Dead Space 2

Post » Sat May 28, 2011 12:41 pm

Didnt use pulse rifle (thats the one thats like a force shotgun right ?)

Nah, I think your thinking of the force gun. Pulse rifle is the game's assault rifle. Fully automatic fire, decent range, in DS2 the secondary fire mode is a grenade launcher.
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George PUluse
 
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Post » Sat May 28, 2011 8:01 am

I will probablly just look up a LP, good atmosphere and stroy, but the shooting was just bad imo.


Didn't find it that bad, and i have both PC and PS3 version. PC version is easier thanks to mouse aiming, but i find more comfortable to play with a PS3 controller. Exactly why i ordered the sequel for PS3 too. I prefer console games on a console ^_^
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Soraya Davy
 
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Post » Sat May 28, 2011 5:52 pm

I miss the secondary fire of the Pulse Rifle from Dead Space 1. I couldn't tell you how awesome I thought it was when I was surrounded, and I got on my knee, and the gun just spun and shot in a circle.

EDIT: Just beat the game. Oh. My. God. Dead Space 2 is the perfect game. 12+ sites?! Dead Space 3 can't come soon enough.
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Portions
 
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Post » Sat May 28, 2011 2:05 pm

Whoa.

Seriously. Whoa.

Played on the third highest difficulty, and it was just a awesome slog. Ammo? Low. All the time. Health packs? Used them a couple chapters ago. Died? More than a few times. Worth it? Oh hell yes.

I figure I messed up on only using a couple weapons (the plasma cutter and assault rifle). And elite necomorphs are WAY stronger in this game than in the last. At least, it feels that way.

Gonna start NG+ soon.
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Emilie Joseph
 
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Post » Sat May 28, 2011 12:54 pm

EA is really going at it with their marketing department.

Never played it, but if you saying its just like the first one then its not a game I would pay $60 for. Mabey $10 or $20.


You've never played it but your judging it?
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Jade Payton
 
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Post » Sat May 28, 2011 11:16 am

You've never played it but your judging it?


I played the first one, I have it.. well did, friend has it now.

I know its a game I would not drop $60 for. Now TESV, Street Fighter or COD, that's a diff story
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Mike Plumley
 
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Post » Sat May 28, 2011 12:12 pm

Played on the third highest difficulty, and it was just a awesome slog. Ammo? Low. All the time. Health packs? Used them a couple chapters ago. Died? More than a few times. Worth it? Oh hell yes.


Good to hear, the first one was quite hard at hard too, and no cakewalk on normal either.
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Steve Smith
 
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Post » Sat May 28, 2011 8:30 pm

I hear how it's scary at first but then it gets predictable after a few chapters just like the first. Is this true?
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Tarka
 
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Post » Sat May 28, 2011 3:02 pm

I wouldn't say that it gets predictable. This one's "scary theme" seems to be more of a psychological-type than a straight up scare-fest, like the first game.

For example, in Chapter 10, there is a distinct lack of enemies for the first portion of the mission, and it is mostly dark and quiet, which sort of makes the player feel like something is going to pop out and try to kill you. But nothing does, at least for that first quarter or so.
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Czar Kahchi
 
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Post » Sat May 28, 2011 12:09 pm

I hear how it's scary at first but then it gets predictable after a few chapters just like the first. Is this true?


Dead space was scary the whole time. don't know who told you otherwise but they're wrong.
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Cagla Cali
 
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Post » Sat May 28, 2011 9:46 am

I hear how it's scary at first but then it gets predictable after a few chapters just like the first. Is this true?


In the first one it was easy to predict by the look of the room when you were going to be ambushed (i mean, Doom3 easy :hehe:), but i didn't think it applied to the majority of the game. My main problem with the first was how much combat the last two or three chapters had, is that the same?
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Angus Poole
 
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Post » Sat May 28, 2011 10:13 am

In the first one it was easy to predict by the look of the room when you were going to be ambushed (i mean, Doom3 easy :hehe:), but i didn't think it applied to the majority of the game. My main problem with the first was how much combat the last two or three chapters had, is that the same?


I'd say there's plenty of action through the entire game. It's not really scary, and you [censored] up a lot more [censored] than in the first.
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Paula Ramos
 
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Post » Sat May 28, 2011 11:17 am

Honestly: I wouldn't say that Dead Space 2 is a good survival-horror game. There just isn't enough...eerieness, so to speak. However, it is an EXCELLENT Action-Horror game.
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Ana
 
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Post » Sat May 28, 2011 1:15 pm

Well, i've been playing it for some days now, i'd imagine i'm atleast 3/4 trough (chapter 9 just started). A bit too actiony for my liking, and the lack of giant space monsters is disturbing
Spoiler
the ones at the solar array and factory do not count as "giant"
. Though not nearly as distrurbing as having to go trough a
Spoiler
elementary school full of children and infants killed an turned into monsters :o
You sick bastards! :swear:

I'm in love with the Javelin gun (shoot at route of a swarm of weak enemies, activate secondary, profit!) and the mine thrower. Overall a worthy sequel so far, and the bonus Extraction was not too bad for a rail shooter (literally) either, even with a DS3 controller.
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Kill Bill
 
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