» Fri Jun 08, 2012 10:25 pm
It should be far more complex, with features and limitations being present depending on the race you choose to play. In-game NPC's should react much more differently, certain factions should require more from some players and less from others (Oh, you're an Imperial? I'm sure Ulfric would absolutely love to have you on his side! /roll eyes), etc.. The idea of having strongholds and camps is nice, but I'd rather the NPC's open up a bit more if you're of the same species and more likely to shun you if you're not. The whole idea that every character should be able to do everything is completely absurd. That's just not how things work in TES lore, so why have everyone hold your hand in the game? Different dialogue is nice, but there should be far more too it than that.
Though that's a little much for DLC, so something like what you described would certainly be nice (and hopefully serve as a precursor to possible features in the next TES game).