But that's the great thing about Dark Souls.
Since they didn't add tons of useless things, they were able to focus on combat.
The combat in Dark Souls in far better than Skyrim.
Skyrim could learn from it.
Different weapons unction differently.
It's called compromise, and IMO Skyrim compromised combat for open-ended gameplay, which makes it a superior game to me because I don't want to play an RPG solely for combat.
And honestly I do not think Bethesda could learn anything from the Dark Souls developers. Both studios are taking two different directions.