Quests you'll never do again

Post » Sun Mar 06, 2011 6:24 am

So I just finished Legend of the Star for the achievement, and I have to tell you, I will never ever do that quest again. Ofcourse, there would be no reason to as it's a pain to do in the first place and of no importance to the plot but I really think I will never even touch another star bottle cap

What was your least favorite quest and why? Not necessarily because of poor writing or plot design, what I'm after here is which quests did you find overly tedious or just a pain in the pipboy?
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rebecca moody
 
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Post » Sun Mar 06, 2011 5:42 am

Legend of the Star for me as well. Not because I find it bad or anything, I thought it was a really fun collection quest the first time around. But on replays, I just don't go out of my way to find the all the star caps like I did the first time around. Can't see myself doing it again. Same with the quest for collecting eggs for Red Lucy. Just something that is fun the first time but doesn't feel particularly rewarding on replays.

Other than that, I can't think of any quest where I feel I'll never do it again. One thing I like about New Vegas is that there are a lot of quests and while they aren't all amazing, it's nice when replaying the game because you can skip some that you may not feel like doing at the time, but there is still more than enough quest content in the game to keep you going.
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Rude_Bitch_420
 
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Post » Sun Mar 06, 2011 6:47 am

The Legend of the Star, I had to use the strategy guide for the 5 more I needed. The other 45 were just Radroach excrement. (Means easy) But killing a few people with lots of star caps (Holmes and Tomas) was fun.
Talent Pool, the quest where you recruit performers. That one was not fun at all. (I just did it for Achievement) You had to run and give some dudes cards with not combat in the quest. Not very fun.
Come Fly With Me, that quest was long, but fun. I don't think I'm gonna do it again. (I did it twice) Once for the Achievement, another time for XP and fun.

By the way, Festus' story....I skipped the whole thing and said, "Give me my achievement already and stop talking about some story that I didn't have much time for because I usually skip long conversations.....and most of them." Well... I didn't say all of that, just "Give me my achievement already!" Then quest failed and then "Valuable Lesson" quest came and I did that and got the achievement.
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Star Dunkels Macmillan
 
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Post » Sun Mar 06, 2011 1:19 pm

BOS' quests.
I just find them to be really really tedious.
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Wane Peters
 
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Post » Sun Mar 06, 2011 3:55 am

BOS' quests.
I just find them to be really really tedious.


Huh, I actually enjoyed them, although I see where you're coming from. As for me, it's Legend of the Star as well.
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Sista Sila
 
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Post » Sun Mar 06, 2011 3:35 pm

Hard luck blues, by far.
I've lost track of how long I spend running around this bland, dank radioactive vault looking for a certain code to open that door so you could then open that other door that would then lead to another door..
After a while, it got very tedious, very monotonous, and my Rad meter ticking away didnt make it thrilling or exciting, it just made it slightly stressfull.
Admittedly, getting down to the reactor level where the lights kept flickering out, to flicker on and realise you were face to face with a feral ghoul... that bit was aweosme and terrifying.. But those few mintues of sheer terror simply werent the 5 odd hours I think I spent in total stumbling around some dark dank boring vault.
One long corridor with blood stains on the walls looks very much like another, after a while..
And the end was a complete anti0climix, afer all that effort I expected more. I sacrificed the survivors lives to make sure the sharecropper farms would be allright.. and that was it! End of quest? Unless that's a bug. I hope that it's actually a bug, and not that someone would make such a tedious boring quest with such little payoff intentionally.
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Ria dell
 
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Post » Sun Mar 06, 2011 10:18 am

Don't remember the name of it, but I would say the quest you do for Red Lucy. I may be a courier, but damnit, I'm not your personal delivery boy; you want eggs? Go out and get 'em yourself...or are you too chicken? :down:

EDIT: Bleed Me Dry.
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Penny Wills
 
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Post » Sun Mar 06, 2011 8:21 am

I actually like Bleed me dry, just because you get the Dinner Bell at the end of it. But one quest i'll never do again is Come fly with me, I swear I cant stand that thing. I was so happy when I found out I could just go in there and kill all the ghouls and just be done with it.
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Chris Jones
 
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Post » Sun Mar 06, 2011 5:05 am

Come Fly With Me
Dead Money

And that DAMN radioactive Vault!
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Laura Ellaby
 
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Post » Sun Mar 06, 2011 4:07 am

Come Fly with Me is the Quest that I absolutely refuse to do again.

Pointless, didn't make sense (rocket fuel from little toys? Really?), and was kinda annoying. It doesn't really deserve to be listed along side other New Vegas quest's in my opinion.
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Andrea Pratt
 
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Post » Sun Mar 06, 2011 12:47 am

BOS' quests.
I just find them to be really really tedious.

I agree, they were pretty boring, unless you were fighting your way out of the bunker.
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Jeremy Kenney
 
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Post » Sun Mar 06, 2011 3:23 pm

Come Fly With Me. I simply wanted to get to Vegas and get the ball rolling, and this quest was just trolling me. "K I just need you to kill these dudes. WOOPS LOL WAIT THEY'RE PEACEFUL, kk try a different solution. WOOPS LOL WAIT THEIR ENEMIES ARE PEACEFUL TOO. Try a different solution that involves tough "peaceful" opponents in your way. There you go. OOPS WAIT THERE'S MORE, LOLOLOLOL." No seriously, **** you. Let me go to Vegas already.

Other than that, Return to Sender. Just very long with lots of travel and nothing but travel. The quest story itself and the ending are fine, but the tasks assigned are boring.

And yeah, going into any irradiated place is never fun, I.E. Eye for an Eye and any quest that goes through Vault 34. Wasn't too fond of Vault 22 either. Both Vaults are kinda difficult to navigate and Vault 34 basically puts you on a timer. It's no wonder Vault 11 is everyone's favorite: it was direct and to the point, and had a cool backround story.


As for quests I enjoyed, that'd actually include Bleed me Dry and Talent Pool. Bleed Me Dry was perhaps fun for me because I knew I'd run into dangerous opponents and I was trying not to die (ever) on my character, so completing that quest was more tense than some others. Talent Pool, I just liked the environmental changes that take place because of this one. It's very easy, rewards good EXP and coin, and it actually makes a difference in what characters do: they'll move and the Strip will react to their presence. Same can be said for Wang Dang Atomic Tango or whatever it's called.
But that's not to say that direct-and-to-the-point quests like fighting at Forlorn Hope or the hostage situation in Nelson aren't fun. Simple ones without much travel, like those two, are always winners.
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victoria gillis
 
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Post » Sun Mar 06, 2011 9:54 am

Come Fly With Me. I simply wanted to get to Vegas and get the ball rolling, and this quest was just trolling me. "K I just need you to kill these dudes. WOOPS LOL WAIT THEY'RE PEACEFUL, kk try a different solution. WOOPS LOL WAIT THEIR ENEMIES ARE PEACEFUL TOO. Try a different solution that involves tough "peaceful" opponents in your way. There you go. OOPS WAIT THERE'S MORE, LOLOLOLOL." No seriously, **** you. Let me go to Vegas already.

Solution: Speech and confirmed bachelor. ;)
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Charlotte Lloyd-Jones
 
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Post » Sun Mar 06, 2011 4:38 am

BOS' quests here too..
i kinda of like Come Fly With Me..
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Sxc-Mary
 
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Post » Sun Mar 06, 2011 11:35 am

I love Come Fly With Me.
Dunno why others dislike it.
It's an easy and fast quest to do with an interesting story and lots of options.

It's not forced either as you can just use Confirmed Bachelor or Speech with Manny or you could steal his holotape or check out his motel room terminal or you could just ditch the quest completely and go off to Boulder City if you're impatient about going to Vegas.

So Come Fly With Me is one of my favorite quests.
The toy rocket fuel isn't something I like either but other than that I find no problems with the quest what so ever. :shrug:
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Marquis deVille
 
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Post » Sun Mar 06, 2011 1:03 am

the quests generally were kind of meh. Check radio station A, B, C D. Return. now go back to radio stations A B C D. Return. why didn't you just tell me that the first time, and save me the trip? gah

Quests I enjoyed were The Thorn, Headhunting the fiends, the President, stuff like that. Where you were actually an active participant, not just... a courier. That stuff got old quick
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Marta Wolko
 
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Post » Sun Mar 06, 2011 1:41 am

Solution: Speech and confirmed bachelor. ;)

Easier solution, go in Mannys room and use his terminal to get the note off it.
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le GraiN
 
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Post » Sun Mar 06, 2011 12:28 am

The House Always Wins, Part II. And every single one of House's quests that follow it.

I won't ever do those again.
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Lily Evans
 
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Post » Sun Mar 06, 2011 9:22 am

BOS' quests.
I just find them to be really really tedious.

This.

I like having pewpew so I do the bottlecap quest. I usually have 35 or so without much effort since most are in places I'd go anyway (+high speech/pickpocket etc you can get 9 from that encounter near Nipton) and then I save game & drink a lot of Sunset Sas for the rest.
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JD FROM HELL
 
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Post » Sun Mar 06, 2011 3:22 pm

Come fly with me and Cold,Cold Heart. Come fly with me was long and stupid and Cold Cold Heart is pointless, all you do is tell an NCR Sargent about the Legions attack on Nipton.
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Jennifer May
 
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Post » Sun Mar 06, 2011 1:47 pm

BOS' quests.

This and the one were you go to the plant vault. The first time I did the BOS quests I had a ton of fun, the second time I did them it was boring as hell.
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Taylah Illies
 
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Post » Sun Mar 06, 2011 8:16 am

The quest where you work for the Van Graffs. Never completed it once, because I hardly think caps are worth the death of Cass, my favorite companion.
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Michelle Chau
 
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Post » Sun Mar 06, 2011 10:47 am

Without a doubt, Return to Sender.

Although I quite liked Tech Sergeant Reyes, I found this to be the most tedious of all the fetch quests. It just seemed to go on forever. :mellow:
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carrie roche
 
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Post » Sun Mar 06, 2011 8:19 am

Hard luck blues for me was just a nightmare. One you had to navigate out of that godforsaken vault 34 with no directions at all be cause the pip-boy directions are useless. Two radiation is one of my worst fears, when I first played Fallout 3 refused to eat anything with rads because I thought it automatically deducted health. And 3 you pretty much need the re breather to finish the quest.
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Chris Cross Cabaret Man
 
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Post » Sun Mar 06, 2011 12:52 pm

Hard luck blues for me was just a nightmare. One you had to navigate out of that godforsaken vault 34 with no directions at all be cause the pip-boy directions are useless. Two radiation is one of my worst fears, when I first played Fallout 3 refused to eat anything with rads because I thought it automatically deducted health. And 3 you pretty much need the re breather to finish the quest.



QFT!
Things were a *bit* easier if you svcked up to the boomers, but that meant a massive detour to do all their quests!
yaargh!
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Aaron Clark
 
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