Hey Bethesda, how bout you add armorcloth dying...

Post » Fri Jun 22, 2012 2:14 pm

Soo... Armor dying like in Fable 3 ? Or:
- Manually picking ingredients
- Making dyes
- Appling on armour parts.

...

:goodjob:

Excellent idea!!!! Make players work for their visual satisfaction.
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Albert Wesker
 
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Post » Fri Jun 22, 2012 11:05 am


I agree this would be amazing. Different pelts should make different color fur armor!!
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ONLY ME!!!!
 
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Post » Fri Jun 22, 2012 8:51 am

It is comical how much better the peoples spelling is on the Lore and Morrowind forums than on the Skyrim forums....
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Ana
 
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Post » Fri Jun 22, 2012 8:57 am

Problem is that every dyed armor would have to be made a new separate armor entry in the game files, dying freely would be impossible. (Don't let the "Creation Engine" fool you, it's just camourflaged Gamebryo :wink:).
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Catherine N
 
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Post » Fri Jun 22, 2012 3:52 pm

it would add even more depth to the armors and clothing , id like to see it , mabye a dye shop or somthing
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JeSsy ArEllano
 
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Post » Fri Jun 22, 2012 8:27 pm

How do you dye a metal armor? (With that times "technology")

Enamel.
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brenden casey
 
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Post » Fri Jun 22, 2012 3:47 pm

This is a great idea! im new to this forum so any of you guys know if Beth ever check this forum to see what the fans are talking about? caus if so this should be on the top of the list for them to see imo:) im sure they are able to implement it
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Poetic Vice
 
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Post » Fri Jun 22, 2012 8:04 pm

dying armor would be great. Would make your character more indivdual but the colours must be rough looking and suit to the set, cannot have complete bright colours because it would look dreadful.
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Brandon Bernardi
 
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Post » Fri Jun 22, 2012 8:14 am

Its a great idea on paper but when it comes to practicality with the way skyrim handles textures, it doesnt work. it would be incredibly tedious.

Sorry guys. :(
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Lillian Cawfield
 
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Post » Fri Jun 22, 2012 7:08 pm

I was thinking about this while playing the other day... I was hating that my Shrouded Hand Wraps did not mach my Ebony Mail. I wanted to change the Hand Wraps to be a soft blue color so I don't looks so weird. I love both items, and keep them both on even though they don't match.
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Michelle Smith
 
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Post » Fri Jun 22, 2012 12:53 pm

Dying equipment? I'm for it.

Edit: Oh, dying the COLOR of the equipment. Still for it.

Dark Souls, Two Worlds, Amalur, Diablo....Only Dragon Age is worse

You're crazy. The Robes of the Champion from DAII is the absolute best mage attire I have ever seen in a video game.
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Charlotte Henderson
 
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Post » Fri Jun 22, 2012 12:45 pm



You're crazy. The Robes of the Champion from DAII is the absolute best mage attire I have ever seen in a video game.

Haven't played DA2 yet, but Origins was really lacking in equipment, you would get like 3 different models for each armour category. Can't blame Bioware though since the focus of the game was mostly on story and not dungeon delving,

Problem is that every dyed armor would have to be made a new separate armor entry in the game files, dying freely would be impossible. (Don't let the "Creation Engine" fool you, it's just camourflaged Gamebryo :wink:).

Yeah, asking for such freedom in the dying system would be too much...Although It wouldn't be that hard and resource consuming to just add 2-3 basic (gold,silver,bronze) colour variations for each armor.
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marie breen
 
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Post » Fri Jun 22, 2012 2:17 pm

Haven't played DA2 yet, but Origins was really lacking in equipment, you would get like 3 different models for each armour category. Can't blame Bioware though since the focus of the game was mostly on story and not dungeon delving.

Oh, you have no idea...there are, to my knowledge, less than a dozen dungeons in DAII. You visit many "different" locations, but dungeons are literally copied over and over. I've never seen that in an RPG, not since the NES.

Imagine going through the same cave over and over again, except each time it's a different quest and a "different" cave. The same damn cave all throughout the game and it has different names depending on what plot hole it's trying to fill and new enemies/leveled loot as if you've never entered it before. That's DAII. About the only way it's better than DAO is that it looks pretty and combat is smooth...you can't even choose your race and background!

I was repulsed and I am not getting near DAIII unless and until it has history-making reviews from all sources for being one of the most novel RPGs of all time.
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Dark Mogul
 
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Post » Fri Jun 22, 2012 10:06 pm

I'd love to dye the non metal parts on my female Nord Berserker's Ancient Nord Armour set black.Maybe having to go on a bug catching and flower picking spree to obtain the ingredients for a quest for a shop keeper (Radiant Raiment in Solitude perhaps) so they can stock a limited selection of clothing dyes.
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John Moore
 
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Post » Fri Jun 22, 2012 10:32 am

A red chefs tunic ... oh good god I wish they could implement this. Dwarven armour would look pretty cool black too ... it looks comical the way it is now.
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Erin S
 
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Post » Fri Jun 22, 2012 7:53 am

Nice idea, would be nice to see in the game. :)
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Yvonne
 
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Post » Fri Jun 22, 2012 6:07 am

Yeah, asking for such freedom in the dying system would be too much...Although It wouldn't be that hard and resource consuming to just add 2-3 basic (gold,silver,bronze) colour variations for each armor.

No, it wouldn't. As someone already mentioned, the Armoury of Tamriel has separated weapon design and materials from each other, so you can forge Nordic style weapons from any material, for example. They are working to expand it on armor too, so you can soon make any style of armor from any material, the items taking the color of the material used. Nordic Steel armor made from ebony is quite pretty :wink:
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Jynx Anthropic
 
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