Seeing how I am equipped

Post » Thu Jun 21, 2012 11:06 pm

In Oblivion, you could see immediately in your inventory how your character looked, specifically what he/she had equipped. I only played Skyrim a short while and hated the fact that they had changed this. I'm ready to give it another go, but I'm wondering how I know what I'm wearing and carrying, and if there's a way to see myself in a portrait (not my character's back in-game), so I can dig on how cool I look. I'm on a PC.
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meghan lock
 
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Post » Fri Jun 22, 2012 12:02 am

If youre on console go into third person and spin the joystick. Not sure about pc though.
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John N
 
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Post » Thu Jun 21, 2012 7:30 pm

Press "F" for third-person view and then proceed to look around. Sorry, that's the only way I can think of off the top of my head that doesn't include mods.
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Strawberry
 
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Post » Fri Jun 22, 2012 11:40 am

Is there a mod for something like this? I was unable to find one. I'm still wondering why Bethesda (who has always turned out high-quality TES games) would change the proven inventory interface fans have enjoyed since Daggerfall. I think my inner 6-year-old girl likes the Barbie doll effect of seeing my death-dealer ensemble as I equip it.
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Jason White
 
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Post » Fri Jun 22, 2012 2:08 am

for some reason, gamesas did away with a reason why i got into d&d, computer rpg's and videogame rpg's in the first place: the character sheet.

i'm not sure i'll forgive them.
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Georgine Lee
 
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Post » Fri Jun 22, 2012 3:51 am

Mouse scroll away from your character and look around?
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Sammie LM
 
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Post » Fri Jun 22, 2012 10:05 am

Mouse scroll away from your character and look around?

the ability to scroll away, pan out or use the controller to see your character is not a character sheet replacement.

i'll take the latter and forego the former everytime: i don't stop in-game to look at my character.
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james kite
 
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Post » Thu Jun 21, 2012 9:54 pm

i don't stop in-game to look at my character.

Never? So you never look at your own character ingame?

Even when there is an character screen avatar, I always have a look at my toon ingame, being able to zoom in on certain aspects of armor/weapons and watch his animations. This doesn't seem to be a limitation of the game, it seems to be a self-imposed limitation of snobism. Just zoom out like everyone else.
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Kelly Osbourne Kelly
 
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Post » Thu Jun 21, 2012 8:57 pm

Never? So you never look at your own character ingame?

Even when there is an character screen avatar, I always have a look at my toon ingame, being able to zoom in on certain aspects of armor/weapons and watch his animations. This doesn't seem to be a limitation of the game, it seems to be a self-imposed limitation of snobism. Just zoom out like everyone else.

in-game is after the fact and useless.
the character sheet determines in-game and is now.
3rd person is a joke, for me. please enhance 1st person in-game.
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Chris Johnston
 
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Post » Fri Jun 22, 2012 7:06 am

Even Rolemaster rulebooks have the outlines of the races in the back, so you can draw a picture of your character with little or no artistic skill.
Coupled with the seemingly interminable time between getting called in the line, and losing the bonds when you can finally see if your character looks like a freak or not, I would call this almost a case of fan dis-service.
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Lucky Girl
 
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Post » Fri Jun 22, 2012 1:11 am

Even Rolemaster rulebooks have the outlines of the races in the back, so you can draw a picture of your character with little or no artistic skill.
Coupled with the seemingly interminable time between getting called in the line, and losing the bonds when you can finally see if your character looks like a freak or not, I would call this almost a case of fan dis-service.

i'm now getting a touch old, but, the character sheet is now not a part of rpg's?

is skyrim really the death of a true modern rpg?

edit: btw, disservice? absolutely.
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sas
 
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Post » Thu Jun 21, 2012 10:06 pm

Is there a mod for something like this? I was unable to find one. I'm still wondering why Bethesda (who has always turned out high-quality TES games) would change the proven inventory interface fans have enjoyed since Daggerfall. I think my inner 6-year-old girl likes the Barbie doll effect of seeing my death-dealer ensemble as I equip it.
Try on Xbox controller. Far more fun in my opinion. Once you go rumble/vibration you never go back.
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Jynx Anthropic
 
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Post » Fri Jun 22, 2012 10:11 am

Forgot the obvious : no paper doll, in a UI where every item in the inventory is rendered in loving, rotatable 3D? Are snowberries really more important than your character?
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D LOpez
 
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Post » Fri Jun 22, 2012 6:14 am

Forgot the obvious : no paper doll, in a UI where every item in the inventory is rendered in loving, rotatable 3D? Are snowberries really more important than your character?

for me, i didn't figure the 360 rotate would disable actual in-game features.

i was hoodwinked.
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Victoria Vasileva
 
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Post » Fri Jun 22, 2012 10:47 am

If youre on console go into third person and spin the joystick. Not sure about pc though.
Same thing, except that you spin the mouse. :)
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michael danso
 
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Post » Fri Jun 22, 2012 12:22 am

I'm still wondering why Bethesda (who has always turned out high-quality TES games) would change the proven inventory interface fans have enjoyed since Daggerfall.

We were forsaken for a new target audience: the Call of Duty/Battlefield crowd. Now it's all about ooohs and ahhhhs on a (safe) set track instead of actual CHOICE, risk, and grand, epic openness.

We old-school RPGers are THE FORSWORN.
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Kim Kay
 
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Post » Thu Jun 21, 2012 8:16 pm

We were forsaken for a new target audience: the Call of Duty/Battlefield crowd. Now it's all about ooohs and ahhhhs on a (safe) set track instead of actual CHOICE, risk, and grand, epic openness.

We old-school RPGers are THE FORSWORN.

and, the ability to make the wrong freakin choice that effects your character FOREVER.
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Suzie Dalziel
 
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Post » Fri Jun 22, 2012 1:50 am

for some reason, gamesas did away with a reason why i got into d&d, computer rpg's and videogame rpg's in the first place: the character sheet.

i'm not sure i'll forgive them.

Didn't you get the memo? Character sheets are too "spreadsheety."
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Elizabeth Lysons
 
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Post » Fri Jun 22, 2012 3:36 am

This is really easy. Go into third person, rotate around to where you're looking at your front, then go into your inventory and change apparel. Voila! Your own virtual dressing room.
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Jah Allen
 
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Post » Fri Jun 22, 2012 3:35 am

Go into third person, rotate around to where you're looking at your front, then go into your inventory and change apparel.
I play only in 3rd person and this is what I do too. It's not quite as nice as Morrowind and Oblivion's paper doll, but then I never spent a lot of time looking at my paper doll in those games anywhay so I'm probably not qualified to compare.
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WTW
 
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Post » Fri Jun 22, 2012 6:20 am

With the "paper doll," you can equip a sword or helmet or whatever, and see it immediately on your character. (My first few hours of playing this, I would find I was wearing a linen shirt or sack cloth sandals instead of the iron armor I thought I'd put on. Yes, I know, user error...I'm an idiot...what a noob...eat me.) That awesome suit of armor you've had your eyes on? Equip it and you see it in all its glory. I guess I (and others like me) can only hope for one of the many ingenious modders out there to give us back a time-honored (and loved) feature. Perhaps the SkyUI mod will see an update to this effect.
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Curveballs On Phoenix
 
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Post » Fri Jun 22, 2012 10:18 am

on pc use the console command tfc 1 for freecam
close console command a move your cam around
open console command again and tfc 1
to return to your game
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Auguste Bartholdi
 
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Post » Fri Jun 22, 2012 7:12 am

You can still do this, you can see your character change when you equip items, just rotate to front and open the menu. You can also make the menu less opaque.
I fail to see why this is such a problem.
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Nicole Kraus
 
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Post » Fri Jun 22, 2012 9:45 am

We were forsaken for a new target audience: the Call of Duty/Battlefield crowd. Now it's all about ooohs and ahhhhs on a (safe) set track instead of actual CHOICE, risk, and grand, epic openness.

We old-school RPGers are THE FORSWORN.

well atleast they didn't add the instant I WIN button like in those dreaded games you mentioned

correction they not games they are toys
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!beef
 
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Post » Fri Jun 22, 2012 4:29 am

well atleast they didn't add the instant I WIN button like in those dreaded games you mentioned

correction they not games they are toys
PERFECT! That's exactly what they are, and it's a pity everything in this f*cking country--including our games--is being dumbed down to turnip level.

As to using 3rd Person, rotating and opening inventory: sure, it works, but it's not very spontaneous, is it?
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Marcin Tomkow
 
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