I've always hated it, when I found a random NPC (a named NPC, that will never respawn) in Oblivion. And I hate to think that will happen in this game because of dumb dragons.
Hence, I take the Impact perk, so I can be quick enough to stop a dragon from killing NPCs. It is quite effective at this, and I don't know if there's anything that will work better. I've never tried archery, but I've read that you can't stagger a dragon with bows or melee weapons.
But I don't like Destruction. It's weak. It's not that, really, but for the amount of magicka one must spend to cast one stinking spell, even with the -50% magicka cost perk, you would expect this thing to hurt a bit more. But, no. You are practically forced to pick up Enchanting if you want to be a caster. Anyone who says otherwise has even more mental issues than I do. And here we are, several months after release, at patch 1.5, and the game is still as messed up as it ever has been. So now I'm going to complain more (oh, wait, that's what I've been doing).
What the hell, Bethesda? Okay, so enemy mages can still one- or two-shot me. Anyone who's ever gone to Winterhold (walked, not taken the carriage) will come across a fort on the right. You'll know you're at the right place when you see wooden pikes and a dead horse. There's a few skeleton archers here, and two enemy mages in black robes. They will mess you up! Especially if you're past level 20, there will be a Master Conjurer. I ran into one with a lightning spell who took me from full health to less than 10%, in less than a second. Death came very quickly after. These freaks seem to never miss with their spells, and never run out of magicka. So once again, I must master Enchanting and get the Resist Magic effect, 20% on two pieces of jewelry, to even stand up to these fools. Dragons are only 1/100th the challenge... how does this make any sense? I would love to see a dragon spawn here, and attack these guys... the dragon would probably die before it even got the chance to attack, and then ragdoll and flop through the air, all the way to Windhelm, and crash the game!
And yes, the broken enemy bandit archers who sometimes one-shot anything (and I do mean anything, I don't care how much health you have) are still in the game. They one-shot my summoned Daedra, then me. There's no way around it. I can't believe we're up to patch 1.5 and nothing has changed. You made Smithing harder to level? Oh, goodie. Because that was the most pressing concern, right? How about fixing Destruction magic, magicka regeneration (which is a freaking joke, it has to be), overpowered enemy spells and bows, and dragon AI? For starters, at least.
There, I'm done. I don't know if I want to play this game anymore, unless someone can offer me a good build that can survive, and that's actually fun. Destruction magic as a main attack is too pathetic, but straight up brawling with weapons and heavy armor sounds boring.


