Team deathmatch

Post » Fri May 27, 2011 2:28 pm

Yes, Team Deathmatch in this game would be a lot of fun, and would also severely bump up the replay value/number of players.
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Marcin Tomkow
 
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Post » Fri May 27, 2011 10:56 am

Brink would die out in a matter of days once Deathmatch got kicked in. This game is not made for it, and they did that on purpose.
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Ebony Lawson
 
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Post » Fri May 27, 2011 10:20 am

Problem with TDM is, having it would make more people play that instead of the game's objective-based core gameplay, which is what the devs are trying to promote.


Not necessarily. Look at other games, they have team deathmatch and objective modes, and you can get a game in whichever game mode you'd like no problem. Once we give Brink some time to grow, it would be just as easy to play whichever game mode you'd like as any other game. The problem is, most people are afraid to even admit that they support the idea of team deathmatch because they think people'll think they're a 'CoD fan'. I hate Call of Duty, but I love good old fashioned team deathmatch. Sometimes when you get home from a stressful day of work, it helps just to be able to go home and kill people instead of having to worry about objectives (Don't get me wrong, I still love objective gametypes, but they get old after playing them non-stop).

Brink would die out in a matter of days once Deathmatch got kicked in. This game is not made for it, and they did that on purpose.


No, this game would populate severely. Yes, SD made this game with objective gametypes in mind, but after playing it, I can tell that Team Deathmatch would be great in this game.

I'm pretty sure I've just made a pretty bad reputation for myself on these forums, but it was worth it. :laugh:
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Laura Simmonds
 
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Post » Fri May 27, 2011 3:14 pm

I like the control points idea but team deathmatch? really? come on...does it HAVE to have TDM just because it's competitive and you have guns? no no no! Keep it the way it is...more maps and bug fixes and a control points option...but we really don't need 8x8 deathmatch...I can just hear it now..then everyone will want 16x16 deathmat...then it will be DLC with the COD patch...just let it go.
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Chica Cheve
 
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Post » Fri May 27, 2011 3:52 am

No, this game would populate severely. Yes, SD made this game with objective gametypes in mind, but after playing it, I can tell that Team Deathmatch would be great in this game.

I'm pretty sure I've just made a pretty bad reputation for myself on these forums, but it was worth it. :laugh:


1) There is only one spawn point per team. Sure camping can't be done, but you can set up 8 people to one single corridor and kill anyone trying to pass through.
2) Operatives would have nothing to do.
3) Engineers would have too much to do. Medics and Soldiers would follow up.
4) The slower kill times would annoy too many players.
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Ben sutton
 
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Post » Fri May 27, 2011 8:04 am

BC2 is classed based and offers both TDM and objective playlists. And honestly, the DM games have far fewer players than the Objective ones. None of you are even considering the fact that if they were to add TDM, that would draw the soloists out from our objective based playlist and leave us with more team oriented players to join. Also giving the selfish players a better place to be..well....selfish. Just my 2 cents though
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Pumpkin
 
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Post » Fri May 27, 2011 1:39 pm

I agree completely with adding a Team Deathmatch mode. It wouldn't be hard to implement. And to all those people saying "go play Call of Duty!", shut up already. COD doesn't have S.M.A.R.T., one of the most revolutionary things about this game is the freedom of movement. If I wanted to play COD, I would play COD, ok? If you don't like deathmatch, then don't play it. I don't understand why " Brink would die out in a matter of days once Deathmatch got kicked in." Does that really compute? Also, a nice multi-flag CTF would work beautifully in this game.
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Craig Martin
 
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Post » Fri May 27, 2011 2:30 pm

1) There is only one spawn point per team. Sure camping can't be done, but you can set up 8 people to one single corridor and kill anyone trying to pass through.
2) Operatives would have nothing to do.
3) Engineers would have too much to do. Medics and Soldiers would follow up.
4) The slower kill times would annoy too many players.


1) There are many alternate routes in this game. Every game has people who camp certain spots, all you have to do is flank around and take them out, it's part of the gametype.
2) SD could add a twist to the typical TDM gametype to give every class an equal opportunity to thrive.
3) I'm sure SD wouldn't just throw in Team Deathmatch, they would modify certain aspects to make everything work well.
4) Then they'll "Go play CoD".
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Shelby Huffman
 
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Post » Fri May 27, 2011 9:47 am

BC2 is classed based and offers both TDM and objective playlists. And honestly, the DM games have far fewer players than the Objective ones. None of you are even considering the fact that if they were to add TDM, that would draw the soloists out from our objective based playlist and leave us with more team oriented players to join. Also giving the selfish players a better place to be..well....selfish. Just my 2 cents though
It has a reverse effect as well. Meaning players would start playing for kill in the Objective modes.

SD has promoted this game as an 'Objective Team Based' game from the get go. I don't understand how people are disappointed by this. What did you expect it to have some form of Deathmatch?
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Josephine Gowing
 
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Post » Fri May 27, 2011 9:04 am

It has a reverse effect as well. Meaning players would start playing for kill in the Objective modes.


Most of them already do.
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Chris Jones
 
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Post » Fri May 27, 2011 1:27 am

1) There are many alternate routes in this game. Every game has people who camp certain spots, all you have to do is flank around and take them out, it's part of the gametype.
2) SD could add a twist to the typical TDM gametype to give every class an equal opportunity to thrive.
3) I'm sure SD wouldn't just throw in Team Deathmatch, they would modify certain aspects to make everything work well.
4) Then they'll "Go play CoD".


1) "All you do is flank around". It's easier to camp, than not to camp in this game. You have turrets, mines, health buffs and revive syringes, so 4 medics + 4 engineers in a room would mean instant win. Grenades are too underpowered to be effective, so Soldiers wouldn't pose much of a threat and Operatives have nothing to do anyways.
2) Baseless assumption
3) Baseless assumption
4) The exact reason why the game would die in a matter of days
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koumba
 
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Post » Fri May 27, 2011 3:19 am

so, let me get this right. . . .
within a day of an 'objective based' shooter's release, after its been in development for 2 years as an 'objective based' shooter, and marketed as an 'objective based' shooter, and thats trying to be different from other shooters by being team and 'objective based' . . . . you are asking them to add TDM?

Anyone knows this guy's GT? I need gamers like him on my friendlist.

GT: General Techniq (shoot me an invite, sometime)
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Myles
 
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Post » Fri May 27, 2011 7:43 am

BC2 is classed based and offers both TDM and objective playlists. And honestly, the DM games have far fewer players than the Objective ones. None of you are even considering the fact that if they were to add TDM, that would draw the soloists out from our objective based playlist and leave us with more team oriented players to join. Also giving the selfish players a better place to be..well....selfish. Just my 2 cents though

BC2 is a bastardized version of what the real Battlefield series is. Battlefield 2 (Modern Combat) did NOT have any deathmatch modes. Hopefully, BF3 won't have any either. :wink_smile:
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m Gardner
 
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Post » Fri May 27, 2011 4:33 pm

1) "All you do is flank around". It's easier to camp, than not to camp in this game. You have turrets, mines, health buffs and revive syringes, so 4 medics + 4 engineers in a room would mean instant win. Grenades are too underpowered to be effective, so Soldiers wouldn't pose much of a threat and Operatives have nothing to do anyways.
2) Baseless assumption
3) Baseless assumption
4) The exact reason why the game would die in a matter of days


1) It's all about the way you play. No strategy is that hard to bypass.
2) Do you really think that SD would just throw together a Team Deathmatch gametype without putting any thought into it?
3) See above.
4) Just because the CoD fans don't like the way that Brink... well isn't CoD, definitely does not mean that the game would die. There's no way that the implementation of TDM could kill this game.

I can do this all day. :laugh:
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oliver klosoff
 
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Post » Fri May 27, 2011 11:44 am

1) It's all about the way you play. No strategy is that hard to bypass.
2) Do you really think that SD would just throw together a Team Deathmatch gametype without putting any thought into it?
3) See above.
4) Just because the CoD fans don't like the way that Brink... well isn't CoD, definitely does not mean that the game would die. There's no way that the implementation of TDM could kill this game.

I can do this all day. :laugh:


It's funny how didn't bring up any new arguments, but simply reskinned your old ones, which I've already refuted.

You can indeed do this all day, but I won't take you seriously.
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Alexandra walker
 
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Post » Fri May 27, 2011 1:27 pm

It's funny how didn't bring up any new arguments, but simply reskinned your old ones, which I've already refuted.

You can indeed do this all day, but I won't take you seriously.


Cool down, brother, I didn't know we were actually arguing. I didn't know we were trying to take each other seriously. I didn't offer any new arguments because none were called for.
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Miranda Taylor
 
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Post » Fri May 27, 2011 2:52 pm

So here is a modern gamers MO: They want new and fresh games. When said games are made they soon find out what they really want is a CoD clone of sorts. On top of that they bash any game that is similar to CoD.

So in a nutshell modern gamers don't know what they want.
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Stephanie Nieves
 
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Post » Fri May 27, 2011 8:07 am

So how do you guys plan on playing these modes WHEN MULTIPLAYER IS CURSED WITH BIBLICAL LAG?
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suniti
 
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Post » Fri May 27, 2011 7:32 am

So here is a modern gamers MO: They want new and fresh games. When said games are made they soon find out what they really want is a CoD clone of sorts. On top of that they bash any game that is similar to CoD.

So in a nutshell modern gamers don't know what they want.


I said it once, I'll say it again. Team Deathmatch is not CoD. Team Deathmatch was popularized by games like Quake and Unreal Tournament. Just because a game has Team Deathmatch does not make it CoD. Please understand this.


So how do you guys plan on playing these modes WHEN MULTIPLAYER IS CURSED WITH BIBLICAL LAG?


Yes. This is the real problem.
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Toby Green
 
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Post » Fri May 27, 2011 1:40 am

Hence why I said "Modern Gamers." I also did not imply that the CoD series invented DM/TDM. I did however hint at gamers these days compare every shooter to CoD and in some cases TF2.
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Sun of Sammy
 
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Post » Fri May 27, 2011 6:45 am

I did however hint at gamers these days compare every shooter to CoD


THIS. This is what gets me. If people would just stop comparing everything to CoD, than maybe everyone wouldn't argue about it as much. CoD is a very basic game. You can easily compare any game to anything else, or better yet, just don't compare games to each other at all.
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Angelina Mayo
 
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Post » Fri May 27, 2011 3:02 am

Hence why I said "Modern Gamers." I also did not imply that the CoD series invented DM/TDM. I did however hint at gamers these days compare every shooter to CoD and in some cases TF2.


You are missing the point that you actually cannot play the game as it stands currently.
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Sheila Reyes
 
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Post » Fri May 27, 2011 10:13 am

I have played somewhere of up to 50 games, maybe even more, without a problem. At the same time I do and can understand the frustration with the games being laggy. Just give it time and hopefully this will be ironed out.

Lastly this thread has nothing to do with the lag of the game. So I believe you don't get the point of this thread.
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Genevieve
 
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Post » Fri May 27, 2011 4:26 pm

Voted none, we don't need another corner camping kill-fest game like COD. I bought this game specifically for the class based TEAM aspect. So tired of the same old mundane FPS, keep TDM and DM out of this game!
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joannARRGH
 
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Post » Fri May 27, 2011 5:13 pm

Voted none, we don't need another corner camping kill-fest game like COD.


Here we go again...
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Angela Woods
 
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