Skyrim expansions?

Post » Fri Jun 08, 2012 4:30 am

More factions I say.
A faction that unites all of the Elves, and you have to be an Elf to join.
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Shianne Donato
 
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Post » Thu Jun 07, 2012 9:00 pm

They would add a new landmass to the current one, not add stuff to the current one.

So for example, they could open up the mountains between Hammerfell and Skyrim and have it include a Redguard settlement. Just a random example.

The key difference between DLC and this idea is that DLC always takes place in a seperate area and as a result feels more like a liniear experience (you experience it in one go) which goes against the idea of Elder Scrolls openworld gameplay. If they add a new area to the map than you can walk through it once, return later and do quests, return again and the main quests, etc.

We don't want a dlc, we want an expansion. I know what you mean though. But I still don't think it's going to be worth the price tag of an expansion.
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barbara belmonte
 
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Post » Fri Jun 08, 2012 7:30 am

evles are bosses.

your opinion.
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Ebou Suso
 
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Post » Fri Jun 08, 2012 7:07 am

We don't want a dlc, we want an expansion. I know what you mean though. But I still don't think it's going to be worth the price tag of an expansion.

I really dont know the diference between the two, but i just want more good as sh!t and more things and include what ive said previously and more, ^
either way, bethesda know what they are doing and it should be amazing.
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jessica robson
 
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Post » Fri Jun 08, 2012 11:45 am

We don't want a dlc, we want an expansion. I know what you mean though. But I still don't think it's going to be worth the price tag of an expansion.

How can you tell? That has to do with how much it adds. They can add a larger landmass with more on it, including a new faction. Making it a ''true'' expansion like Bloodmoon.

The difference I'm mentioning isnt the different between DLC and an Expansion (quantity) but the difference between a seperate area and an area that expands on the current landmass (Skyrim). I'm saying the last method is more favorable because it can be explored in a similar (Elder Scrolls) fashion as the rest of the map.
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gemma king
 
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Post » Fri Jun 08, 2012 9:21 am

How can you tell? That has to do with how much it adds. They can add a larger landmass with more on it, including a new faction. Making it a ''true'' expansion like Bloodmoon.

The difference I'm mentioning isnt the different between DLC and an Expansion (quantity) but the difference between a seperate area and an area that expands on the current landmass (Skyrim). I'm saying the last method is more favorable because it can be explored in a similar (Elder Scrolls) fashion as the rest of the map.

But it still involves traveling around already explored area. It still a lot cheaper than a total new area to explore unless they expand the map by that much.
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Kaylee Campbell
 
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Post » Thu Jun 07, 2012 11:22 pm

But it still involves traveling around already explored area. It still a lot cheaper than a total new area to explore unless they expand the map by that much.

It doesn't involve traveling around an already explored area....

Have you played Bloodmoon? It is a totally new island added to the external cell that is the Morrowind landmass.

Both a seperate area or added land-mass can be easy to make as even a seperate area can be made using copy/pasted objects.

If anythign than added land-mass is more like an expansion because it ''expands'' the gameworld :wink:
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Sista Sila
 
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Post » Fri Jun 08, 2012 9:01 am

How can you tell? That has to do with how much it adds. They can add a larger landmass with more on it, including a new faction. Making it a ''true'' expansion like Bloodmoon.

The difference I'm mentioning isnt the different between DLC and an Expansion (quantity) but the difference between a seperate area and an area that expands on the current landmass (Skyrim). I'm saying the last method is more favorable because it can be explored in a similar (Elder Scrolls) fashion as the rest of the map.

I like this idea as well. The only thing is, where could a large landmass be included onto the current map? West of Skyrim is High Rock, east is Morrowind, and south is the Imperial province. All of those provinces have been visited in previous games before. So it would most likely mean returning to an area the games have already gone to. Which wouldn't be too bad, but I'd rather explore new territory.

Unless they added another island north of Skyrim. Or we could go to what remains of Orsinium (if it is still there), and see how the Orcs are doing.
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Ashley Campos
 
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Post » Fri Jun 08, 2012 11:28 am

I like this idea as well. The only thing is, where could a large landmass be included onto the current map? West of Skyrim is High Rock, east is Morrowind, and south is the Imperial province. All of those provinces have been visited in previous games before. So it would most likely mean returning to an area the games have already gone to. Which wouldn't be too bad, but I'd rather explore new territory.

Unless they added another island north of Skyrim. Or we could go to what remains of Orsinium (if it is still there), and see how the Orcs are doing.

Orsinium has been rebuild but what I gather it is too far away to be attached to the current map, but they could give us access via an underground (dwemer) railroad system (an idea I posted on the first page).

But we haven't actually been to the area east of Skyrim. The game ''morrowind'' only takes place on Vvardenfell which is only the island part. The area directly attached to Skyrim has been talked about a lot in Morrowind as it has different great houses that are in charge there. It would be interesting to visit it as:

A. we have never been there
B. the argonians took control once, an undead army invaded it afterwards and its current predicament is unknown.
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how solid
 
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Post » Thu Jun 07, 2012 9:45 pm

I need BOXED DLC , PLEASE , like Shivering Isles or Knghts of the Nine ones.
I can't and don't want buy through steam.
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Brian Newman
 
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Post » Thu Jun 07, 2012 9:10 pm

I need BOXED DLC , PLEASE , like Shivering Isles or Knghts of the Nine ones.
I can't and don't want buy through steam.
Boxed DLC will be always avaible... after a year. And that svcks. Anyway a Thalmor DLC as well a Falmer DLC are the best hypothesis to a next DLC. As well a Molag Bal/ and Peryite DLc too. They say some intersting things.
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Connor Wing
 
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Post » Fri Jun 08, 2012 6:48 am

Boxed DLC will be always avaible... after a year. And that svcks. Anyway a Thalmor DLC as well a Falmer DLC are the best hypothesis to a next DLC. As well a Molag Bal/ and Peryite DLc too. They say some intersting things.

Bethesda said they wanted to wait on feedback on what people wanted to see in DLC before making it, which is probably why we are two months after release and there is still no DLC (or announcement). So instead of saying what you expect Bethesda to do, you could also say what you'd like them to do... and it might just happen.
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Alina loves Alexandra
 
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Post » Fri Jun 08, 2012 12:20 am

Bethesda said they wanted to wait on feedback on what people wanted to see in DLC before making it, which is probably why we are two months after release and there is still no DLC (or announcement). So instead of saying what you expect Bethesda to do, you could also say what you'd like them to do... and it might just happen.
=D So i vote for anithing that is epic :)
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Darian Ennels
 
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Post » Fri Jun 08, 2012 5:05 am

They will probably have more than 2 expansions. They said that the expansions will work similarly to Fallout 3, only they will take longer time to create them but the expansions will have more content.

Actually I'm pretty sure Howard said in some interview that the coming DLC don't add content just makes the game better. Wonder what that means?
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Emily abigail Villarreal
 
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Post » Fri Jun 08, 2012 1:11 pm

Even better would be something like Bloodmoon which added a whole new area to the actual map (no loading to a seperate cell).

It was a true expansion, as in, it expanded on the current gameplay: adding new weapons, new quests, new gear, new main quests, a new JOINABLE FACTION, etc.

Of course this was a true ''expansion'' but if we could pick than I'd prefer to see a true expansion on Xbox Live, even if it is 5GB in size...

But first they should do a small DLC pack that includes a barber, because I'd like to alter some of my character's looks (add a scar, change hair, etc).

Possible, the border gates point to something like this. however they might just be added just in cause.
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Micah Judaeah
 
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Post » Fri Jun 08, 2012 5:17 am


Possible, the border gates point to something like this. however they might just be added just in cause.

They point to all directions so I think those are just there to give them 'options', which they might not opt to do at all. And perhaps they figured it would help modders expand the map without having to touch Skyrim itself. This way an expansion mod doesn't have to conflict with another mod that is based in Skyrim.
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Rob
 
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Post » Thu Jun 07, 2012 10:02 pm

They would add a new landmass to the current one, not add stuff to the current one.

So for example, they could open up the mountains between Hammerfell and Skyrim and have it include a Redguard settlement. Just a random example.

The key difference between DLC and this idea is that DLC always takes place in a seperate area and as a result feels more like a liniear experience (you experience it in one go) which goes against the idea of Elder Scrolls openworld gameplay. If they add a new area to the map than you can walk through it once, return later and do quests, return again and the main quests, etc.

Using new areas as they did in Fallout 3 except broken steel has multiple benefits, first it's easier to make as it's a separate project.
Much easier to test, the fighter stronghold was an simple dlc but still caused bugs.

Does not tax resources as much on consoles and does not cause bugs in moded games on pc.
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Emma-Jane Merrin
 
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Post » Fri Jun 08, 2012 2:21 am

I'm really intrigued to know what's happening in Morrowind. I'd love to see a DLC there. I'd even go back to Solstheim.

I'm also going to jump on the Thalmor bandwagon, would be good to get involved in that conflict. It's about time somebody put them in their place.
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meg knight
 
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Post » Fri Jun 08, 2012 12:24 pm


Using new areas as they did in Fallout 3 except broken steel has multiple benefits, first it's easier to make as it's a separate project.
Much easier to test, the fighter stronghold was an simple dlc but still caused bugs.

Does not tax resources as much on consoles and does not cause bugs in moded games on pc.

Those are all good arguments. Especially the bugs and the console resources are vallid reasons to not do it, if this is indeed the case for Skyrim.

However Bloodmoon worked in a similar fashion so it isn't impossible, and if it is possible than I'd still prefer it over standalone DLC as Elder Scrolls gameplay is also about exploring a completely openworld. The only way how DLC could capture that essence is by being completely connected to the main world.

Of course if a DLC takes place in a far away location than they have no choice, but where there is choice than I'd prefer the true ''expansion''. Just something I'm throwing out there in the slim hopes that someone at Bethesda reads this thread for feedback.
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NeverStopThe
 
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Post » Fri Jun 08, 2012 10:20 am

that would be very good, ive always been really curious about the dwemer race, and also the falmer, i would love some expansion about those two races like explaining what happened and everything
Here's a strange thought - What if the Falmer are the Dwemer? In other words the Dwemer devolved into the Falmer because of whatever thing it was they tried to that failed and caused them to disappear?
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Khamaji Taylor
 
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Post » Fri Jun 08, 2012 5:16 am

I think there will be a war between the Thalmor (Maybe you can side with them instead as a High Elf?) & Stormcloaks/Imperials (which ever side you picked in the civil war) and if youre with the Stormcloaks, you will simply defeat the Thalmor in skyrim bad enough that they wont return, while as Imperials, Maybe the Empire will gop to full blown war with the Dominion again, and possibly lose. While if you can side with tHalmor as a High Elf (Though, I cant see Thalmor guards replacing the regular ones, but, I dont know)
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Gemma Woods Illustration
 
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Post » Fri Jun 08, 2012 12:25 pm

Something involving the Thalmor (and killing them) would be nice. Perhaps a small trip to the Summerset Isles or it's capital? I want a big seperate area for a DLC like The Shivering Isles or Solsthiem in Bloodmoon. There are plenty of ports we could leave from in Skyrim.
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james kite
 
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Post » Fri Jun 08, 2012 9:12 am

Here's a strange thought - What if the Falmer are the Dwemer? In other words the Dwemer devolved into the Falmer because of whatever thing it was they tried to that failed and caused them to disappear?

It might have worked, if you scrap all the lore from Bloodmoon regarding the ''Snow Elves''.

But Skyrim itself contains new lore (spoilerish....) about how the Snow Elves seeked shelter among the Dwarves and ended up being enslaved by the Dwarves.

They could say that the Dwemer and Falmer grew into one wicked breed but that would be sort of lame as people are expecting a great deal more. As a suprise factor it could have worked, but not after the new lore I just mentioned.
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ILy- Forver
 
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Post » Fri Jun 08, 2012 9:04 am

Something involving the Thalmor (and killing them) would be nice. Perhaps a small trip to the Summerset Isles or it's capital? I want a big seperate area for a DLC like The Shivering Isles or Solsthiem in Bloodmoon. There are plenty of ports we could leave from in Skyrim.

I would rather save Summerset for a new game. It is a fantastical island, very 'out there' the way it has been decribed. It would be a great change after Oblivion and Skyrim which both had a more realistic style. It is not as if gamers wouldnt accept a strange land, both Morrowind and the shivering isles were very popular.
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Scott Clemmons
 
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Post » Thu Jun 07, 2012 9:38 pm



Actually I'm pretty sure Howard said in some interview that the coming DLC don't add content just makes the game better. Wonder what that means?

Well, there was a stupid tweet back in december that said first dlc would be additional dragon shouts and some other menial content. That's pretty disappointing. I'd find the info if I could be bothered with going to twitter.
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Jonathan Braz
 
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