My gods, the amount of misinformation in this thread is staggering! Some points for you to consider:
- The game was neither Civ 5 nor Civ 2, but rather the open source FreeCiv.
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- Someone mentioned that the manual is a database of all that can happen in the game. Aside from the fact that it's untrue, that's not the point. The points is that the manual is written in English, a natural language, and was not preprocessed when given to the program. The program itself was not given any rules about English either - all it saw was sequences of tokens (words), each token as opaque as any other. It was able to recognize causes and effects from simply matching words to its experiences (aka, its feedback function).
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Also, http://xkcd.com/386/.
Thanks for pointing out it wasn't Civ 5 (it doesn't really help that the articles I read didn't mention what version it was and all used Civ5 screenshots, but hey that's journalism for ya).
If that database bit was pointed at me I'd like to make clear that I didn't mean to say it shows everything that
can happen in the game, just what "pieces" are available and what tech will be available + all the requirements for them. You were right about it not being a database though, while the manual is rather extensive, it doesn't offer a way to individually access the pieces of data, so I should have known that I was making a flawed statement, sorry 'bout that. :wink_smile: