You completely misunderstand what I'm talking about, I get it... you absolutely LOVE Fallout.
Fantasy oriented traditional RPGs such as TES have well over THREE DECADES of precedent and as such have to follow very specific formulas, whereas the post-apocalyptic RPG (my ass its a shooter) has no classes in the sense that TES does, has very little balancing issues to deal with as a result AND as such can focus entirely on a smooth combat system and beefing up interactions.
I ain't harping on Fallout, it was an okay game, but Skyrim as an RPG leans WAY more to the traditional side of role playing.... and easily trumps Fallout for an RPG nut like myself.
You see the dichotomy now?
Gun-slinging RPG with only prequels for precedent
vs
Traditional fantasy RPG with over 30 years of games to stand up to?
Apples =/= Oranges
Thanks, bye.
Sci-fi and sci-fi RPGs have been around as long as fantasy ones. Some of the earliest tabletop RPGs were sci-fi as were some of the earliest CRPGs. Clearly you don't recall Star Saga or Wasteland. And FO is a far more customizable RPG than any recent TES game since the beginning. There are, and always have been, far more possible builds in FO because the large amounts of skills and the fact that they all have a use. But since I keep mentioning NV and Skyrim them being the most recent lets compare builds:
Skyrim you can have a mage that specializes in a couple schools, a 2H, a sword and board, an archer and dual wield. Throw in whichever armor you look and decide if you want to be stealthy. In NV every skill has a use. You can have a fully functional character based solely on unarmed, melee, guns, energy weapons, explosives, speech, sneaking, survival all those armored or unarmored. Within those due to perks, you can be a master of a particular weapon type (pistols, knives, cowboy style weapons, long rifles, machine guns, shotguns, scoped, blunt weapons, power fists, brass knuckles, swords, etc.). You can get by on wits and smooth talking or threatening or even purely pickpocketing, lockpicking or hacking. You can quite literally come up with any character you want to RP and pull it off. How you could consider FO not a RPG is beyond me given that it's about as pure an RPG as you can play and has been since the first FO.
Oh, and FO is far more balanced than Skyrim. All of the above builds work and they aren't OP compared to others.