I bought this game about 2 days after it came out, and I absolutely loved it. The graphics, the gameplay, the size of the world, the dragons, the shouting, and all that good stuff. I played it every chance I got for the next week or two, having made 2 different characters just for variation and to try out some other quests and whatnot (Imperial Legion vs. Stormcloaks etc.). I was extremely happy, I felt that Skyrim filled the niche that I had been missing since the good old days of Bioware RPG's (before they became the festering heaps of dung they are now).
I got my character all the way to level 30, focusing on one handed, block and heavy armour (all of which are around 60 and above, with one handed being about 70), and a few extra auxhiliry skills in things like sneak and archery and whatnot, and everything was working out wonderfully. Since I was playing a warrior character, I put all my points into health and stamina, keeping them roughly equal, about 270 each at that point. I had a full set of plate armour, and a very good armour rating.I knew that Bethesda had emphasised the fact that I should play the character the way I want to play it, so that's what I was going to do. I would have gladly given this game 9.5/10 in any review at this point.
Then I decided to finally try out the Campanions quest (I'd done it in my previous game at a lower level). In the first and second quests, my character runs into the most powerful being in the entire universe: a bandit. Yes, a [censored] bandit. Oh and not just one of them, a whole horde of them. It takes me about 100 swings to kill just one, whereas it LITERALLY takes them 2 to kill me. I cannot continue playing like this, since there aren't enough potions in all the world to help me kill these guys. My character can kill DRAGONS with ease, slaughter giants like they were nothing, and yet random-ass bandits in some cave can utterly destroy me, and my campanions die in 1 hit.
Yes Bethesda, you did it again. Your idiotic level-scaling system has once again ruined what would otherwise be a fantastic game. I wouldn't have minded at all if this was the first time this happened, but this RUINED Oblivion and really screwed up Fallout for a lot of people, and you guys are FULLY aware of this, so why do it again? It is simple stupidity or is it something else? Please, enlighten me, I honestly have no idea what kind of thinking goes into doing something like this.
I have always hated Bethesda as a company ever since Oblivion, because of your stubborn adheral to the level-scaling system ([b]IT DOESN'T WORK, IT NEVER HAS, STOP DOING IT, PEOPLE HATE IT AND YOU FOR FOR DOING IT TO THEM[b]). I could tolerate the bugs in Morrowind, because that was otherwise a fantastic game, but everything after that has been terrible. Why? Level scaling.
I have no desire to play Skyrim again, and will not recommend it to anyone else.
Thanks for reading. Again, I apologise if you are offended, but I had to buy your crappy game, so I guess we're even?




The entire post seems a bit confusing to me and I have never had a problem with bandits even at low levels.