» Sat May 28, 2011 11:41 am
I like you Gizmo very much so, and I like the idea of this thread.
So I hope you don't take offense at me saying that you focused attention in your poll on the aspects you enjoy and view as rpg.
Namely stats, creation, system and rules.
In the spirit, 1. Dialogue, 2. none cliche story, 3. all, none and abstention.
TBH break down the three aspects:
Role: I like being able to create anything I like within the feel and lore of the game.
To specialise, customise, go jack'o trades, build and imerse myself into a specific role and know I'm not penalised doing so.
Playing: It has to be fun and grounded in the setting.. dark and grim for a setting that is dark and grim, fantastic and "awesome" for a setting that is... etc.
Game: It's a game, I don't expect to win at everything but I expect true balance.
Not being able to only do few things and the computer able to do anything it likes for difficulty sake.
I want a level playing field, not one rule for me and another for everyone else.
I like difficulty settings that are reasonable, if I set it on easy it should be very easy, if hard it should force it to be hard on me.
The game should not conflict with the story, nor should it insist how I play or what role I chose.. doing so takes away from the role aspect for me.