Exactly, I registered some time before Morrowind was released here and ever since have been dissapointed at the general publics response in these forums, its almost as though the better the game is received widely, the more people feel the need to pick at it over and over again, I guess its the tall-poppy syndrome! Its really quite sad how pathetic some people are and how they will make 20 threads stating the same thing over and over again until people agree!
Nothing to do with numbers, next you'll be saying it's perfect because of numbers sold, how could it possibly have any flaws when making a profit. The only effect those widely recieved numbers have is from the many many fans that trusted bethesda and where let down who now can only use thier voice to voice thier view, some how it's become wrong though to complain about a product you've paid for, not given, so much so you'll be attacked on a personal level by others who even will agree with or can't argue against your arguement. How many here will start threads over how "sad and pathetic" people are who make a constructive arguement, feedback or ideas. I know what I think is worse and unsurpisingly it's petty bullying, name calling and blind worship of flaws they agree exist, which isn't constructive to anything. Sorry I'm off topic here but I was not the one to derail this thread nor was it anyone being "negative" towards the game, just person after person being negative about people, and they'll say how bad we are and will turn threads to "snot" oh please..
Lol, yes maybe they could. But if you were here when Morrowind or Oblivion was released, coming on these forums would have you believe that Bethesda just released two of the worst games on the planet. There is a lot of passionate criticism of the game, and while I disagree with numerous amounts of them, they will abate soon enough. For every criticism, there are 50 silent players who are enjoying the game right now. I just wanted to share my love of Skyrim, its lore, and the people of made it happen.
Edit: I'd also like to add, I frequent many other forums which discuss Skyrim, and there is probably less than 5 complaints made in total about Skyrim from all of those forums. Skyrim is a big-name game, and it will attract alot of attention, because it is easier to attack.
Again complaints mostly have nothing to do with how big the name is, age maybe in that time they picked up fans who gained trust in them. Less then 5 complaints? Theres maybe 5 most frequent probally being Shallow quests, no reaction, glitches that can be hard to avoid running into including in all of the quest lines, general balance complaints and repetitive npcs. Theres others but those 5 alone each cover a sizeable area, less then 5 gob smacked. Is passionate critisism truly so bad anyway? None of those past "passionate critisism" resulted in something in the game now you love?.
I don't really get the comparisons with Fallout for one reason.
TES has to operate under a VERY specific set of rules because of its genre, which leads to bunches of checks/balances/potential lost content.
Fallout on the other hand has no real precedent, which results in much lower expectations.
They are both RPG's, but one is fantasy and one is post-apocalyptic. Different rules of engagement.
Its like comparing apples to oranges...
They're both fruit, yeah, but they taste different.
Umm lets see possible comparisions you that may lead you to comparing the game to another...Oh how about it's the 3rd one in the series, just because bethesda didn't own it then doesn't mean they don't exist or people will have no expectations for it. Other then that it isn't so alien to TES, both are open world "RPG's" with choices to make. The very specific rules of TES? Is it your character having very little background to allow you more to be who you want? Fallout has it too maybe to a lesser extent, but in fallout 3 your born and you grew up somewhere, it'll be a stretch to not have those things in your character in Skyrim. Or is it the lore? The rich history and varied fractions at war some of which have died out..same rules they had to work with in fallout. Aside from the setting and backstory theres very little difference and I don't think a bleak future defines it as a completely different game then bleak past.
Yeah theres some things they have got right but I've found it the least immersive game in the series mostly down to flaws in design.