Is that the complete list? Im not impressed tbh. There are loads of enchanted ebony and glass in shops by lvl25+. And materials and potions are never absent anyway. Im not sure why you are listing these common items(some may call them junk) as unique, as it only proves how weak TH is. Especially blacksmith and enchanter potions, which would imply they are actually being used. Where the only meaningful use of Treasure Hunter is if the character in question selflimits himself to not using it. You do realize that investing 5 perks info smithing instead, would get you all the full daedric gear ever desired? As soon as level 5. Btw, at early levels investing in lockpick is not wise either, at least not at higher difficulty levels. Where people reload on failed lockpicks(a myth really) a lockpicker will reload during frustrating fights, lockpicking doesnt help in fights. And running away isnt fun. Well maybe not on Novice.
So im not seeing any meaningful use here. Not for 5 perks. If you think otherwise, also fine. Its a singleplayer game, not some kind of a MMO, where choices matter.
So im not seeing any meaningful use here. Not for 5 perks. If you think otherwise, also fine. Its a singleplayer game, not some kind of a MMO, where choices matter.
there's no meaning to spend 10+ perks in smithing/enchanting when you can buy/find good ones anyway, unless for being too overpowered and stop enjoying the game, but well, as you said, these are points of view.


