» Fri May 27, 2011 9:58 am
I'm a firm believer in "the more game types the better"
I personally wouldn't be all that interested in a straight fwd DM or TDM sytle, but that doesn't mean others wont be... i think it's petty for the ones who don't like that style of play to criticize it. If you don't like it don't play it, your eyes wont turn to plasma in your skulls from seeing DM options on the list.
What would be interesting is to see a type of deathmatch that requires the people playing to use different classes, but the goal is still win by conquering in kills. IE engy does his command post upgrades to buff everyone and lays down support, medics heal, soldiers trigger bomb events for multi-kills or buffs etc...In clans, groups, parties i think this would be pretty awesome.
I would however like to see a straight fwd type of CTF. the aspect of go get it and return it is enjoyable for me, especially if i can load it up and go nuts on some SMG corner sniping bots with a few buddies.
I saw someone say that there being only one spawn point being a problem and he's right, but it honestly wouldn't take any more effort to take an existing map add more spawn points and whatever logic is needed to swap those spawn points as it would to create an objective in that same map.
So i support more game types... whatever they are.