Good thing in Skyrim:
Environment, both outdoor and indoor, dungeons are amazing.
Graphic, music animations are better.
characters love the Khajiit.
Random encounters are fun,
Smithing and enchanting are good.
Good enemies and good balance.
character development, love the perks,
Major downsides:
Magic system with fewer spell and no spell making.
Npc who tell their one liner every time you pass them get annoying in the city you live in, you start avoiding people.
Quest log, this is pretty hopeless, six word description of an quest is way to little, I can accept it on random go to x and kill y radiant quests, but not on longer story based ones, you loose connection to quests, more so as many are auto accept on contact and you come back to them days later.
GUI, especially dialogue and weapon selection is poor, managed to select the wrong dialogue selection five times in a row as the game would not let me accept the second last with mouse or keyboard and the highlight for selected item is to weak.
And yes it should be possible to sort in chests. Found it was faster to craft a new set of elven boots than find them in the armor chest, why not alphabetic?
Minor downsides,
Alchemy feel a step backward, miss the poisons in Oblivion, the ones in Skyrim is to weak. 100 in damage versus 30* 30 second, however love to find out new effects.
Armor, miss tops and bottoms

don't like the high end armors much, luckily you can improve the low end ones a lot.
Quests, feel more bland than Oblivion, yes it might have to do with the poor quest log detaching you from the quest, not talking about radiant quests, they are genial as fillers however this should leave more time making the other ones better.