» Thu May 31, 2012 10:07 am
The only downside to using higher Ugrids is the effective Vram used will drastically increase due to cell loading, since the grids are by row/column. the standard ugrids of 5 is 25 total cells being loaded, 7 is 49, 9 is 81, etc. So increasing the point where full render/Ai pathing starts is going to increase the load of the game substantially.