The problem you are seeing is no doubt related to the large number of random encounter types available. With so many types of encounters possible, your odds of seeing a particular type are rather small. Just like I have been looking for a water breathing helment since level 10, but only found one at level 55. Since I installed DG I have now seen, twice, two giant frostbite spiders attacking each other. I never saw that before, but who knows, maybe it was there before? Also, just before DG came out I had been playing for 100s of hours and didn't think I would see anything new, then all of the sudden some guy comes running up to me asking for something to cure disease since he was just bit by a vampire. Lord only knows how many new types DG added, meaning the chances of seeing a particular event will be even smaller.
I bumped into 2 last night, I was in the mountain range above Dragons bridge when I bumped into 2 werewolf Vargar fighting a 3 man vampire group. So out of curiosity I changed to wolf form just to see if the wild werewolves are hostile towards a player controlled werewolf, guess what.... They are hostile towards a fellow werewolf

Even the ones locked up in Gallows rock will help you kill the Silver hand if you let them out then change

So what problem do these wild werewolves have?

Anyway... the fight was over in under 2 minutes,werewolves and vamps, so I waited to change back to check the fallen for loot and to my surprise I only get a wolf pelt from the dead werewolves, not a werewolf pelt

I'm a little bit let down by these wild werewolves, their not as strong as you would think, they are hostile towards a player controlled werewolf and you don't get a werewolf pelt for killing them. It's a nice addition but the way it's been handled gets a great big

from me.
