[REQ] Retexture

Post » Mon Mar 14, 2011 4:34 pm

So I click on the white coat and it takes me down to NiTriShape, upperbody01
I right click on that and click on block -> Insert -> NiSourceTexture
Then I select the coat.dds texture.
But nothing happens :o It's still white.


In Block List:
Click on the coat. It highlights the NiTriShape
Click on the plus sign and go to:
BSSaderPPLightingProperty > BSShaderTextureSet

In Block Details:
click plus sign next to Textures
click on the purple flower.

You are probably going to have to do this for the sleeves, pipboyon, and pipboyoff meshes.

Just realized FNV doesn't have the Tobar outfit. I thought it did.
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Jessica Lloyd
 
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Post » Mon Mar 14, 2011 6:18 pm

My NifSkope might be different.
I'm looking at a help Wiki also on the subject and it mentioned a plus sign.
Mine doesn't look like the one in the wiki. No plus sign.

http://img84.imageshack.us/img84/7572/73760955.jpg

I get what you mean though.
I click on the body parts on the renderer and it takes me to NiTriShape.
I click on BSShaderTextureSet and then go to Block Details and click on the flower and set the coat.dds texture.

Nothing happens though, still white.
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Andrea P
 
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Post » Mon Mar 14, 2011 11:07 pm

My NifSkope might be different.
I'm looking at a help Wiki also on the subject and it mentioned a plus sign.
Mine doesn't look like the one in the wiki. No plus sign.

http://img84.imageshack.us/img84/7572/73760955.jpg


In nifSkope, under View > Block List, is Show Blocks In Tree checked?
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Sara Johanna Scenariste
 
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Joined: Tue Mar 13, 2007 8:24 pm

Post » Mon Mar 14, 2011 10:10 pm

I have everything viewed.
http://img529.imageshack.us/img529/1511/80187160.jpg
Here is a more detailed picture.
I click on the upper body part of the coat and go to BSShaderTextureSet in the Block List.
Then I click on the flower in the Block Details and select Coat.dds.
But nothing happens when I select it. Just stays white.
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flora
 
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Joined: Fri Jun 23, 2006 1:48 am

Post » Mon Mar 14, 2011 2:56 pm

Nevermind, I just figured it out :3
I think.
I got the coat to take the texture.
Had to expand the textures thing in Block Details.
Let's see how it looks in Geck.
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Laura Elizabeth
 
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Joined: Wed Oct 11, 2006 7:34 pm

Post » Tue Mar 15, 2011 1:54 am

Lol, thanks for the help :)
What do you think? Close kinda?
http://img831.imageshack.us/img831/7024/hmmbe.jpg
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Jerry Cox
 
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Joined: Wed Oct 10, 2007 1:21 pm

Post » Mon Mar 14, 2011 9:13 pm

Lol, thanks for the help :)
What do you think? Close kinda?
http://img831.imageshack.us/img831/7024/hmmbe.jpg



It is very close.
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Chloe Botham
 
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