I like to think of games with "big impacts" as shallow. When big guns shape big events and where huge things happen and I save mankind plus the universe do I feel a lack of substance. Such games are the bloated and shallow ones. They use their effects to hide from me the things that truly reflect life.
Who here thinks of themselves as having a big impact on the real world? If you are being realistic for a moment will you see how small we - everyone on their own - really are. Being able to take part in a civil war, to catch butterflies, to fight dragons and having a guard thanking you for reopening a trading company, because he can now buy "breton cheese" again, has got all the depth and impact I need. These are the big and strong impacts.
Having hundreds of delegates of thousands of galaxies thanking you for saving the universe may seem like the bigger impact, but it never beats the feeling of one, single being thanking you for what you did. You get this in Skyrim more than in any other game.

